Well, this took a bit longer than I though since I went a little overboard with her, but I honestly couldn't help it, I love her design so much.
If you aren't super familiar with Pincurchin, her needles are dormant until she attacks, then they become charged up and glow, zapping anything that touches her. I wanted to reflect this with the model so I doubled up on accessories, allowing you to enable or disable her glowy yellow bits (except her eyes) whenever you want.
Essentially, Sub accessories is her On/Off switch.
When Subs accessories are turned off and she is set to Going Home, all of her glowing parts are turned off. Actually, I could have had her outfit swap off as well, but there were a few technical limitations that I'm not sure is possible to get around, and I didn't want to delay this yet again, so a simple swap had to suffice.
Club/Casual are modified based on her sprite outfit and act the same as School/Going Home, with Club outfit glowing and Casual turned off. Her other outfits are simple without any glowing or non-glowing bits. For turning off specific bits, her glowing accessories are listed last, beyond the hair itself.
Yeah, so like, there you go!
Enjoy!