Star Knightess Aura 1.0.0-prerelease-3
Added 2025-01-17 19:04:17 +0000 UTCITCH | MEGA | ITCH-DELUXE | MEGA-DELUXE
There is one more ending variation missing for the Victory Ending but technically speaking, as of this version, the game is in a "complete" state!

This week I have added the remaining epilogue scenes for the Roya phase of the Victory Ending epilogue. This includes both base versions if you made it uncorrupted through the game as well as various corruption versions.
For Hermann fans, there is quite a lot of his content in the epilogue. While none of it is a new explicit lewd scene, it pictures the consequences of True Love's Blessing still being active. In fact, it's not just Hermann: A couple of side-lewd-stories enable an epilogue event where Aura (who had just a couple of scenes prior sworn that from now on she is 1000000% going to stay loyal to George) will end up secretly continuing her lustful adventures behind his back.

I will spoil here which so you can try unlocking them yourself. In general, you will need 20 Cheating in order to be able to unlock the Cheating Partner epilogue scenes. Each of them has its own entry in the Ending Room since it basically turns the ending in a sort of "Hermann Ending" or whichever cheating partner Aura has for you.
In total, there are three epilogue cheating partners Hermann, Lord Trademond and Roland. Furthermore, each of them has a priority level based on their related passive.
Hermann [True Love's Blessing Level]: You need to marry him and have sex at least once. Furthermore True Love's Blessing needs to be level 10.
Lord Trademond [Maid Obedience Level]: You need at least 5 Maid Obedience and work for him at least twice. If Paulina has been partially trained, the scene where Paulina goes to Lord Trademond to serve him will also trigger and she will appear in this scene as well.
Roland [Roland Adoration Level]: You must finish his full lewd story line.
In the case that multiple characters fulfill the unlock condition, their respective level variable is used to determine who "wins".

Roland fans also get a special epilogue scene besides his cheating partner scene. Finish the game with his Popularity at 100 and it will trigger a special scene where he succeeds in claiming that he's the true hero who killed Demon King Richard.
One thing that will be a bit jarring is the case where Aura has Roland as a cheating partner and her transition into the Victory Ending A final epilogue scene. While all other cheating partners are purely a lust activity, his vice involvement make the last scene not make a lot of sense. If you are in this boat, you will need to wait for next week, where the final epilogue scene will branch off into Victory Ending B. I think Roland's Cheating Partner ending will be one of the posisble trigger conditons for that.
The same is true for anyone who wants to see Aura slip back a bit, especially in terms of her costumes. But that's for next week!
Other than that, the Corruption Ending is now also truly complete as I have yesterday added the Final Corruption Epilogue Scene H-CG into the game! With this, all H-CGs are complete! Furthermore, I have also discussed with our artist Emubi what the next commission will be. I used the recent poll as a basis for the decision. For starters, here are the results.

While the Hermann Sex Maid Costume didn't make first place, it got a lot of votes and since it's a rather small commission while we have just a liiiittle bit more time left to the full release, I decided to pick that one up. So maybe we can add it in for 1.0.0! If not, it will be the first one for 1.1.0.
Then, I also finished out the last bit of item work: The Artifact Workshop now has its 10th level artifact item - Coating Enhancer+ (Increases the stat increases from coatings by another 50%). That's also the item milestone closed out!
Finally, our assistant developer Trihan closed out the remaining work items for the Steam release (technically it also affects non-Steam releases but its particularly important there), namely iterating our controller support. We have made various UX improvements there the icons are no longer limited to XBox Controllers but should also properly support Playstation and Switch controllers now.
Next week: Victory Ending B (Just 2 more scenes) and then we are fully in beta mode focusing only on polish/bugfix/balancing items until the 1.0.0 release. Also note: Next week will be a major release in the form of 1.0.0-beta-1!
Changelog 1.0.0-prerelease-3 (17.01.2025)
Added Final Corruption Scene H-CGs
Added epilogue scene Guard Captain John
Added epilogue trigger and variation for Paulina Incomplete Training
Added epilogue scene The Greater Union
Added epilogue scene False Hero King Roland
Added epilogue scene Victory End Cheating Partner Hermann
Added epilogue scene Victory End Cheating Partner Lord Trademond
Added epilogue scene Victory End Cheating Partner Roland
Added epilogue scene Victory Ending A
Added workshop artifact level 10: Coating Enhancer+
Turned wasp enemy in Clockwork Forest Hidden Cave into proper miniboss
Added construct tag and poison/arouse immunity to Rock Golems
Implemented pausing when controller disconnected
Changed controller disconnect window implementation to be more extensible for future scenes and plugins
Added controller disconnect icon to iconset and disconnect window
Added additional controller icons to iconset and show them with the appropriate gamepad connected
Added controller-specific mapping to battle HUD
Balancing
None
Bugfixes
Fixed typos
Fixed teleporting enemies teleporting ontop of player using new waitUntil command in Move Route
Fixed freeze in Victory Ending 4 George Variation
Fixed crashes if controller buttons plugin is disabled
Fixed Luciela multiplication mechanic not working as intended
Fixed incorrect MP growth rate of Charlotte and HP/MP rates of Final Battle Companions
Fixed Barry spawning in Final Battle when killed in Judgement of Pride
Fixed John Rising now allowing teaching John skills he already knows
Fixed troop with Scout not using the scouting effect
Fixed Asmodeus in Richard Domain having no detector condition
Fixed music not playing after defeating Asmodeus in Richard Domain
Fixed alternative Lust Domain guardian still appearing if leaving map and coming back after killing Asmodeus
Fixed remaining off-by-one bug in Hunting A Demon King variable for mental world
Fixed Toll Bandit not correctly showing as dead in Compendium
Fixed passability errors in Clockwork Tower
Fixed spike trap not being deactivated properly
Fixed Aura portrait being on wrong side during Rose reunion
Fixed no Aura portrait when interacting with Verdeaux rooftop chest
Fixed Air Bubble on reserve members not preventing or removing Underwater
Fixed Asmodeus event in Richard Domain still referencing Lilim
Fixed Seductive Dance I and II having incorrect exhibitionism checks
Comments
Thanks dude for your hardwork you have managed to finish this game in 5 years feels unreal. I feel people like you should have more patrons seriously summertime saga has 30 times more patrons than you and is grinding the game since 2016. Anyway massive respect to you and keep up the good work.
Alex Hales
2025-01-19 13:29:50 +0000 UTCThank you. Iโm looking forward to the final game on Steam
Bootsfetish59
2025-01-18 10:02:22 +0000 UTCIt feels unreal to see this game attain a "complete" status. It's not over, things will get added, but seeing it reach a v1.0 version is like watching Marvel endgame xD
Ghizghuth
2025-01-17 21:03:48 +0000 UTC