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TBOE Tuesday Upd8

Merry december to the lot of you. Today I have for you a seasonably festive upd8 that brings a new enemy rather more complex than any that came before. As usual, here's the list:

  • Added 'Mama Crimbo'

    • Every other floor starting with the first, no Recruiter will spawn during the christmas period of december and janua...

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TBOE Tuesday Upd8

Good afternoon, folks who like to get into trouble. Today brings a new opportunity to do just that! This update brings 'Bang Buttons' which bring about both risk and reward, including another new enemy carrying a new set of Steel restraints

  • Added 'Bang Buttons, buttons on the floor bearing a ! symbol

    • Standing on o...

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TBOE Tuesday Upd8

Good morning one and all, today's is a routine update primarily concerns tweaks, fixes, and ever more slight progress in the direction of the fabled Main Ending

  • Added more evidence of suspicious activities

  • Suspicious activities are now wreaking ill effects upon the cult's dungeon

  • Cubic die now dest...

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TBOE 11/11 Upd8

Good afternoon folks, today I have for you a coin-operated update, an update of punching and slapping

  • Added a new item removal minigame

    • Similar to 'flappy bird' though you can dive and dash and slap within this minigame, and break some obstacles

    • Objective is to grab the necessary number of keys without ...

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TBOE Tuesday Upd8

Good afternoon to all readers, today brings another suspicious update with elements of the main story, along with a smattering of changes and fixes suggested, sometimes implicitly, in the discord server

  • Added sus vents which sometimes show signs of nefarious activity

  • Suspicious notes updated with a hint regarding lif...

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TBOE Tuesday Upd8

Good morning folks, today I have for you a suspicious update containing scraps and fragments of narrative and story

  • Increased the suspiciousness of certain slaves, who now drop occasional evidence of suspicious activity

  • Some characters can comment upon the suspicious behaviour of slaves

  • This suspicious...

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TBOE Tuesday Upd8

Good morning to everyone, today I have for you an update which adds new items as usual - ones fitting to the spooky season - and some long needed tweaks to parts of the rest of the videogame

  • Added haunted items

    • Haunted thighbands curse the thighs

    • Haunted armbands afflict the upper arms

    • Ha...

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TBOE Animated Upd8

Today's update adds only an animated cutscene, one that is not tied to any ending but the beginning, depicting Eliza's entry into the cult's dungeon, and will appear on the first run played after this update
Animated cutscenes can now also be skipped by holding Interact (E), Space or Enter for a couple of seconds

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TBOE Tuesday Upd8

Good october to all readers of this post. Today I have an upd8 for you that again introduces a couple of new items, while I work in the background on an animation that ideally will be added soonish. In the meantime, here's today's additions:

  • Added item Slave Belt, which has a pair of cuffs attached to its front

  • Resto...

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TBOE Tuesday Upd8

Good end-of-month everyone, today I bring the extremely rare and powerful <version>e update. Primarily it adds sticky notes, a means of captive to captive communication.

  • Added sticky notes

    • At the start of each run, you receive two sticky notes, up to a maximum of three. These can be used at any time by click...

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TBOE Tuesday Upd8

Good weekday every1, today I have for you an update that brings a smattering of new content and quality of life improvements

  • New food gadget: Jellied Eels. Gives Eliza a buff that causes tentacles to lash out at nearby enemies, binding them

  • New item: Lucky Blindfold. At the start of most floors, it doesn't cover Eliz...

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TBOE Quick Upd8

Good evening to everyone, today I have again a quick fix for a recently introduced bug with two effects:

  • Fixed shock collar, vantawhite items, etc, being nonfunctional on the floor on which they are created

  • Fixed dead key pieces failing to merge

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TBOE Tuesday Upd8

Good afternoon to everyone, today I have for you an update that lightly covers many different bases and categories of content. New enemy, items, balance, polish.

  • Added Archivist enemy, who usually shows up on the Archives, and binds with reels of film

    • Added Leg Reels, which do as you would expect

    • Added ...

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TBOE Midweek Upd8

Good thursday one and all. Today I have for you an update that solves a fairly critical problem that arose in tuesday's update and does nothing else.

  • Fixed the game freezing for minutes on floor start while setting up items

  • Fixed the game crashing on floor start if a room contains a capitalist

I apolo...

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TBOE Tuesday Upd8

Well met, good fellows. Today's update primarily promotes the Studio as the primary third zone, adds a new way to reach the Robozone, and adjusts lootboxes slightly in the wake of last week's changes.

  • Many enemies have 'bound sprites' to show when they are bound e.g. by rope mines

  • The Studio is now the default 3rd zo...

