gladia posts
How is the game's performance for you?
Looking at some additional things I can do if it's still a bit janky for some people
2022-11-30 14:06:55 +0000 UTC View PostGladia v0.5.2 Release (December 22, 2022)
LINKS:
https://mega.nz/file/xoVHWa5C#Hcv1lxbe6GwSU1lQW1gL8DO-DBsIbTkQ4kC918BaPLg
0.5.2:
New CG's:
- Maeve will now play fetch with you if you lose blackjack,
starting the time after you lose blackjack and are b...
Gladia v0.5.0.3 - Total Remake - All Bugs Fixed /
**November 1, all reported bugs have been fixed and uploaded below.
Here it is! Thank you for your patience, and I hope you enjoy.
The version below contains every bug that has been reported save for devtools and a few text errors completely fixed.
Please be aware that the introduction from the previous versions (wit...
2022-10-31 23:44:48 +0000 UTC View PostFinal Progress Report
The release will be in early October.
Of all the extra things I decided to add to Maeve's combat, they're about 95% done. Sound and some additional variations of text in CG's are all that remains.
Here are the changes to her combat from the last version:
- A more complex, interesting theme to her battle. She will no ...
2022-09-28 20:45:14 +0000 UTC View PostJuly Progress
A quick list of things added in no particular order:
- Blackjack in combat.
- Dynamic FOV in combat; camera is much more dynamic.
- Player's face changes due to damage / lust / states in combat.
- Even better optimization.
- New Maeve map and sprites.
- Redesigned Stella completely - she looks entirely differe...
2022-07-25 14:07:24 +0000 UTC View PostWorkshop Girl to Receive Bonus CG
Each will have new ones to begin with, but who would you like to see have an extra one?
2022-06-22 08:39:32 +0000 UTC View PostProgress, Battle Animations, CGs
Been working on the battle. All battle animations are done. Adding a bunch of CG's. Want the quality to be very high and set apart from the last versions of the game.
I'll put out a free poll for all patrons a change with a few ideas for a CG, along with the ones already planned.
Clip of one of the battle animations is attached. Back...
2022-06-22 08:29:24 +0000 UTC View PostGladia v0.4D, Liora - Release
*Crashes should be fixed now*
v0.4D: https://mega.nz/file/xslSXIZT#kNOWQ3eVqjZ8kbj0HtF4QtRY7l3rHghZo-flAWTZXGc
Key: #kFpfVp1mQfXtQK4GIJOHGvHm3sZVQL7Cjvr8j4KiGN0
Here is a save file to access the new content: 2022-04-12 04:35:40 +0000 UTC View Post
How many individual CG images would you expect for a *Minor Character* in an update?
2022-01-02 16:35:05 +0000 UTC View PostGladia V0.3.1.1 - Surrender
Surrender is finally fixed and working. A few other subtle tweaks as well.
- Fixed soft-lock issue.
- Fixed Struggle issue.
2021-12-24 08:20:15 +0000 UTC View PostGladia V0.3.1 - Performance Update
- Game is now completely lag-free.
- Maeve balanced.
- Added Alchemy Interface
- Fixed Surrender
- Simplified how items and abilities work.
- New Sprites
- New Maps
- Main menu button moved to 'M'
- Numerous other tweaks and fixes
2021-12-21 06:06:41 +0000 UTC View PostVoice Acting for Non-Player Characters: Yes or No?
I'm considering adding it. It would be toggleable on and off as a preference - but, do you think it's something you would enjoy in the game?
2021-12-11 04:20:04 +0000 UTC View PostLiora Progress #1 - Programmer, Fixes/Revisions, Art, Liora Outline, Small Side
Working on Liora, currently in the drafting phase of what exactly will happen with her. Her full character outline is complete, which will influence this. Once the draft is complete, it's a very simple process of just writing the dialogue, making the battle, revising the dialogue, and then implementing the scenes.
Track record with d...
2021-12-07 17:07:31 +0000 UTC View PostProgress #8 - New Maeve Scene, Stats & Abilities Finally All Working, Playtesting.
Because this version has evolved into something a lot more substantial than the simple Quality of Life update it was planned to be, I'm going to cap it off by adding a scene for when you beat Maeve's new level 3 - something to actually look forward to aside from texts, and something I had seen asked about plenty:
"Does anything happe...
2021-10-17 06:33:57 +0000 UTC View PostProgress #7 - Stats, Lowering Patron Prices, Animations.
Making the stats work properly has been more tedious than expected. Have been off Discord in order to focus. For example, making it so that your 'Spirit' level regenerates a designated amount of health each turn was not able to be accomplished using a simple formula. It's done now, but there are two other tedious ones I need to fix.
