Update! :) (old links still up)
Added 2024-11-30 23:44:52 +0000 UTCHey yall!
The alt camera is now up, POV has been animated (just need to transfer it to Mai's project file and then render. The old links too will contain the new files).
Yeah the last animation has been kind of a mess, the (2nd) retarget didn't work as intended (mostly because I had to transfer files between 2 different blender versions), so the models broke apart (not allowing me to edit too much). It won't happen again, but if you notice a lack of attention to details, it's due this. I literally couldn't animate since the bones of the armature were partially unusable. Very sorry, but that's a thing I believe belongs to the past, at least. How I'm working now it's completely different, as mentioned
The new animation: again, it's going great so far. 4 mins in and It's just a bit over halfway :) The past week has been a bit slow, since I had to work on the Mai stuff. Found out going back and forth between files completely annihilates my focus and productivity, whereas I had sessions where I could animate 30 secs in a single day.
As announced some days ago, now subs are finally 30 days long no matter the day you join: however, this disrupts the drive folder update routine, but my will is to mantain the 1 new sub=access to the newest video rule (expecially when advertised on DA or other sites). I usually achieved that by keeping the old link up, but it's far harder now since join dates are scattered all over the month, lol. So if you will ever sub because you were interested in a coming video (after I did post a preview elsewhere), but it ends up taking too long, ask me when you see it's out: I'll check and give you the link!
2B won the poll, so as soon as I'll release the fighting animation, its production will start. Ngl I'm loving making more dynamic animations, might as well include multiple different poses in it too ๐ด
Now: since I basically finished with the Mai stuff, I can focus on the next release. I want it out soon: there's 2-3 min more to animate (yeah, it should be 6-7 min long. You understand, time-wise, what are the implications in going from the standard 1.30/2 min animation to x3/4 the length, with no real filler or any watering down). And I'm so grateful sa I'm receiving a lot of positive feedback, both from watchers and "collegues" lmao ๐พ
See you later this week!
Comments
Omg that's some sweet comment ahah! First of all, many thanks. It means a lot to me, and I always keep these things by heart! And most importantly: you all are not only a part of it, but the whole core (that goes for quite every creator). Without "responses" I wouldn't have continued past the first small works; without people economically supporting the "project", I couldn't be on it as much as I am (and as you deserve!). You're literally my employers (correction: landlords), I HAVE to be transparent and involved. Just doing my humble part, as each other, and I'll be forever grateful for allowing me to personally grow (and learn a skill, for what's worth ahah) And I'm also always open to more communication and participation (as I say, sometimes I can't post updates due lack of time, but this is exactly because I'm maximizing the time allocation. I'm always progressing with the animations even when updates ain't possible ahah); for the first, plenty of way to contact me; for the latter, stable collaborations are a problem because the state would ask me to create a society (ah yes mr tax collector dude, you may open the drive folder right here right now ๐๐ฉ๐ง), but everybody can edit my files and even publish them when the original becomes available for free. And I also write down every remarks/suggestion, so that your feedback will have an impact Oh, if you want to know what the surprise is, write me on discord ahah I'll be working on it for the next few hours
Ef
2024-12-02 15:44:31 +0000 UTCIt's sounds weird, but I feel weirdly "proud" of what you are doing and to be partially part of it. Great quality, dedication, open communication with quantity. Keep it up!
Turenmos
2024-12-02 13:16:19 +0000 UTC