I made a cutscene. It was quite a difficult task. Since I had to reuse what I had instead of making an animation, it might not be appropriate. I also roughly added a voice through AI. Eventually, we'll have to record it, but nothing's been decided yet, and I thought it would be a waste to record it. It seems okay for making quick prototypes. The beginning is a bit of a tutorial-like experience, with cutscenes. Later on, the story should also change a bit.
And when an enemy dies, there were opinions that it was difficult to recognize them, so I tried making them disappear through materials. I think it feels a little cleaner.
With the recent events with Steam and itch, I think I need to decide on our future direction. I think I should first upload the sfw version to Steam, and then make it into the current version through an unofficial patch. It's pretty tiring. 😥
Djorny
2025-07-26 19:22:41 +0000 UTCbspined
2025-07-25 08:46:48 +0000 UTCRuth Bennett
2025-07-25 05:23:23 +0000 UTC