My previous post about my upcoming schedule is of course extremely out of date as I wrote it before events with my apartment came to a head, and ideally I would've gotten a new schedule update out... months ago, but y'know I'm homeless etc so I haven't really had the time/energy/reliable internet access to even think about it, let alone get to i...
2024-06-30 21:18:32 +0000 UTC
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So FTL is behind us and I am indeed moving on to Chimera Squad now. This'll take a good while to get through, though not as long as XCOM 2 did.
2023-02-20 09:20:24 +0000 UTC
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With XCOM 2 done (For now, at least), it's time to move on.
For this week and the next, we're actually bouncing back to King's Bounty: Armored Princess (or more accurately its expansion, Crossworlds) to cover something I skipped past in the original rounds: the Military Academy system.
After that, we'll be doing weekly posts for Fast...
2022-06-06 18:43:12 +0000 UTC
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An extensive analysis of XCOM 2 is my current primary project. I'm not yet sure how to make that readily identified on Vigaroe itself, and also it finally occurred to me I should make it more obvious this Patreon is actually still in use by a real person, so here's a post: I still use this Patreon, it's not dead and forgotten, and if you've clic...
2020-06-06 04:35:17 +0000 UTC
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In ages long past, there existed a God of Suffering. Their domain was pain in all its myriad forms, and for this they were shunned by their fellow Gods. Where the God of Fire could sear art into the land, or awe their fellow Gods with a blazing lightshow of creative skyfire, the God of Suffering could send a fellow God to their knees in ag...
2018-09-17 03:48:13 +0000 UTC
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