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Progress Report January 2024

Progress Report January 2024

February is here which must mean that January has slid by once again.
While this time of year isn’t usually so hot for those twitter-melting AAA games, we all sometimes need less action packed schedules. Ubisoft proved they still have some ability to make a compelling video game, and potential game of the year: Turnip Boy Robs...

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Progress Report November & December 2023

Progress Report November & December 2023

Happy New Year!

We hope everyone is having a great start to 2024 and that you’re all rejuvenated for another year of listening to these (mostly) regular rambles. We’ve got a fair bit to go through including the usual sprinkling of graphical fixes, a nice meaty section that users of battery-powered devices will want to read and, of cou...

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Progress Report October 2023

Progress Report October 2023

Had your fill of candy, sweets, or whatever your localized version of ‘edible items that are actually quite bad for you but they taste great’? We hope so, because the end of a month signals not only the start of the next, but also another progress report from yours truly.

In what was quite possibly the most spooky game launch ...

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Progress Report September 2023

Progress Report September 2023

Gather once more at the three-quarter mark, for beyond this point, your days become dark.

September was an unusually quiet month for our friends publishing games with the only games of note being a rather underwhelming Baten Kaitos remaster, alongside a questionable Mortal Kombat 1. At least the latter managed to bring so...

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Progress Report July & August 2023

Progress Report July & August 2023

Miss us? Summer only lasts so long and some of us need our holidays.

2023 continued to deliver swathes of new switch titles with Pikmin 4 and a remast-... what? It’s a port? Well if you say so… Ahem, a re-release of Rockstar’s western classic: Red Dead Redemption. A game which has been killing emulators since before some of ...

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Progress Report June 2023

Progress Report June 2023

Wooooooahhh we’re half-way thereeee… 🎶

No matter how the year has gone so far, the midpoint always feels weird. Wasn’t it like January a couple weeks ago? Compared to May, while no genre defining blockbusters graced us with their presence. Pikmin fans had a demo to sink their teeth into, a new entry: Master Detective Archives:...

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Progress Report May 2023

Progress Report May 2023

May we offer you a progress report this fine month?

Tears were shed, monarchies were restored, and we’ve seen a fully-functional, multi-stage detachable dropship, complete with cruise missile systems and meat grill in a Zelda game. Truly, nature is healing. If you hadn’t already guessed, this month has been almost entirely monopolized ...

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Progress Report April 2023

Progress Report April 2023

Hello folks, it’s your favorite time of the month once again. No need to say anything, we know it’s true!

Plenty happened in April which you’ll soon discover below, but before that let’s take a look through the current patreon goals.

We’d like to reiterate once again that any features listed below will eventually be worked ...

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Progress Report March 2023

Progress Report March 2023

We’re cruising our way into the second quarter of 2023 and finally got news on that new Zelda game everyone is so angsty about; did the presentation meet everyone’s expectations? All of us are incredibly excited to see what Nintendo has in store for this oddly familiar-looking adventure, and of course, to see what challenges it’ll...

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Progress Report February 2023

Progress Report February 2023

Bye-bye February, you won’t be missed. Does anyone actually like it? Short, cold and dark. Maybe if you live in an upside down part of the world you disagree, but you’d still be wrong!

February marked a couple of exciting events in the lives of Nintendo fans: a Direct, a Pokémon Presents, and a stealth drop of a certified classic; thu...

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Progress Report January 2023

Progress Report January 2023

Gather back round the fire for another month. This time you can tell us all about your resolutions, both ongoing and already failed.

Compared to 2022 with Legends Arceus, January was far less hectic. Fire Emblem: Engage being playable on day 1 meant that there wasn’t a need for developers to leave whatever they were currently working on ...

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Progress Report December 2022

Progress Report December 2022

Happy New Year!

We hope you all had a festive end to a truly incredible year. So much ground has been covered each and every month of 2022, and December wasn’t about to break that trend.  Performance improvements, fewer black-screening games and some upstreaming work for macOS littered the thirty-one day span, with more than just ra...

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Progress Report November 2022

Progress Report November 2022

Wow. What a month. November is not typically this eventful, but sometimes a little spice is exactly what the Doctor ordered.

LDN being introduced to the number 3, macOS meeting a graphically demanding program, and Ryujinx facing its final adversary… the cardinal direction, North!
All-in-all we’ve had a busy month, with two ...

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Introducing LDN3 - Now featuring ldn_mitm support!

Introducing LDN3 - Now featuring ldn_mitm support!

LDN 3.1.3 is out!

This brings the multiplayer build up to date with 1.1.651. In addition to that, it fixes some LDN related bugs present on the previous version.

Key changes:

- Fixed an issue where P2P connections would be rejected.

- Fixed a bug that caused ldn_mitm to crash.

- Fixed a crash when r...

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Progress Report October 2022

Progress Report October 2022

Just like the nine months before it; October has slid gently into the rearview mirror and, by our estimates, shouldn’t be closer than it appears for at least another year.

