Major release 1.9.0 changelog
Added 2025-03-30 16:33:35 +0000 UTCPlease find bellow the changelog for version 1.9.0. It is as usual an early access of a month for Patreons of at least archmage rank. It will be released publicly on Saturday, 3rd May.
New content
Scenes : 14 new scenes, all with their number of variations (40~50 in total)
One scene in the tower of gods (one of the best one up to now in my opinion)
Three when seducing (the same individual)
Ten while having alone time
Two with vegetables
Eight with new toys
Companions
First discussion with one of your companion (that didn't had lore up to now). It unlocks a hidden quest to look for a place to shelter lost individuals
World
Morya
You can now buy 4 versions of a new toy
Somewhere
You can find a place far from humankind and fights that
Quests
New hidden quest: after having a discussion with one of your companion, you can search for a suitable place to shelter lost individuals
Quest update: one of the existing repeatable quest has e new option where you can suggest the individual to go the the shelter you found (if you have found it). If you suggest that, you won't be able to understake that repeatable quest again.
Changes
Fight system update: you now can use spells even whe close ranged or a few steps away, which allow you to use both physical and magical attacks. Note that using spells while close ranged can deal damage to you. You still can't use physical attacks when too far away (but more physical attacks are to be added in the future, as it has been done for the spells)
Modified the max number of horses you can capture to sell to the farmer (from 1 to 3)
Deleted one animation in a scene
Surroundings of Morya (forest, plains & lake): you now can see and decide to attack monsters in addition to the option to search for herbs. You can now also be attacked like in Monbourg
Fixes
Fixed the display issue of the horse number you where selling to the farmer
Scenes
Fixed an issue when incrementing hidden variables about your character in some scenes
Fixed typo and text alignment in many scenes