Hi all,
Apologies if you were surprised by being charged this month, this was a mistake—I intended to wait another month to begin charging again.
The good news is that is because I intend to release again this month and start putting out content regularly again.
If you were surprised, please let me know, I am happy to refund ...
2021-07-13 19:53:38 +0000 UTC
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Hello all,
Apologies this isn't a release, as I'm sure most are hoping for. Hopefully I can at least give a little more information to everyone and at least say that a release is on its way.
As per the last post on Patreon, you probably know that I was ill with COVID. As some may know from Discord, both of my parents passed away. Dea...
2021-04-18 21:27:50 +0000 UTC
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I'll get to the point: I have just been released from Hospital after having COVID-19. I am home, but for now I simply don't know how the recovery is going to go.
I am pausing this Patreon for now, and I won't take any more money until I am back to a regular release schedule with a couple of releases under my belt. I am staggered that...
2020-08-13 23:37:18 +0000 UTC
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Hello all,
I can only apologise for the silence from me for the past few weeks, and the fact this isn't 0.14 dropping. Despite best-laid plans, obviously I ended up being much more overwhelmed than I thought.
The good news is, things have finally let up (and my family and I are fine, thankfully) and I'm finally back to something appr...
2020-04-23 01:48:48 +0000 UTC
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tl;dr: The 0.14.0 release is delayed until the 6th of April for Patrons and then 10th for the public.
I wanted to make a post to let you all know what is going on with 0.14.0. Unfortunately I've had some issues come up and although the release is almost ready, I couldn't get it finished yesterday, and today I haven't been able to get the w...
2020-03-31 23:47:22 +0000 UTC
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I said in the 0.13.0 release post that I'd be giving more detail on development plans, so this post is me attempting to give you all an idea of where I am and what I'm focusing on.
As always, please do contact me (message here, discord, email) if you want to ask questions about things like this in-between these kinds of posts. My aim is to...
2020-03-22 13:58:14 +0000 UTC
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Sorry for the slow release and smaller release this time. I was ill over the weekend (fortunately not COVID-19) which stopped me getting as much done as I wanted as quickly as I wanted. Fortunately I'd switched around my work times as previously I imagine I'd realistically have to had push the release back a week if I hadn't.
The new...
2020-03-18 09:19:32 +0000 UTC
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This is the first public 0.12 release, for Patrons this contains no new content since 0.12.0, just bug fixes.
This release does not contain the new scene art, unfortunately, but it is on its way, and barring any unforeseen circumstances should be in ...
2020-03-05 23:42:10 +0000 UTC
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Thanks for bearing with the three-week wait on this one, but it really has made the release process a lot easier! The plan is to release earlier in the day in the future too, but getting it out on the planned day without me being up half the night is a good start!
This release does not contain 2020-03-03 00:27:26 +0000 UTC
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This is the first public 0.11 release.
This release involves some route specific content for each route, alongside some general content. It also includes a ton of fixes for small, persistent bugs.
The android build is still very experimental, and I suspect may be entirely broken on some devices. I'm looking into that, but anyone...
2020-02-15 01:56:42 +0000 UTC
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I'm excited to finally show you all some of our first custom scene artwork from the first core scene in the game.
Firstly, to temper expectations: I can't guarantee that this will drop in 0.12. It is possible, but the work isn't done and as it is the first scene it is hard to say how long it will take exactly. With that said, it is on its ...
2020-02-13 15:31:40 +0000 UTC
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Hot off the presses, here is 0.11.0—apologies for the delay on this one. As mentioned elsewhere, I have some plans to shift around my day job work hours to try and avoid having the release date right after my best period for working on it, hopefully avoiding delays.
To make that work, the next release will be a three-week window (as I'll...
2020-02-12 05:24:34 +0000 UTC
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This is the first public 0.10 release (and the first public release of the new antagonist artwork!).
As always, feedback is welcome! In particular, interested to know what people think of the artwork. In particular, following up on some Discord feedback: for those who play with a male-bodied antagonist, would you like to have a more mascul...
2020-02-01 01:14:48 +0000 UTC
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We hit the $250 a month milestone, and also 100 Patrons. While I try to avoid spamming the Patreon page with too many non-release posts, I really felt a need to say how incredible it is that so many people are supporting Sculptor. Truly, thank you all.
What this means going forward is I'll be able to free up a little more time for Sculptor...
2020-01-31 00:18:38 +0000 UTC
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Thank you for your patience! This has been a heavily delayed release, but fortunately for very good reason: it is finally the first release with custom artwork, with the antagonist sprites coming in.
