Now DAR will work with TOTK version 1.2.1 and 1.2.0!
All Chests Content will be Randomized with the exception of the ones containing Small Keys in Shrines
You can find Weapons, Armors, Dragon Parts, Sage's Will, Crystalized Charges, Travel Medalion, Ores, Yiga Schematics, Nostalgic Fabric, Royal Fabric and Ancient Blades
Weapons inside Random Chests have Custom Modifiers:
White Attack Up and Shield Guard Up will have a value between 1 and 20
Yellow Attack Up and Shield Guard Up will have a value between 21 and 40
White Durability Up will increase your weapon durabitlity by 50
Yellow Durability Up will increase your weapon durabitlity by 100
Long Throw has been removed since I've always found that unuseful
Random Chests are active by default but they can be toggled anytime in game through Campfire Options
Starting a New Game with Random Chests, will make the first chest give you one Random Weapon and one Random Lower Armor Part
All Chests will now Respawn after Blood Moons and after You Die
Silver Lizalfos will now randomly spawn all over Hyrule, in the Depths and in the Sky Islands
When you start a New Game you can choose to Skip the Intro, Customize your Gameplay with DAR options menu and you can now choose to have Enemies Scaled to their highest level
This will affect only the Enemies that normally Scale Level in the Vanilla game
This will make the game even more challenging so be prepared
In the Great Sky Island you will find Soldier Construct III (not IV cause they have too much HP compared to the Weapons you have at the begin), but as soon as you open the Last Gate in the Temple of Time, all Enemies will be Scaled at their Max Level
Mirko Caprino
2023-11-25 22:20:28 +0000 UTCJB
2023-11-25 20:21:29 +0000 UTCMirko Caprino
2023-11-25 09:58:59 +0000 UTCGearless Mo[ta]
2023-11-25 08:41:24 +0000 UTC