List of changes from v0.1.5 to v0.2.0a
- Added a new gameplay mechanic Pleasure Race
- Added a new app on the phone "Pleasure Race" (Unlocked after finishing the Pleasure Race Intro)
- Added a tag system (You can now see what tags to expect on a scene by just hovering your cursor on the dot beside each request)
- Added a way to chang...
2025-04-26 02:28:23 +0000 UTC
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List of changes from v0.1.5 to v0.2.0a
- Added a new gameplay mechanic Pleasure Race
- Added a new app on the phone "Pleasure Race" (Unlocked after finishing the Pleasure Race Intro)
- Added a tag system (You can now see what tags to expect on a scene by just hovering your cursor on the dot beside each request)
- Added a way to chang...
2025-04-26 02:27:46 +0000 UTC
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The AI that chases you will do its best to navigate around moving cars. It's not perfect, but it tries to avoid crashing into them as much as possible.
Here's a video showcasing it. https://youtu.be/QM5lu6L1ceA
One of the complaints was that you couldn’t really play ...
2025-04-20 12:37:51 +0000 UTC
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Silver
Gold
I’ll now be working on the purpose behind the Street Race app and its story, which will also introduce one of the future heroine...
2025-04-14 06:54:49 +0000 UTC
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Feeling refreshed after taking a break, and I'm already working on a new opponent! Your next opponent will be Coral. This will be a Patreon-exclusive, so it will take some time to finish.
I had another idea, but it was a bit too controversial, so I’ll hold off on that. Instead, I'll release it after finishing the street race mission stor...
2025-04-04 03:36:02 +0000 UTC
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Silver
Gold
Also, I may need to take a break for about a week. I might have burned myself out from overworking.
Next month, there will be an asset sale on Unity, and...
2025-03-26 10:42:52 +0000 UTC
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I've made improvements to the starting area, so here’s an aerial view of it. Previously, only the trees were animated, but now the grass is animated as well.
Lastly, here’s a sneak peek at the next H-scene!"
2025-03-22 04:05:43 +0000 UTC
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I've made trees animated. I've been experimenting with animated tiles to make the world feel more alive and plan to animate the grass as well. This is a toggleable option in the Experimental Features settings if you prefer not to have animated tiles.
Your next street race opponent will be Rose. She'll...
2025-03-16 08:03:31 +0000 UTC
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Here are the changes for v0.1.5c EA
- Added a tag system (You can now see what tags to expect on a scene by just hovering your cursor on the dot beside each request)
- Added a new street race opponent "Coral"
for v0.1.5b EA
- Added a new experimental feature Animated sprites
- Added a new street race opponent "Rose"
fo...
2025-03-13 12:42:13 +0000 UTC
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Here are the changes for v0.1.5c EA
- Added a tag system (You can now see what tags to expect on a scene by just hovering your cursor on the dot beside each request)
- Added a new street race opponent "Coral"
for v0.1.5b EA
- Added a new experimental feature Animated sprites
- Added a new street race opponent "Rose"
fo...
2025-03-13 12:41:58 +0000 UTC
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I've added a new app to the in-game phone called Street Race. You can choose which opponent you want to challenge, but since there's only one for now, I’m showcasing some details about your first opponent, Sandy. Here, you can see what H-scene to expect and the challenge cost for from your opponent.
Afte...
2025-03-07 03:49:41 +0000 UTC
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She will be your first opponent, though her design may not be final. This time, the H-scene won’t take place in the backseat.
I plan to release an update in about a week or two, but there won’t be any story content for the street race yet, only the race mechanic itself and the H-scene.
Lastly, you can now rebind the keys.
2025-02-28 10:10:39 +0000 UTC
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Here's a quick look at the street race mechanic. It's still in its very early stages, but everything is working. There's a minimap in the bottom right to show the entire race track, your opponent now follows the track, and going off-track for too long will result in losing the race. There's still plenty of room for improvement. If you have any i...
2025-02-28 10:08:36 +0000 UTC
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Before I started working on the X-ray feature, I was working on adding shadows to make the game more immersive. I tested using the engine’s built-in lighting system, and while it looked great, the FPS dropped significantly. I didn’t want that, so I had to go back to scratch. The only solution I found was to create shadow sprites and implemen...