Patrons can reuse the 0.9.x patch for the toolbox
2020-01-30 02:47:24 +0000 UTC
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After far too long, I'm happy to announce the stuff with our new artist worked out and I have just been delivered the new antagonist sprites, a few variations of which can be found above.
This is just the start, of course. There will be more sprites added over time and more variations, and—of course—complete custom scenes which I'm sur...
2020-01-26 13:27:52 +0000 UTC
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A minor release for Patrons, and the first public 0.9 release.
Changelog:
- Fixes:
- Spelling/grammar fixes.
- Fix bugs related to presentation changes not showing correctly.
- Fix bug where the player could end up deleting the video twice.
- Updates:
- Tweaked the rebalance to...
2020-01-18 01:38:44 +0000 UTC
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With a lot of the fundamentals of the game done, I would like to give you more opportunity to direct the development focus for the game.
This poll is a simple approval one, so vote for anything you would like to see worked on next (you can vote for multiple things). Of course the poll is just the basic set of core ideas, if you would like ...
2020-01-15 07:12:20 +0000 UTC
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Here is the newest version of the Patron patch, giving you access to the Patron Toolbox.
To enable, extract this patch into the build you downloaded (make sure you make the directories match), and then go into settings, where there should now be an option.
2020-01-14 23:46:36 +0000 UTC
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It has been a busy couple of weeks! While it's still not quite at the point I want to commit to a release date (that won't happen till I have the finished work in my hand), artwork is well on its way. I'll hopefully be posting some teasers soon, although people can find some things already in the discord. There is a lot of work in the back-end o...
2020-01-14 23:40:22 +0000 UTC
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Just a minor release with a fix for a bug that could lock off some of the new content. No new content from 0.8.0.
Changelog:
- Fixes:
- Fix progress soft-lock where the event “Holding your cards close to your chest” could be unable to fire.
2020-01-04 05:02:30 +0000 UTC
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Happy new year! Just getting this in under the wire for 2019, and my new year's resolution will be to stop putting releases out at the last minute!
Small update as this was over Christmas, but hopefully a fun one. 0.9.0 is planned to drop on the 13th of Janurary—a normal two week window.
Changelog:
Merry Christmas!
I'm afraid this isn't the release early (still on track 30th for Patrons, as per the roadmap), but I thought I'd put out a poll to see what set-ups players are using for the game.
This isn't a case of “I’ll drop development of little-us...
2019-12-24 22:38:32 +0000 UTC
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Sorry for the day late Patron release, it has been a busy period, and this is a big update. It also contains some content themed for the season.
As usual, the old Patreon patch should still work, and please leave any feedback!
The next relea...
2019-12-11 03:16:46 +0000 UTC
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I am sorry to make this post, but unfortunately am forced to: we are going to have to find a new artist, as it has become clear our old one was not going to complete the work.
As you will know, artwork was meant to drop in 0.4.0, at the end of October. Our artist couldn't complete the work by then, despite thinking they could. This happens...
2019-12-06 02:31:07 +0000 UTC
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Our sixth major release is out! As before, you can reuse the old patron patch, and as always, please let us know about bugs/mistakes and give us any feedback you have.
Edit: Bumped to 0.6.1 to fix a progression bug that was stopping the new content from being accessible. Apologies for the broken build.
Changelog:
- New Cont...
2019-11-26 03:33:39 +0000 UTC
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Version 0.5.0 is here!
The patron patch has not changed again, so please reuse the 0.3.0 one.
Saves from 0.4 should work, please let me know if there are issues.
As always, please let us know about bugs, issues, suggestions—feedback of any kind, and thank you for supporting Sculptor.
Changelog:
- New Con...
2019-11-12 06:14:48 +0000 UTC
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This is our fourth release of Sculptor, and with it the evening system that is intended to underpin the more flexible routes now we are out of the introduction. Please note this system is rough for now, and has a lot of bare events. Feedback on how people would like the system to work (primarily the balance between representing passing time/the ...
2019-10-29 02:09:33 +0000 UTC
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Hey all, I just wanted to make a post to give everyone an idea of our intent for the release schedule for Sculptor. If you are in the Discord, you probably know most of this, but I wanted to make sure all Patrons know what is going on.
My general intent is to release a version every fortnight, which would have involved 0.4 getti...
2019-10-23 13:01:07 +0000 UTC
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First of all, an apology: the plan was to have the custom artwork in this release of the game, but unfortunately our artist's day job called them in over the weekend and they simply couldn't complete the art in time for this release. We will be launching another minor release before 0.4 with the artwork added in as soon as it is ready. I'm sorry...
2019-10-11 09:31:10 +0000 UTC
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