Vicinity Crafting (Ready)
Added 2024-06-05 11:44:08 +0000 UTCHi!
Now all the shaders are fixed related to vicinity based crafts.
Here you can see the entire workflow how the cooking happens for example when you have vicinity-based recipe and heat source near you.
I will be uploading the dev build for you to test within 2-3h.
-Antti (Developer)
Comments
hopefully better than dayz xd
Nick
2024-06-05 13:33:12 +0000 UTCI've spent a fair amount of time camping above the arctic circle during my time in the army as well. Heating up your food at the proper temperature absolutely helps your digestion in extracting all possible nutrients from your food. Consuming hot food when you're cold also gives your body a huge break from having to heat itself up, thus conserving a lot of your existing energy. I also believe this will be tied to the medical system, since it obviously helps with getting rid of bacteria from either raw meats or the water you'd use to cook it with. Also, eating those MRE bags without rehydrating them wouldn't be fun for our character.
Mello' Mike
2024-06-05 12:45:36 +0000 UTCI soldiered in Alaska. The temperature of the food doesn't make much difference, nutrition-wise, unless the food is frozen and difficult to eat, of course. Cooked food does help with warmth and with mood, however.
TacShooter
2024-06-05 12:04:55 +0000 UTCI can practically smell the rokka :D. I know you're busy, but I assume the cooked food increases the stat boost? I hope cold food gets nerfed energy-wise if so. I feel like that'd make sense.
Mello' Mike
2024-06-05 12:00:59 +0000 UTCLooks good (or functional for the purpose)! Timing is perfect, just after work 👏🏻
Antton Eskola
2024-06-05 11:46:25 +0000 UTCWill you make crafting animations like dayz?
Chae moo
2024-06-05 11:45:51 +0000 UTC