MyRobot Development Part 48
Added 2025-02-19 02:10:01 +0000 UTCVideo shows the summary, text shows the technical!
This week:
Anime Lookdev
Workflow Optimizations
Grapple Hook Rework
Anime Lookdev
As you know, the game in the demo had realistic PBR materials with some flat changes. This looked very mediocre and I wanted to make sure that MyRobot looks good in its final form. So this week I spent reworking and creating shaders for the environment and models.
These shaders all have custom lighting, completely bypassing Unity's built in physically based rendering, to favor a more flat pseudo-cell-shaded look. There is a nice rim light to catch details at distances and an outline shader on all props so it's easier to tell what is part of the environment and what's dynamic.
Overall it looks very good. Still a few tweaks here and there but the look is 90% achieved. It's not an unlit look, much of the look actually relies on a screen space ambient occlusion shader to carve out details in the dark.
Workflow Optimizations
This decision was heavily weighted by the new anime art style but also it was a call for VR and workflow speed. You see, making traditional models; modeling, painting, etc. is time consuming and much of the time the more complicated a model, the harder it is to make it look good. So all the models from here on out are going to be much simpler in nature, shading and colors.
This also makes it great for VR.
Grapple Hook Rework
The grapple hook has reached its near final form. It will no longer reel in at the beginning of the game and its physics have been optimized. Now it will be used for swinging. Much later on you'll be able to upgrade it to receive the reel in feature.
This was done partly because it was too overpowered with map traversal. It was too easy to run up a cliff by just spamming reel in. I do want the player to reach that level of mobility but not so fast at the beginning!
I'm pushing out a patch tonight to address some more Patreon login fixes. It seems it was solved 60% but a few are still unable to connect.
Stay tuned!
Comments
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sgthale
2025-02-25 18:04:34 +0000 UTCany sound file. .wav, .mp3, .ogg
sgthale
2025-02-25 18:04:26 +0000 UTCWhat kind of files do i need to add a custom voice?
Luis Angel
2025-02-25 05:13:54 +0000 UTCIs there a possibility for VR to come down the road if the goal isn’t hit?
Drago Otaku
2025-02-25 02:28:00 +0000 UTCHijacking this thread to lessen the spam, tried relogging to Patreon, also getting the "Failed. Try again?" prompt when attempting to link the Patreon account.
Kanja
2025-02-22 10:53:07 +0000 UTCuhhh i feel like this would be a crazy amazing opportunity for this game since it's AI heavy "xAI @xai email us at gamestudio@x.ai if you're a developer and interested in designing AI games first principles 4:48 PM · Feb 18, 2025 · 10.6M Views" seems likeeeeee it'd be nuts to pass this?
Smogster
2025-02-21 01:20:52 +0000 UTCYes!
sgthale
2025-02-20 21:57:27 +0000 UTCNice!! <3
Faquito
2025-02-20 19:21:59 +0000 UTCi just get hit with a forever loading screen when i click the prompt to reconnect patreon account, when i go back to the game, it just says "failed, try again later?". Can i get a key for this game tys
Zeto XD
2025-02-20 18:57:53 +0000 UTCgreat job!
Altringo
2025-02-19 02:15:17 +0000 UTC