SamuKata
SummersGone

SummersGone

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Season 2 - Chapter 1 - Dev Log #13

Season 2 - Chapter 1 - Dev Log #13

Yo,

The log is a little late because my sleep schedule is so weird that Wednesday didn't really exist for me... It's... complicated.

1. Blender's Workout plan.

My mind's constantly racing between different software and possible ideas.

During cardio I often think about the games and thingies I could try ...

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Season 2 - Chapter 1 - Dev Log #12

Season 2 - Chapter 1 - Dev Log #12

Yo,

I signed music for four new Season 2 cinematics.

Pretty awesome.

Oh, I also got a DM from a friend after my last Dev Log that I sounded quite harsh regarding my friend's GF and our issues with Blender and that maybe I shouldn't be talking about it in public.

I should've mentioned that she has had the ~...

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Season 2 - Chapter 1 - Dev Log #11

Season 2 - Chapter 1 - Dev Log #11

Hello,

Sorry for the Log being a day late, but I really wanted to show some specific Bellchen previews and had to wait for the queue to finish.

Regarding the person I was learning Blender with (My friend's real-life GF), that's off the table.

For the eighth time in almost a year, she asked me, "How long it's pro...

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Season 2 - Chapter 1 - Dev Log #10

Season 2 - Chapter 1 - Dev Log #10

Hello,

Welcome to the tenth Dev Log of Season 2.

Quick tax & workstation info

I heard back from the gov regarding the insane pre-tax I had to pay. They reduced it by 66%. Thank god.

Means: The workstation is again on the table for this year. Yay!

Work's going great... I had some difficulti...

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Season 2 - Chapter 1 - Dev Log #9

Season 2 - Chapter 1 - Dev Log #9

Hello,

The log is a few hours late. I apologize!

Apparently, when I say, "Sure, I'll come by the Biergarten, but I gotta go earlier to do some work." it doesn't always work out.

Productivity is still going strong.

What worries me, though, is that when I look at the number of renders I've finished ...

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Season 2 - Chapter 1 - Dev Log #8

Season 2 - Chapter 1 - Dev Log #8

Hello,

Season 1 has been released on Epic and GOG on the 5th of June.

I sadly have no way to check how it's going with GOG, as I can't access my partner's account anymore. (Apparently, it's not activated.)

And they keep telling me it's due to temporary maintenance... that's lasted 8 days, while all the other devs ...

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Season 2 - Chapter 1 - Dev Log #7

Season 2 - Chapter 1 - Dev Log #7

Hello,

GOG now gave me the next potential release date (June 5th). Let's hope it works.

And regarding Epic, I have been getting ghosted for over a week now, and well, there is nothing I can do there until they answer.

I have also been approached by a company named Stove (Smilegate), which translates games into ...

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Season 2 - Chapter 1 - Dev Log #6

Season 2 - Chapter 1 - Dev Log #6

Hello,

So... The first Dev Log of Season 2 with Season 1 behind us... It feels good.

I have just added the Android version to the pinned release post of Season 1 and released the two soundtrack packs on Steam.

50% of the revenue will go to the music artist. From my various talks with different artists, I...

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Summer's Gone - Releases tomorrow + Countdown

Summer's Gone - Releases tomorrow + Countdown

Hello,

Tomorrow is the day.

Summer's Gone - Season 1 will be released on Steam.

The timetable:

May 10th = Steam

May 13th = Patreon

May 17th = GOG & Epic Games

It releases at 18:00 GMT +1 (6 PM, Berlin time)

Here's a countdown:

2024-05-09 20:11:00 +0000 UTC View Post

Season 1 - Steam Release Date + Amber therapy changes

Season 1 - Steam Release Date + Amber therapy changes

Hello,

Let's get straight to the point... The release date on Steam.

It's on Friday, the 10th of May.

I'm giving the curators 8 more days. Then I will release.

Having Wishlists is very important for the release, and because I didn't have a playable version until last month, I couldn't send the game to c...

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Summer's Gone has been approved on Steam.

Hello,

I just got the news that SG has been accepted on Steam. If I had waited a few hours with the last Dev Log, I could've included it, but oh well.

I'm really, really happy about it.

I will announce a release date for the Steam version tomorrow.


- Ocean

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Season 2 - Dev Log #5

Season 2 - Dev Log #5

Hello,

It's been two weeks, and I had hoped to have a release date by now. But I don't.

How's it looking with Steam... I heard from Steam last Friday that everything was alright, but they wanted me to check the "Frequent Nudity" checkmark.

This checkmark describes games that are primarily about said topic.

...

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Season 2 - Dev Log #4

Season 2 - Dev Log #4

Hello,

We will continue as usual while we all wait for Steam to finish its review.

Epic Games has approved SG, and I'm also working with GoG to get the page up and running.

As soon as Steam is done reviewing, there will be one announcement log of the S1 release date.

But from now on, all Dev Logs are abou...

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Season 1 - Update

Season 1 - Update

Hello,

First, I apologize for not making a Dev Log in a while. Those on my Discord are a little more up-to-date.

There are reasons for it, none of which I will get into today because... Well, let me deal with it emotionally first.

I will address it after the release of Season 1. But right now, I can't deal with it...

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Season 1 - All changes

Hello, 


So, the Dev Log is a day late, and there's a good reason for it. I just can't get into it at the moment. I will be able to do so in around two weeks. 

