SamuKata
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Erinye Update Comming on August 2022

Just wanted to announce the state Erinye is in, at least the main story line. You could say it is in the state Resident Evil 1.5 was before being scrapped and started all over (I won't do that on Erinye, since I don't think I can pull a RE2 myself).

I'm working on having a more or less polished build at the end of this month or mids of August. Mostly to avoid the game to softlock on unfinished side quests and dead end events. This update won't have an ending, but I plan to make it "completeable" as in "get all these things and reach this point" compleatable. Mostly to show all the progress I've done so far with levels and enemies.

After this next update (July or August), these will be the things left to complete Erinye: 

Main things (To have the game at least "playable" from finish to end)

Things left to complete the game 100%

And I think these will be the most important aspects to have Erinye finished after the next (July/August) update. There are other small things, but those are really last in the list and probably won't be missed if they're left out.

I can't promise the final product will contain everything I listed above. Those are just the things I have in the schedule for when I'm able to work on the game again.

After this next update I'll put the development on pause for at least a couple of months, from six to even a year.

I've been saving all my patreon earings and all I can from my commissions payments since December 2021, that's why I've done very little progress on Erinye this year. I need to save enough money to work on Erinye for at least six months straight to have it "completeable", but saving that kind of money is going to take a lot. 

I'm really ashamed for having you wait for so long, I feel I really owe you all this. I wish things would have been smoother in the development of this project that has taken good chunk my life already, but as I've mentioned before. I'm going to finish it or die trying.


Erinye Update Comming on August 2022

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