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TBOE Tuesday Upd8: Five Lootboxes

Lootboxes are dead! Long live lootboxes!
Today's upd8 removes the generic lootboxes that have been present in TBOE for the last year or so, and replaces them with five specific lootboxes:

  • Plebian Lootboxes are the most common, and usually provides only consumables

  • Conventional Lootboxes are also common, and often ...

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TBOE Tuesday Upd8

Good noonish everyone, today I have for you an upd8 that primarily improves the inventory and wardrobe, as suggested on itch:

  • New inventory UI, items are now organised by category (binding, tool, etc) and by item set (vantawhite, rope, la...

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TBOE Tuesday Upd8

Good morning to all viewers, today I have for you a canine update primarily adding another new enemy and item set.

  • There is a new enemy on the Studio: Hound Handler, which is a person walking a dog-girl on a leash. As a reminder, the Studio is a work-in-progress floor only accessible through the F3 debug menu - or the enemy or item...

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TBOE Tuesday Upd8

Good afternoon everyone, today I have for you yet another new enemy and the start of some fixes to the ending/hourglass system. Here's the list:

  • Added new enemy: Hound. Chases Eliza down and trips her up. Appears rarely on Depths and Archive

  • Jean now has specific dialogue for when you try to talk about becoming a mai...

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TBOE Tuesday Upd8

Good noon everyone, today I have for you an upd8 that adds another pair of novel new enemies.

  • Added new enemy in the Robozone: Lockbot, which flies over walls and can lock the items you're already wearing

  • Added new enemy in the Archive by community suggestion: Handler, which grabs you and attaches you to a solid poin...

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TBOE Tuesday Upd8

Good morning everyone. Today I have for you a small update that changes the transition between floors works

  • Added a quick animation that shows up between floors to replace the freezing screen during floor generation. Pressing E or Space will skip the animation as soon as possible

    • This may have introduced some start-of...

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TBOE Tuesday Upd8

Good morning to all people. Today I have for you an upd8 with some aesthetic changes.

  • VFX artist in the Studio has a new item: 3D leg straps

  • Added clothing:

    • Arm warmers

    • Leg warmers

    • Fancy dress

    • Summer skirt

    • Hourglass corset has been re-added...

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TBOE Tuesday Upd8

Good midmonth everyone, today I have an upd8 for you that adds more content, for which the people have certainly voted.

  • New enemy in the Depths: Silkworm

  • Silkworm binds the player, predictably, with Wormsilk items. Four of them. They cling to the floor and slow movement

  • New rooms added to the Depth...

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TBOE Tuesday Upd8

Good summer everyone, today I have for you an upd8 that primarily includes a previously mentioned animation.

  • Animation added to cognitor ending. Like all endings, it can be watched on television provided you're not blindfolded at all.

  • Food gadgets' durations have been increased significantly.

    • Intent...

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TBOE Tuesday Devlog

TBOE Tuesday Devlog

A combination of factors have assembled in such a way that makes for no update this week. Among those factors is exactly what I have been working on recently: Animations. The endings in this game are largely very sudden and without as much fanfare as I would prefer. Therefore, I will be adding crude animations preceding the static images that cu...

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TBOE Tuesday Upd8

Good post-solstice everyone, today I have for you an update that mainly expands on recently added features. Improvements and fixes, you know what to expect. Many of the changes regard the Studio floor accessible through the F3 debug menu

  • Added more rooms to studio floor

  • Studio room where mic operator needs to pre...

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TBOE Testy Upd8

Good sunset everyone, today I have an upd8 for you that includes a slapdash preview of a new floor, which will be replacing the Robozone at some point in the future. At present this floor can be accessed through the F3 debug menu
It's extremely a work in progress at the moment - not many rooms and some things are a bit buggy or unfinished - b...

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TBOE Tuesday Upd8

Merry tues everyone, and to all a good day.
Today I have for you an upd8 including some expansions on last week's stuff.

  • New gadget Net Gun, which temporarily roots in place every enemy in the room

  • New gadget Duplicatron, which duplicates a lootbox in the same room

  • New food gadget Yorkshire pudd...

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TBOE Tasty Upd8

Good beforenoon everyone, today I have for you a culinary upd8 which at longest last puts some usefulness on the refrigerator at home by adding food 'gadgets'

  • The refrigerator can now be tapped for one of three new food gadgets at random. Each gives a different temporary buff when eaten.

    • Haggis, which provides bon...

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TBOE Tuesday Upud8: Gadgets

Salutations all, today I have an upd8 for you that adds gadgets to the game of Eliza. These are active items that can drop from lootboxes with about 1/6 chance, and which can be carried with you for as long as you please.
The 1st of June update that will be freely available to all, will not include these gadgets, therefore th...

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