V0.32.0.1:
Content
New final ending. (more complex quest line. Requires previous final ending to unlock in any future run)
Added new challenge ranks, up to 20 uniques, then repeating simple enemy power increases.
Doing various more difficult endings counts as bo...
2025-11-16 21:57:00 +0000 UTC
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V0.31.0.1 Changelog
Interface:
Combined character locations (farm/fusion/brothel/hatchery) into the quickmanage window with tabs.
Within, you can easily swap between windows, while keeping access to your sorted characters.
Can easily drag and drop characters into...
2025-07-09 20:28:49 +0000 UTC
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Over time, a lot of systems etc. became needlessly complicated, creating a weird state where it's likely too overwhelming for new players and trivial/repetitive for others.
I've tried some things with different game modes/modifiers like standard/simplified, but there are more fundamanental issues. Adding further bandaids etc. probably won't s...
2025-06-12 16:25:43 +0000 UTC
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Changelog:
Night activity rework:
Get a simplified selection of available partners showing types of actions.
Certain actions/encounters in the day can guarantee certain characters/categories to appear.
After choosing a partner, you can spend ap on multiple action...
2025-04-13 16:30:06 +0000 UTC
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Sorry for the long time with no update.
I was working on a new management game (PoP prequel) and wanted to reach a point it's more presentable before posting a version. I ran into some design issues as it's more complex than expected and it was harder to simplify.
After too much time, I just continued with PoP as I hadn't...
2024-12-19 17:49:34 +0000 UTC
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V0.29.0.0 changelog (including small 0.28.1.1 changes):
Standard mode:
Card game prototype I'm working on. Just contains the card image files and rules, no actual video game. Eventually I want to make a collection and deck building focused single player tcg video game.
Cards are based on PoP characters/species.
Generally in a format to be easily imported to tabletop sim, but also easy to just view if ...
2024-08-15 18:23:28 +0000 UTC
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I have a few unfinished projects I'm working on in various progress states.
All vaguely exist within the same universe as PoP.
What are projects you're interested in the most? (Can select multiples).
Succubus game / Demon dome:
V0.28.0.2 bugfixes
Download:
Windows: https://pixeldrain.com/u/mE3dzGVM
Bugfixes:
What do you generally care most about regarding additional content. (can select multiple)
2024-05-25 18:57:47 +0000 UTC
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V0.27.0.1 fixes + linux:
Bugfixes:
maincharacter couldn't freely replace uninheritable skills.
some issues with human species inheritance.
freeze didn't count as negative status for lizard 5 synergy.
challenger ...
2024-05-25 18:40:56 +0000 UTC
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Generally simplified a bunch of things, trying to more consistently aim for a faster paced/shorter and less punishing game. Should be more intuitive now.
I think it generally plays a lot better now and more clearly shows what a more finished version would be like.
Changelog V_0.8 (called DemonDome for now):
2024-04-11 18:36:33 +0000 UTC
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Changelog: 0.26.2.0
Small half update to test core date mechanics and some bugfixes:
(normal saves are NOT compatible with previous version. unlockables.sav still is)
Windows: https://pixeldrain.com/u/dPKZx5kN
Bugfixes:
2024-02-11 18:47:54 +0000 UTC
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Download V0.26.0.0 (only unlockables.save compatible)
Windows:
https://pixeldrain.com/u/ZnUV8iFr
Linux:
https://pixeldrain.com...
2023-12-23 22:58:53 +0000 UTC
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V0.25.0.1 bugfixes
- Sometimes passing day with too high or low rep caused errors/softlock.
- lumira event increased current stam instead of max
- level didn't get inherited properly within ranges in some circumstances.
Changes:
- "Explorer" removes price scaling wit...
2023-11-05 21:25:46 +0000 UTC
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Tried to fix most core problems with the game.
Things should be clearer and easier to parse.
Core progression/goal is implemented. (missing real endbosses)
General setting/worldbuilding is mostly done. (check lore gallery)
Succubus game V0.7.1
Windows: 2023-10-01 14:57:59 +0000 UTC
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V0.24.1.0:
Bug Fixes:
- queen bees didn't spawn correctly
- some fixed dmg types used normal damage type.
- changing day while recruiting from tavern was bugged.
- druid didn't have access to first special portal on non-freeplay mode.
Changes:
2023-06-24 22:37:26 +0000 UTC
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V0.23.0.1 bugfixes:
Windows: https://gofile.io/d/CBtQFO
Linux: https://gofile.io/d/0Wkesa
Bugfixes:
- "Resonanc...
2023-04-09 03:48:45 +0000 UTC
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Succubus game V0.1.0 (maybe now called Avy's Ascension)
Cleaned up the succubus game a lot.
Core game should be mostly there, just missing content/balance etc.
Would probably be a good time for feedback, as I'll focus on PoP more now.
Download: (V0.6.1)
(new link+ fixed regeneration bug)
Window...
2023-02-18 20:04:44 +0000 UTC
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Previous post was supposed to be multiple choice. (can't edit it afterwards).
Refer to prev post.
Characters in the picture are paired in duos of default friendships. (excluding avy) Vote to separate into like/dislike or just pick favourite etc.Left to right (Names also likely not final):
- Flake
2022-12-26 17:55:58 +0000 UTC
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Rough designs of all starting rivals. Will probably change a bit before final.
(many have a few individual pics on twitter)
I just wanted to make a simple poll for overall first impressions/interests etc.
The succubus game will be much more...
2022-12-26 17:44:29 +0000 UTC
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V0.22.0.1
only unlockables.sav is compatible. (To transfer unlocks, copy old "saveData" folder over and remove .sav files that aren't "Unlockables.sav". Or create new saveData folder and move unlockables.sav)
Windows:
...
2022-12-14 03:37:11 +0000 UTC
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I'll likely add some questline to each town npc.
Also general special events etc.
What should be the priority?
2022-10-03 15:11:50 +0000 UTC
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Quick poll. What should the final companion character be?
(equivalent to Tori, Hebi and Fae)
(for when you choose a unique character or generic species as maincharacter)
They'll get some scenes and story events/portals.
Also might provide some exclusive abilities etc.
Robot: terraforming robot, reenergized at start of game....
2022-10-03 15:07:40 +0000 UTC
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I started a small tower defense game some time ago, but never posted this prototype here.
Wouldn't want to scrap it without showing it here.
Download V1:
Windows: https://mega.nz/file/RX40...
2022-07-15 23:16:58 +0000 UTC
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Tried to salvage my show game:
Simplified a lot of values/mechanics etc.
Game:
- Very simplistic, short game.
- You manage a group of monstergirls to visit other portals and perform shows.
- Character actions are based on cards you can upgrade.
- 3 girls perform together, enabling va...
2022-07-15 22:05:42 +0000 UTC
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V0.20.0.2 bugfixes 2
- Last bugfix caused some ai errors with high LDmg etc.
- Also changed ai behaviour related to LDmg and movement a bit.
- Lightfoxes also sometimes had wrong sprite
- A new unique had no size.
Windows:
2022-07-09 17:03:01 +0000 UTC
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Sorry for delays,
I haven't really done much this month due to various reasons (including just laziness etc.)
So I'll just pause billing this month.
I'll try to be more productive again now.
2022-05-30 02:43:55 +0000 UTC
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