Hey everyone! While I am still not done with the Alpha (my Rift died in the middle of testing and I just found that there's a missing indicator for the session download) I decided to uses ConstructVR for the time before this actually goes up in the Oculus store. So, for everyone using a GearVR, there's a new 2017-07-31 18:36:03 +0000 UTC
View Post
[Image is "Maen Llia Standing Stone" by KristiHebert]
Custom Sessions work now!
Yesterday, late at night I finally did it. This took me sooo long, but it works now. One can create, load and save sessions in the Session...
2017-07-30 10:03:23 +0000 UTC
View Post
Sometimes life is a dick. I had virtually no time on my weekend to work on MMM and on Monday my home server machine (which runs several important things like an email server) greets me with a system warning telling me that the hard disk seems to have problems and a total failure might happen very soon. So I'm doing backups of everything right now w...
2017-07-04 07:07:15 +0000 UTC
View Post
I attended an official Unity conference last week. I had some free time in the hotel to think about MMM, its recent progress, how to improve development and how to keep my supporters and fans updated.
In the last few wees and months I had many moments where I feel like I let you down. I post not often enough and development isn't going as smooth ...
2017-07-01 06:45:30 +0000 UTC
View Post
Hello my dear supporters! I hope you are well.
Just a short update with two main things I want to let you know of:
First up: New hardware!
I recently got myself a Google Pixel and a Daydream View. I like the controller but I do get a bit sick using the headset. I'm not sure what it is, but something with it seems to be slightly ...
2017-05-26 13:38:41 +0000 UTC
View Post
The last few weeks were some of the busiest I had in my whole professional life. I haven't had a free day since before Easter. I worked each and every day including weekends for clients. And I guess I have just one or two weeks like that ahead of me as well. But today I can cut a few hours from work and I use them to bring you the pu...
2017-05-08 20:25:46 +0000 UTC
View Post
I hope you are having a great time! So, how are things with MMM?
Session Creator
Bad news and good news. Bad news first, I had to throw out a lot of code. So far I have used a Unity plugin called NoesisGUI to do more traditional UIs with Unity. I paid for this plugin a few years ago, back then it was the only solution t...
2017-04-16 07:58:23 +0000 UTC
View Post
Hello dear patrons! At last it is time for beta supporters to get their hands (and minds) on Techtest3. It's the first version that contains all versions before it. It starts with the hub where you can select the first two tech tests as well as session1. It also features a fourth item, but see for yourself. I look forward to your fee...
2017-03-27 22:27:25 +0000 UTC
View Post
Hello Patreons, supporters, fans and those who just stumbled over this,
The further I come in development the more I wonder how I should go about releasing this. I startet a discussion on reddit, maybe you have some great ideas for me?
2017-03-25 16:42:58 +0000 UTC
View Post
Hey everone!
It took me ages, but now there's a Google Form for you to use when you encounter a problem with the Mind Melting Machine! And you no longer have to talk to me when a bug occurs. Just fire up this link: 2017-03-14 18:46:14 +0000 UTC
View Post
I'm almost ready with TechTest3.As you know this is the last Techtest before work on the SessionCreator goes into full throttle. As this release contains a hub scene which lets you access the previous releases (to demonstrate the session library) I had to fix a few things so that those run again. As it turned out these were more than a "few" things...
2017-02-28 23:17:33 +0000 UTC
View Post
First working version if the session info screen. Later iterations will probably have a few settings for looping or other things. I'll give this to my alpha supporters at the end of the month. In March I will focus on the SessionCreator.
2017-02-20 22:55:55 +0000 UTC
View Post
I'm in the middle of implementing the Session Library. GUI is being remade, that why the gui style is rather basic.
This along with the rest of the features for TechTest3 should be done before the end of the month, alpha supporters will get their hands on this in about 2 weeks.
While alpha supporters help me find any bugs and to work out an...
2017-02-13 22:25:55 +0000 UTC
View Post
As I haven't got anything ele to show, here's a golden spiral.
I have worked today on the task "basic dropbox support" and it didn't work as expected. After running into several walls I decided to change plans and work on a local network connection between the Player and the SessionCreator. Sessions can then be downloaded from a locally running S...
2017-02-06 23:52:37 +0000 UTC
View Post
I will no longer spam my new Patrons with a catalog of questions. I may even have forgotten to do that with a few. Now there's a survey I made in Google Forms. This gives you a better interface and improved options andit gives me a much easier way to see who wished for what and what people want. Of course the survey will be continuously improved. M...
2017-02-01 14:21:26 +0000 UTC
View Post
I hereby introduce #MindMeltingMonday, the hashtag for posting updates to your hypnosis projects. It's like #ScreenshotSaturday, but for hypno stuff instead of game development.