NieR, Persona, Bayonetta, and a new contender for the coveted “why did this get a sequel?” award: Mario + Rabbids! While that last one is a bit of a horror story a...

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Progress Report September 2022

Progress Report September 2022

September's report? You’re trying to tell me we just hit the 75% mark on the year? Madness.

This month marked not only the turn from summer to autumn and some major world events but, most importantly of course, the launch of Splatoon 3. With the holiday season fast approaching, that means game releases, game releases and…you g...

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Progress Report August 2022

Progress Report August 2022

Another month rolls by the wayside and that means another progress report from your favorite Nintendo Switch emulator, nay, favorite piece of software ever developed. It’s hard work being this humble let us tell you.

To dispense with the pleasantries, what can you expect to read below? We’ve got the usual rolling improvements to our GP...

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LDN 2.5: Vulkan Update, faster than ever!

LDN 2.5 has arrived!

Includes a Vulkan graphics backend which improves performance and compatibility drastically on AMD and Intel graphics cards running on Windows, plus all GPU vendors will enjoy drastica...

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Progress Report July 2022

Progress Report July 2022

What, a year huh? Captain, it’s only July.

So much happened in July that it felt infinitely longer than a measly 31 days. A new Xenoblade, Digimon (yep all 5 of you), patreon goals finally coming to fruition; we truly had a month to remember. So what do we have in store for this progress report? We’ve got a regular rundown of all the c...

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Progress Report June 2022

Progress Report June 2022

Half-way through 2022 already and time sure flies when we have some good games to play! Speaking of games, some real bangers were released this month and we’re happy to say that most of them work, either out of the box or with some small workarounds. Despite coming from Koei Tecmo (a name all emulator developers fear), Fire Emblem War...

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Progress Report May 2022

Progress Report May 2022

What brings together retro gaming, modding tools and .NET UI creation frameworks? If you answered “the Ryujinx May Progress Report” then give yourself a medal; if not then you owe us a box of cookies. Some nice ones!

Before we get down to business and into the meat of the changes that were implemented in May, give our patreon goals a l...

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Progress Report April 2022

Progress Report April 2022

April… a month deriving from the Latin word ‘aperire’ or ‘to open’. How does this relate to Switch emulation? You can probably think of a few metaphors, but honestly I just thought it sounded kinda interesting. This month we’re covering some major changes and also a pretty meaty section on the recent progress to the...

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Progress Report March 2022

Progress Report March 2022

Here we are once more at the end of Q1 and progressing steadily toward the halfway mark of 2022! This month saw improvements to almost every aspect of Ryujinx, a new console is loose which got the emulation community all of a flutter and some killer new releases that, guess what, ran on day one!

Before all that though check out our patreon...

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Progress Report February 2022

Progress Report February 2022

February has gone and left us all too soon once again. Who thought that 28 days was enough to make it a worthwhile month?
But rest assured what the month lacked in days our development team more than paid back in the avalanche of improvements, fixes, additions and ongoing project work!

Patreon Goals:

Amiib...

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Progress Report January 2022

Progress Report January 2022

New year, new month, and new progress! We hope everyone has been enjoying the new year as much as we have. 2022 has been quite the adventure already with a brand new main series Pokémon title Pokémon Legends Arceus. Alongside that big release we’ve been working hard with the amount of GPU updates and bug fixes we’ve been able to do this mo...

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Pokémon Legends: Arceus Setup Guide

Pokémon Legends: Arceus Setup Guide

This guide assumes you’ve followed our quickstart guide here: https://github.com/Ryujinx/Ryujinx/wiki/Ryujinx-Setup-&-Configuration-Guide 

We want to clarify that Ryujinx works best on default settings....

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Progress Report December 2021

Progress Report December 2021

Happy new year everyone! Ryujinx wrapped up the final month of 2021 with a blizzard of bug fixes, GPU improvements, HLE updates, code cleanup, N64 emulation(!) and finally, general system stability improvements to enhance the user's experience.

Patreon Goals:

Amiibo Emulation - merged into the main build in March 2...

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Progress Report November 2021

Progress Report November 2021

November was a brilliant month for Ryujinx and Nintendo game fans alike, we saw some shining GPU improvements and HLE updates and an update to our .NET version. Nintendo game fans saw the long-awaited release of Shin Megami Tensei V and also remakes of the classic DS-era Pokemon games re-released as Brilliant Diamond and Shining Pearl.

Pa...

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Progress Report October 2021

Progress Report October 2021

The spooky month of October brought some amazing releases like Metroid Dread, Mario Party Superstars, and Fatal Frame: Maiden of Black Water. All of which worked day one, thanks to the absolute avalanche of graphical bug fixes for all these new wonderful games and some incredible kernel improvements across the board!

Patreon Goals

...

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Progress Report September 2021

Progress Report September 2021

The month of September brought dozens of bolstering improvements including significant performance improvements, bug fixes, HLE improvements, and GPU improvements. There have also been significant improvements to something we teased a few months ago!

Patreon Goals

Amiibo Emulation - merged into the main build in Ma...

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