Noticed a few things were off about 0.09, so I've spent most of Sunday fixing up the game.
Adjusted some code to tweak Rollback
Fixed the move staling going into effect even when using different moves
Some moves didn't properly have an ID assigned, and all of these moves counted as the same. This should be properly fixed, and most combos should work properly again.
Enza's J.A and J.B have been adjusted to not mistakenly crossup as much
Juggle values on Enza's 2A have been raised
Juggle values on Violet's projectiles have been raised
Juggle values on Dimitri's 5H have been raised