I also...
2021-10-08 19:56:16 +0000 UTC View PostProgress #6 - Dominance, Submission, Loyalty, Stats
Have come up with a detailed stats, loyalty, and D/S system. You will be able to choose which Mistress you are loyal to, and receive buffs / detriments based off of that. There will be more stats than in traditional RPGM, and you will be able to adjust your Dominance and Submission levels by losing, or submitting - will have nuanced effects on h...
2021-09-24 23:54:24 +0000 UTC View PostProgress Report #5 (Spoilers)
Two weeks since the last project report, and we've gotten quite a bit done. Almost all the art is now complete, and I'm working on integrating them into the systems I've built. It took awhile to learn how to do all of this effectively, but I won't bore you with those details, and will instead show off the new features we have going on:
FIR...
2021-09-21 19:44:50 +0000 UTC View PostProgress Tracker for Next Version
Feel free to check any time on how we're doing. We'll estimate our release date after we get a gauge for our progress. Starting soon, 9/9/2021.
2021-09-08 15:32:49 +0000 UTC View PostMinor Character Poll
The next version needs a blacksmith girl. She'll have some scenes, and have a fair bit of interactions. The victor will also have stylistic implications on the gear the MC acquires.
What archetype should she be based off of?
Orcish Barbarian - Brutal and raw like you'd expect. Lusty, but she's used to being turned down by men. Not th...
2021-09-05 18:07:07 +0000 UTC View PostRELEASE - Version 0.2.0.7 - Final Patch
LINK:
https://mega.nz/file/x9B1wSYS#C0urEyDt7ZdzjUEw8KzE1SOMpEPJo1xuAahJq3Z-W3o
START A NEW GAME.
All progression should now function, battle should work as intended.
If there are any new bugs, please re...
2021-09-05 17:53:52 +0000 UTC View PostVersion 0.3 Mistress Reveal - Liora
With Maeve's now complete introduction, comes the revelation of the Mistress for the next version - Liora, the Black Rose.
She is the result of the 'French Duelist' option winning in the previous poll. Polls for 0.4 have just opened up - and remember, you can submit your own poll ideas to me either here or on Discord for their inclusion. 2021-09-05 17:05:23 +0000 UTC View Post
Teaser & Release Date
Apologies for the delay. It's a combined result of the move, the artist's tablet breaking, and an incident a few weeks ago that probably also has played a factor.
We're both at work full-time. Here's a teaser of part of a CG. We just need three more pieces of art, I have to slot them in, go over the dialogue & story, add some effects, ...
2021-08-26 21:04:32 +0000 UTC View PostNeed More Time
Moving took some time, and Moss' (artist's) art tablet broke, just got it fixed today. New deadline soon.
2021-08-24 10:24:05 +0000 UTC View PostProgress Report #5 - Combat, Effects, Crafting, Animations, Images, Mistresses for v0.3, v0.4 Move
Welcome back to another progress report. It's a long one. This will be either the last one, or second to last one before releasing v0.2. Today I want to show how in spite of this being a lewd eroge game, we're trying to make the combat involving, and want no two Gladiatrices battle environments to feel the same.
The character design for th...
2021-08-20 10:48:44 +0000 UTC View PostProgress Report #4, Daisy Scene, Art, Move
Just wanted to update that things are going exceedingly well. We've been able to implement a nice little optional scene with Daisy as well, keeping with our goal of adding at least one new thing per character per version (except for Edela this coming version, as her absence is story-centered).
The game should point to you how to access the...
2021-08-12 19:17:25 +0000 UTC View PostProgress Report #3 - Video Diaries, First Battle, Commissions, More Rooms.
Decided to roll with a custom after-battle report and grading system.
Currently deciding on whether it's feasible to give each Mistress her own private domain.
Commissioned custom music, sprites, icons and other doodads for this Mistress' battle using Patreon funds.
She will have a unique battle system that should be relaxed en...
2021-08-07 00:16:11 +0000 UTC View PostProgress #2: Battle Poses and Animations are fully colored and complete - Release Date:
Art being worked on now is almost exclusively lewd CG's and animations.
Release date is set for August 24th.
2021-08-01 09:29:06 +0000 UTC View PostProgress #1 July 25, 2021
We're working on the CG's for v0.2 - the first of a number of animation chains are now complete, and the conflict-battle-resolution for this Mistress has been devised.
The exact release date for the month of August should be coming in the next progress update.
We've drafted the result of the last poll and begun preliminary desi...
2021-07-25 09:24:58 +0000 UTC View Post


















