SamuKata
roadtovostok
roadtovostok

patreon


AI Overhaul Devlog

Hi!

The AI ​​overhaul will be completed in a few days and I will start editing the devlog this weekend. Regarding the new AI, what do you want to see in this devlog?

Only the most important changes from the player's point of view or also AI-related game dev tech and tools?

ps. After the devlog, I'm also planning to make a small dev build for you to test the new AI before the next Public Demo. This dev build would be limited to the Village map, because I have already started some map expansion work with other maps.

Comments

In the future, a Suppressed/Pinned behavior, where the A.I. seeks the lowest defilade in the terrain and stays in the prone position until they feel it is safe to move to better cover? Also, will the A.I. treat their own wounds and/or leave a blood trail when wounded?

TacShooter

oh sorry i couldn't read in detail since i'm @work. thanks for the answer :)

SavRoyale

Map expansions are definitely happening, they are the last thing left after this AI overhaul and like mentioned in this post some work towards that is already started. That comment limited to Village map was just related to this potential Patreon dev build since those other maps are under construction for those expansions.

Road to Vostok

i think that tech related stuff is important for devlogs. whats up with the map expansions? won't happen for the last pd?

SavRoyale

I think even though I would show how those systems work it would not spoil the AI, since I have tried to design it in a way that it's quite hard to predict the behaviors. Basically the goal was to make the that AI unpredictable, so even me as a developer can't fully predict the behaviors in each situation :)

Road to Vostok

Although I am not a dev myself, I really like listening to technical talk. Plus, you always find great ways to explain stuff in your previous videos !

pototos59

I do not know how much you could show without spoiling some things, but I would also love to see a livestream of your development process sometime

Infinity

I would consider that showing the tech is going to include that deep dive since each AI tech tool would require explaining the purpose of that tool / intented behavior.

Road to Vostok

I know this will probably be the unpopular opinion, but I'd much rather see a deep dive into the design process for each behavior, and showcases of those behaviors rather than digesting the technical side of things.

Potentially Hacker


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