I will finish all the postwork today and continue with the gallery next.  

I will ship Chapter 2 to the proofreaders today, and testing will go ...

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Short Update - Season 1

Short Update - Season 1

Hello, 


I'm currently sitting at almost 1500 renders. I thought I could've skipped most of the Mila renders in Chapter 3.5 but well... No.  

So I did most of them. I didn't touch the renders in the changing room nor did I touch the ones during the basketball game.  

The rework, especially this last par...

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Season 1 - Last Dev Log

Hello, 


So... This is supposed to be the last Dev Log for Season 1. 


As always, I've created more renders than first anticipated. My estimation for the rest of Chapter 2 & small parts of Chapter 3 was 900-1000 renders. 

I'm sitting comfortably at 1170 renders, and I have one more scene t...

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S2 - Chapter 1 - Dev Log #3

S2 - Chapter 1 - Dev Log #3

Hello, 


The last log was mostly about S1 & Ch2. This log now includes some new Season 2 stuff. 

How so? 

Well, I got an upgrade. 


If you don't care about hardware and behind-the-scenes stuff. Scroll down until the previews start. 


<...

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S1 - Dev Log

S1 - Dev Log

Hello, 


So... First of all... Happy New Year! 

This is the first Dev Log in 2024 on SG & well... 


My focus is completely on getting Season 1 out. All that is left is the Basketball game in Chapter 2 & the end of the college day. 

Afterward, I'll need to translate the rest ...

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S2 - Chapter 1 - Dev Log #2.5

S2 - Chapter 1 - Dev Log #2.5

Hello, 


So, this Dev Log is a few days late because I visited my family during the holidays.  

And it only adds half a Devlog because there's no Season 2 focus. 


While I was away, and during my free time, I began translating Season 1 into German. SG will be released in two languages at first...

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S2 - Chapter 1 - Dev Log #2

S2 - Chapter 1 - Dev Log #2

Hello, 


So, I finished moving & didn't have internet for a few days until I worked out a fix. I'm currently surfing on 1/12 of my actual internet speed, but my Fibre connection stopped working, I managed to activate the LAN thingy instead. 


I had anticipated that I had a lot more time until I neede...

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S2 - Chapter 1 - Dev Log #1

S2 - Chapter 1 - Dev Log #1

Hello,

So... 


Chapter 5's full is coming along well, and I've finished the most daunting scene. The Bella heist night from Chapter 2 is done. 

Just to give you an idea of how much longer that scene is: 

Old Chapter 2: 77 Renders 

New Chapter 2: 234 renders

The heist night has tri...

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S2 - Chapter 1 - Dev Log #0

S2 - Chapter 1 - Dev Log #0

Hello, 

So... This one is the first Season 2 Dev Log. 

I used the #0 because I still need to finish the Full for Chapter 5.  

I'm still working on the heist scene, but I finished one of the new scenes for CH2. I will not preview them, but I really like this one.  

S2 CH1 already has a few renders done,...

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Chapter 5 - Post Release Log + Season 2 info

Hello, 

So, It's been a week since Chapter 5 BETA was released, and I'll drop it down a tier in around a week. 

Thanks to everyone who started supporting the game, and also a big thanks to everyone who reported some bugs. 


From now on, I'll be referring to Season 2 Chapter 1 as "S2-CH1" 

As ...

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Pre-Release Post #2 - Info - Chapter 5 - Season 2

Pre-Release Post #2 - Info - Chapter 5 - Season 2

Hello,

So...

The update will be released in less than 24 hours, and I'm here to tell you guys about a few thingies and plans for the future.

1. Renpy version - The phone & saves

Chapter 4x5 was created with Renpy 7.4.11, but I couldn't get the game to start properly with it. Something went wrong and I tried Renpy 7....

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Chapter 5 - Pre-release Log

Chapter 5 - Pre-release Log

Hello, 


So, by now most of you know that the new Chapter comes out on the 25th of October. 


Let me post the changelog and I'll talk a little about some thingies... 


A bigger version is at...

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Chapter 5 - Release Date

Chapter 5 - Release Date

Hello, 


So, Chapter 5 Beta will be released on October 25th. 

As I said in a previous Dev Log, I would preview the new Victoria cinematic which replaces a small array of animations in Chapter 1 & the optional Marla shooting scene. 


There will also be a Patreon-only Dev Log in a bit, in w...

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Chapter 5 - Dev Log #14

Chapter 5 - Dev Log #14

Hello, 


Sorry that the Dev Log is a few hours late. 


Chapter 5 Status: 

I'd say around 40% of Chapter 5 is tested. It took me a little longer to test the beginning, as I had to fix quite a few renders. (Past Ocean literally said "Future Ocean can worry about this".) 

While I'm p...

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Chapter 5 - Dev Log #13

Chapter 5 - Dev Log #13

Hello, 

So... 


I finally got the invoice from the music artist whose song I needed for the Vic Cinematic in Chapter 1. 

And I also already finished the entire cinematic. It's 1:05 minutes long. 

I really like the ambiance of it.

I'm going to preview the cinematic with the release annou...

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Chapter 5 - Dev Log #12

Chapter 5 - Dev Log #12

Hello, 

So... It's going to be a short log today.  


Chapter 5 Status

All renders are finished for now.  

I currently have 2031 still renders and a few animations plus a 1:30-minute cinematic done. 

With the main rendering part done. Now all that's left is: 

- Postwork ...

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