I'll be posting screenshot or other visual updates about this project on mondays, here and elsewhere on social media.
I'm currently on working on the hub scene...
2017-01-30 22:23:10 +0000 UTC
View Post
Hello my dear supporters,
These are two screenshots showing my planned work for Techtest3. This version will have a lot of new stuff.
Techtest 3 will be the first version that will contain and start with a Hub scene. The user will be in a nice virtual place and can use it to select existiong sessions or load new one (through dropbox support...
2017-01-19 16:15:04 +0000 UTC
View Post
Happy New Year!
I have updated Session 1 to use a more hypnotic spiral effect. Also, the Windows version now is only one version, it supports OpenVR, Oculus and plain 2D (if you don't have any VR headset).
iOS versions will get their update via hockey tomorrow.
2017-01-07 23:08:56 +0000 UTC
View Post
Hey everyone! I successfully moved into my new home. Unpacking goes along great and as you can see my electronic hardware is up and running! With much delight I present to you my first complete session. I am happy I could reach this milestone just in time to release this to everyone out there for the holidays!
I hope you have fun with it! Tell me...
2016-12-24 21:05:08 +0000 UTC
View Post
Feedback from the Alpha supporters ($10+) was good so far. Now it is your turn to get your hands on my first session called "Ready for Mindless Trance!".
Please try it out and give me feedback. If you experience problems let me know!
Controls: In Oculus Rift and GearVR any button press will reposition the spiral direc...
2016-12-20 19:28:47 +0000 UTC
View Post
Hello Supporters and Fans. Today I release my first session file to those with alpha access. I know it hasn't all the features I wanted it to have and it is far from perfect. But I also know that I cannot take forever on this, no matter how little free time I may have. If everything goes smoothly I might release my first session to the public by th...
2016-12-16 11:28:42 +0000 UTC
View Post
Link: http://naughty-cobra.com/MindMelt_Sessiontest1_preview/
Just a little preview of what I'm working on. After Alpha supporters ($10+) and Beta supporters ($5+) had their chance to try it out it's now your turn. For ease of access and because it tak...
2016-11-30 05:06:14 +0000 UTC
View Post
Just a little preview of what I'm working on. After Alpha supporters ($10+) had their chance to try it out it's now your turn. For ease of access and because it doesn't take much time to build for all the platforms this is a simple 2D version for your browser.
As this is a kind of a snapshot and no release I'll make it available to everyone in ab...
2016-11-28 17:24:47 +0000 UTC
View Post
Hello Supporters and Fans. I'm not happy with my slow progress. The last weeks were filed with more work and renovating, definitely more than expected.
But the good news is that I'm still active and working on MMM. I'm shifting priorities a bit. MMM still misses a lot before it can successfully load a session as I'll have to do many UI stuf...
2016-11-15 11:13:50 +0000 UTC
View Post
One very helpful patron notified me that the Android versions crashed on the latest Android OS version, "Nougat". I updated my SDK and Unity and rebuilt Technical Test 2. It will now work on your Android devices without crashing. :)
Here are the updated files:
TechTest2 for Android - Cardboard VR:2016-09-28 15:08:59 +0000 UTC
View Post
I've been real busy lately. My wife and I bought a house and we are there on a daily basis, working hard to make things perfect to move in later this year. Soon enough most work will be done by professional people, so I should be able to work more on this again. I highly prefer working in this instead of making my body hurt from all the physical wo...
2016-09-07 20:11:35 +0000 UTC
View Post
After having a really busy time I have now started working on the next milestone. It will be the very first version of the session creation tool accompanied by the MMM player that will be able to read and play sessions. The features will still be rather basic, you'll be able to add text and an audio file, load and save session files and that's it. ...
2016-08-19 04:19:01 +0000 UTC
View Post
Hey everyone! Had some very busy days and wasn't able to work on MMM at all. Now I'm back and got around on building the project on iOS at last. If you want it you just need to join the project on HockeyApp to download it on your device. See the links at the bottom for that.
If you have a GearVR please download "SideloadVR DeviceID" from Google P...
2016-08-09 08:18:32 +0000 UTC
View Post
Hello Patrons,
Alpha Patrons did not report any problems, so now you can check TechTest 2 of MMM out.
Main feature is the menu that you can activate with any input (mouse click, controller buttons, screen touch, cardboard magnet, etc.). In VR you "press" buttons by gazing, in 2D you use the touch screen or mouse to click but...
2016-07-31 12:51:58 +0000 UTC
View Post
Hey everyone. I finally started managing the project in a tool. A friend of mine suggested I use hacknPlan which is coined for indie game development. It still seems to fit my bill very much. I tried other tools but for now this is the best one for me and this project.
So I started adding tasks and future releases. Please remember that nothing is...
2016-07-22 04:55:25 +0000 UTC
View Post