2025-02-14 13:27:56 +0000 UTC
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I just implemented the X-ray feature and plan to add it to other scenes as well. However, I’m probably not going to include it in POV scenes. I also didn’t expect the 3P scenes to take this much time to create. Drawing two or more characters seems to take just as much time as creating the POV scenes.
2025-02-08 06:18:41 +0000 UTC
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Here are the changes for v0.1.4b Patreon
- Added a new request “Three's A Party”
- Added a new request “Asleep”
- Added shadows
- Added a new feature that lets you view the entire back seat scene during a request
- Added an X-ray feature
- The following requests that ha...
2025-02-08 06:09:15 +0000 UTC
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Here are the changes for v0.1.4b Patreon
- Added a new request “Three's A Party”
- Added a new request “Asleep”
- Added shadows
- Added a new feature that lets you view the entire back seat scene during a request
- Added an X-ray feature
- The following requests that ha...
2025-02-08 06:09:02 +0000 UTC
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I've improved the look of the mechanic shop. It no longer looks like just a box with a wrench on top.
I've also added a new feature that lets you view scenes in the middle of a request. I made this feature because I read feedback from players who wouldn't bother watching through the mirror and would just view the scene after unlocking...
2025-02-02 06:04:14 +0000 UTC
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This is what I’ve planned for the upcoming updates:
v0.1.3b --> v0.2.0a
I will be focusing on polishing the game’s world and art and adding more requests. I feel like the mechanics are enough to make the game enjoyable; I just need to create more content out of them.
v0.2.0a --> v0.3.0a
I will be working on street ra...
2025-01-25 04:12:06 +0000 UTC
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Welp, I couldn’t finish the scene in just a week, so here’s what I’ve been working on. I might have been a bit ambitious and wanted to add more. Also, I’ve been experimenting with some things in the game, hence why there’s a chicken on the road. Gonna need more time to work.
2025-01-19 06:22:55 +0000 UTC
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This may take a full week to complete along with the public release. I made this in just a day lmao. Also, this scene will be Patreon-exclusive in the next public release.
2025-01-12 09:01:34 +0000 UTC
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Here are the changes for v0.1.3b Patreon
- Added a new reputation request: “The Heist” (Includes the new mechanic “Follow Path”)
- Added a new request: “Sweet Tease”
- Added a new request: “Chicken”
- Added a patreon only request: “In Heat”
- M...
2025-01-11 04:48:04 +0000 UTC
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Here are the changes for v0.1.3b Patreon
- Added a new reputation request: “The Heist” (Includes the new mechanic “Follow Path”)
- Added a new request: “Sweet Tease”
- Added a new request: “Chicken”
- Added a patreon only request: “In Heat”
- M...
2025-01-11 04:47:33 +0000 UTC
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A new mechanic has been added where you follow a path, with an arrow indicating the direction of the next waypoint.
I still need to create the H-scenes and the scenario. Early access should be available in about a week.
2025-01-05 11:47:03 +0000 UTC
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v0.1.2b is now available!
You can read the changelog in my
Itch devlog
I'm also gonna be taking a break since almost new year. Advance happy new year everyone!!!
Download the game here or ...
2024-12-29 08:56:27 +0000 UTC
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The next update will be available publicly in 2-3 days.
2024-12-27 07:38:00 +0000 UTC
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Here are the changes for v0.1.2b
- Added destructible objects
- Added 2 POV request scenes
- When a passenger is requesting a circle slider will now appear
- Added a text beside the timer
- Added android support
- Changed health upgrade amount per level from 20 to 30
Check out my 2024-12-21 12:38:07 +0000 UTC
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Here are the changes for v0.1.2a
- Added destructible objects
- Added a reputation 4 POV request scene
- When a passenger is requesting a circle slider will now appear when looking for a parking spot
- Added a text beside the timer
- Added android support
Check out my 2024-12-21 12:35:03 +0000 UTC
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2024-12-20 23:16:23 +0000 UTC
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v0.1.1a is now available!
You can read the changelog in my
Itch devlog
Download the game here or directly from my Itch page.
2024-12-13 09:08:43 +0000 UTC
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