The animation is 20s long, so I can't create a gif from it. Check it here - https://www.dropbox.com/scl/fi/vd838qvtsrqy7vp8n0ia5/First-Half.mp4?rlkey=gazxcyvxmdtshtc96j7ezbhmh&st=yor2yf6r&dl=0
And here is the first half of the animation. It's a bit rough in some places but overall it looks good. This part is on the calmer side, while the next second part will be more active with Hoodwink having trouble controlling the situation.
As you can see, amount of tentacles was lowered significantly leaving only the main ones. Don't worry they are reserved for the second half, instead of just sitting there and miserably waiting for something. They will begin to aggressively flood the scene in search of something to wrap around while the tiles that hid them will start to shake and most likely will be thrown away. I want to try to make tentacles as dynamic and threatening as I can.
Tbh, I don't have anything to say anymore. I want you to see the results as soon as possible.
Kitsune Aov
2024-10-28 11:45:54 +0000 UTCano_delta
2024-10-28 11:16:32 +0000 UTCKitsune Aov
2024-10-28 10:35:25 +0000 UTC