Game Executives Are Cowardly Pustules Who Dodge Their Responsibilities (The Jimquisition)
Added 2025-01-06 15:43:29 +0000 UTC
Well... they are.
Comments
To address the important point raised in that doc filename, yup Phee does indeed rule!
(And I'm fully with Steph about enjoying apples)
Andy Moore
2025-01-11 19:25:45 +0000 UTC
Aaand my comment disappeared cuz my phone flipped the screen orientation...
Okay, fine, summary then.
- Played Yugioh duel linkz for 3 years as a job (felt that way).
- Main reason to buy cards: to keep up with the arms race and fail at self control (playing during internship...)
- Main reason to keep playing even while you were required to play against 0-turn decks in pvp for an event: so I could get rewards and grow my deck so I could play against a future friend that even after 3 years only got me 2 duels against an IRL friend...
3-4 years of a mobile game where we had a guild and requirement to have 500 friends ingame to unlock full power in game (let's say weapon slots), which took 3 hours or so of typing over friend codes from the internet... Per character... BECAUSE, the game pushed players towards having multiple accounts for pvp reasons (wars). I was a medic with buffing, meat shield and activation abilities (you get tokens to attack during a war on a timer and joining as an active player in a war would shoeten that timer... Or I would activate others before that for same effect). Wars were 3 each day and took 2 hours each. I felt responsible to keep everyone healthy and to alert the guild about actions taken by the other team... The events were fun but with 4 accounts, it took up to 4 hours just tapping on the screen while emptying the energy and uccumulated energy stored in form of tanks. At 3 AM my gf was still annoyed as I was next to her in bed with 2 phones and a tablet doing a yealy event that would handicap me and thus the guild if I didn't complete it...
Have I mentioned, the events are almost all leaderboard based? Welcome to hell.
- Feeling guilty
- Feeling responsible
- Having poor energy management skills (all in and no feeling for passage of time).
- Aspergers & ADHD
Same thing that makes me bite a problem and chew on it tirelessly, makes me a perfect target for some things. Min-maxing, social stuff and dopamine are a horrible combination with fear of missing out.
Edit: The relevance is in a few hundred Euro I payed in both mobile games on microtransactions.
UnemployedAutism
2025-01-07 21:32:56 +0000 UTC
That intro was golden.
UnemployedAutism
2025-01-07 17:17:37 +0000 UTC
Glad you enjoyed the apple!
Am1vf
2025-01-06 21:59:40 +0000 UTC
I think that the only way to fix the video game industry is with rampant and unrestrained piracy. I'm only talking about the mega corporate publishers here, not the indie ones.
Back in the 90's and 00's the big corporate music labels used to release albums with only one good song. Anyone with a computer at the time could download and listen to that one good song and that forced the music industry to change it's business practices.
Over the last 5 or so years the same thing happened to the movie industry. Aside from COVID helping along the process, there were too many movies releasing and it's too expensive to go to the theaters to see them. People would either pirate or at worst, wait until streaming and then pirate. It adjusted their unrealistic box office projections.
Having a way to get the newest Ubi or EA game on console without paying for it should make them adjust to what people are willing to pay for. Does it fix the countless jobs that will be lost? No, but it could be the agent for change. Having an easy way to get a game without paying for it could be the spark they need to not spend so much on games from the top down, treat their employees better and to make more realistic sales projections.
Chris Talerico
2025-01-06 20:22:11 +0000 UTC
Apples aren't ruining games. I can see why Stephanie likes them.