I have finished the base model for WIld, but there is a problem with the texture, unfortunately, there are no tools to create textures for Wilds yet, so I am forced to use the vanilla texture for now until I find a way to add a custom texture (I already have some ideas to test later).
Here the model before some tweaks

And hereafter


Here is a little preview of the weight system of Wilds that works with custom meshes:
There is still a lot of work to do, but progress has been made!
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2025-01-09 12:45:13 +0000 UTC