Incoming wall of text and images.
Hi! It's been a while since I last posted, so let me share with you what has been going on. Episode 1 is underway; while there is exciting stuff to be done with the new season and new characters, I did the opposite and s...
2025-04-16 11:52:00 +0000 UTC
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Refreshed, Houses of Hearts' production officially begins. I'm eager to start working right away, and my brain fog has lifted somewhat.
Though at this point, there isn't much to share. Official sneak peeks and updates will come when I have enough to show...
2025-04-07 18:30:49 +0000 UTC
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Hi!
It's been close to a week—more or less—since the early access release of Game of Hearts. It wasn't a perfect product, not even close, lacking in a few glaring areas, and I've since tried to remedy that as the pre-production phase of season two nears its end.
One thing I recognize I absolutely need right ...
2025-03-26 15:50:02 +0000 UTC
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Hi! With Season 1's conclusion, I am now looking ahead and focusing on the sequel.
First: I want the next season to be much better than the first—it has to be if I want to pursue a full-time goal.
Now I'm nearing the end of the initial planning and drafting phase. There are a ton of ideas I wish to explore; h...
2025-03-24 10:16:21 +0000 UTC
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It will contain about 190-ish more renders than the beta, solely dedicated to the epilogue and a short teaser at the end.
I won't post any spoilers about the epilogue specifically this time.
2025-03-20 22:15:05 +0000 UTC
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Wow. It has been a marathon to reach the beta release. I'm more than confident to say that the release will come in about a week—faster if my render speed allows it.
I'm very happy with how it turned out, and I can't wait to hear what you think of it... next week.
2025-03-07 20:14:04 +0000 UTC
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(Animation might take a while to load)
I'm currently in the refining/editing process and also completing and rendering animations, which is taking more time than I expected. I had to attend a few real-life events last week, which put a hamper on my progress. Animations, especially, are time sinks, especially if I want to render them at hig...
2025-02-25 18:46:32 +0000 UTC
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Potential spoilers are below, as usual.
I'm sorry again, it's been taking a while. I've been very, very busy with this project and my life, so I haven't been able to post a lot of stuff.

Most of the beta content is finished, which leaves t...
2025-02-13 15:34:07 +0000 UTC
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Before reading this post, I must warn you that the images will spoil part 2. Proceed with caution.
Hi! It's been more than a month(more or less) since the last update. Too long, I'd say. But despite the holidays and my job, December's been a decent week, and I've done another decent chunk toward further progress.
2025-01-14 14:18:08 +0000 UTC
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I've just returned from a short vacation with my family; I apologize for the temporary silence.
The project update will come in a week or so- I hope we have a great year ahead!
2025-01-06 20:36:32 +0000 UTC
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These are 4k comic short with Julia as the main star. Patreon compresses those images, so for a better experience, it is better to download the .rar version of the comic, attached below.
2024-12-24 06:08:43 +0000 UTC
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More will come. Rendered a bunch of stuff, but then I chose not to use these for the Christmas mini special. I'll release them as-is, as a way to thank you all for your incredible support.
2024-12-18 14:19:59 +0000 UTC
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Coming... well, on Christmas eve.
2024-12-12 15:31:59 +0000 UTC
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I'm planning to make a series of special renders for Christmas. They will be in a specific style, with a little story tied behind it. Due to time constraints, I can't do this for all existing characters, so one must be chosen.
2024-12-05 08:51:53 +0000 UTC
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Oh boy. There is a lot to share.
First off, the scope of the final shoot is... bigger than my initial expectations. The variations in the scenes are... quite numerous, and Meredith's reactions compound the complexity of what I must do even more so.
2024-12-02 10:53:21 +0000 UTC
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Taking a peek behind the curtain... one can see a scene they will never wish upon their worst enemies. But alas, being the one in control, taking charge of what happens and what the poor guy sees, what kind of words will he utter in his mind without your direct presence? You can't possibly know...
2024-11-03 21:33:57 +0000 UTC
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More scenes are completed. Now, the progress is currently on the outskirts of the shoot, calmly exploring Meredith's initial hesitation with the unique scenario in the shoot. There is a specific look I am trying to achieve, and I do think I have nailed most of it. I want the shoot to look like a movie, which is apt, because we're technically mak...
2024-10-15 10:38:24 +0000 UTC
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Hi! I've finished a few scenes and would love to show what I've done!

I'm quite satisfied with the progress. The scenes are working well, and I believe they reflect Meredith's current thoughts, depending on your choices. Both Meredith Routes will...
2024-09-27 11:28:30 +0000 UTC
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The last few pieces are falling into place. Meredith's fate is now in your hands. Will the road you pave be of salvation? Or will it be her disgrace?
Only time can tell... in part 2 :)
Hi! It's been a while since I last made a public post. I took a short break after the public release to compose myself for the challe...
2024-09-11 14:23:38 +0000 UTC
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Thanks for all the support for the project!
Without further ado :
Links :
Mega - PC | MAC
2024-08-30 11:38:39 +0000 UTC
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One more week. There are more kinks I want to iron out before release.
I appreciate your patience! We're very close to the finish line :)
2024-08-14 06:42:35 +0000 UTC
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Hi! I've completed most of Chapter 5's content. It's taken a long, long time, and I understand this isn't quite the norm with my usual release schedule.
I'm truly sorry I can't push the pace any further, between the increase in rendering time and the experimentation with a new rendering pipeline, I found some trouble in maintaining the sam...
2024-07-28 08:41:40 +0000 UTC
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Hi!
I've made a lot more progress since the last update. There's more work than I expected; the scope of the next chapter is a little higher than I initially calculated. The increased fidelity also necessitates more render time and precision. It's a price I consider worthy for the renders I can produce.
2024-07-12 09:04:46 +0000 UTC
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Hi! I'm back to share more about my progress. I've been hit with a few real-life stuff lately, but thankfully most of the issues have been resolved. Thankfully, they didn't hit this project hard, and I've been able to maintain a decent pace throughout the past few weeks.
Personally, I believe I've made a small leap in terms of rendering a...
2024-06-16 11:29:05 +0000 UTC
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Hi! It's been over two weeks since the last update. I've made more progress since, but it's still not nearly enough to complete the chapter as a whole. I believe I'm at about 50-60% completion, but that might change depending on how much more there is to finish later.
Thanks again for all of your support! I can't say much more than what I'...
2024-05-26 08:29:10 +0000 UTC
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Well, a few weeks have passed since my last update; I'm back to share more news about the upcoming chapter.
Frankly, there's a lot more to be done. Not because I've been slow or anything, there's just... a lot of scenes to finish. More so than the past releases.
First, Meredith:
Her story is reaching its end, but that doesn't m...
2024-05-07 17:11:19 +0000 UTC
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Just a heads up. I've been tinkering with the rendering pipeline since the start of the chapter, figuring out ways to increase details while keeping the render time similar. Due to time constraints, the renders of the past were heavily toned down in quality, and I always dreamed of not having to deal with it one day.
There...
2024-04-23 17:32:57 +0000 UTC
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Hi! Thank you for your ongoing support!
Chapter 5 is progressing well. Personally, I believe chapter 5 has taken quite a leap in terms of my ability as a creator, and I hope that it'll show later in the final product. I've learned a ton since the initial release; there were parts of the past chapters that I would've done in another way had...
2024-04-16 08:58:17 +0000 UTC
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Without further ado, here are the links! Please be mindful; if you used a modded save or a modded version of the game, you must ask the mod author to update his mods before your save can work.
PC LINK: MEGA - 2024-03-28 14:07:23 +0000 UTC
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