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joan6694

joan6694

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[HS/KK/AI] HSPE/KKPE/AIPE 2.10.1

[HS/KK/AI] HSPE/KKPE/AIPE 2.10.1

Intros are overrated.


What's new?

For HS/KOI/AI:

- Fixed a crash that happened upon deleting a character (or loading a scene) that slowed down the studio and made the boobs/butt unresponsive.

- Fixed being able to still drag around dynamic bones even after closing the advanced mode.


For AI: View Post

[KK] MoreAccessories 1.0.7

 

Well, it seems there was an issue with the very last version of BepInEx, so here you go:


What's new?

- Something changed between BepInEx 5 #161 and the final release, which made MoreAccessories buggy. It should be fixed now.

 

Requirements

2019-11-14 21:25:20 +0000 UTC View Post

[HS/KK/AI] HSPE/KKPE/AIPE 2.10.0

[HS/KK/AI] HSPE/KKPE/AIPE 2.10.0

It's time for something quite special, the first joint release of one of my plugins! Since I am now maintaining more than two games, I've decided to do releases like that from now on (for plugins that share code between games).

Long story short, it's easier for me and probably for everyone else. Also, the version number will be the same th...

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[AI] MoreAccessories 1.1.1

[AI] MoreAccessories 1.1.1

It's not a big update so let's keep this short.

 

What's new?

- I was told the last version of MoreAccessories slowed down the startup of AI, so here you go, that's fixed.


Requirements

The latest BepInEx, available here View Post

Status Update

Alright, I think it's time for you guys to know what I'm up to these days.

AI Syoujyo looks ok, I'm still not sure what to think of it since I barely experienced the game and the studio since its full release.

Still, I ported some of my plugins to it, and as a matter of fact, just released MoreAccessories. I will also eventually rele...

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[AI] MoreAccessories 1.1.0

[AI] MoreAccessories 1.1.0

Now that the game is fully out, it's time to get the real version of MoreAccessories.


What's new?

- Compatibility with the Studio and the main game.

Not much to say again, everything should save and load without any issue.


Requirements

The latest BepInEx, available View Post

[KK] MoreAccessories 1.0.6

Koikatsu is now transitioning to BepInEx 5, so it's definitely time for an update!


What's new?

- Compatibility with BepInEx 5.


Requirements / How to upgrade

For this (and also other plugins) to work, you need to upgrade to BepInEx 5. Marco wrote a View Post

[AI] MoreAccessories 1.0.1

[AI] MoreAccessories 1.0.1

What's new?

- Compatibility with the new version of BepInEx (BepInEx5_Almost-RC2). Just to be clear, if you installed it, you obviously need that. If you didn't, then don't install this.

 That's all (for now).


Requirements

The latest BepInEx and BepisPlugins collection for AI, all available 2019-10-01 15:47:59 +0000 UTC View Post

[AI] MoreAccessories 1.0.0

[AI] MoreAccessories 1.0.0

Hey, it's me again, with this mod again, but this time it's for AI Syoujyo! I suppose it was faster to make since only the trial is out for now. Anyway, here is the full presentation:


What does this mod do?

This plugin removes the hard cap of 20 accessories you have on a character.


Features

Like ...

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[HS] HSUS 1.8.0

[HS] HSUS 1.8.0

HSUS is also getting a cool update:


What's new?

- Fixed the characters and coordinates lists in neo and improved their sorting.

- The animation speed field in Neo now has more decimals displayed.

- Removed the limit on character and coordinate name in the maker.

- It is now possible to parent c...

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[HS] HSPE 2.9.0

[HS] HSPE 2.9.0

The past month was pretty uneventful on my side. With the summer break and the upcoming new game, I decided to take things slow and rest a bit. In any case, I've got a cool update for HSPE, be sure to report any bug you see!


What's new?

- The advanced mode doesn't scale the same way anymore: you can now freely change the...

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[HS] HSStandard 1.0.2

"Small" update for HSStandard, nothing extremely exciting here, just some fixes and additions in order to be more "futureproof". 


What's new?

- Fixed some fuckery that happened with certain hair using the custom "PBRsp_alpha_blend" shader.

- The ways hair are handled was slightly changed, this might (or might ...

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[HS] MoreAccessories 1.3.1

Just a small fix.


What's new?

- Fixed a bug where slots above 20 simply wouldn't work correctly.


Requirements (for first time users)

A fully updated game with the 630 patch (under "Game Update")

2019-06-22 08:15:24 +0000 UTC View Post

[KK] MoreAccessories 1.0.5

It's here! Sorry for the wait.


What's new?

- Compatibility with the Darkness update.


Requirements (for first time users)

BepInEx 

2019-06-04 17:49:34 +0000 UTC View Post

[HS] MoreAccessories 1.3.0

[HS] MoreAccessories 1.3.0

This will probably be the last update for this plugin.


What's new?

- As you can see from the preview, a GuideObject was added to additional slots to help the user place accessories easily.

- Fixed a bug where accessories were not saved if they were copied from an additional to a vanilla slot.

- The various "l...

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[HS] NodesConstraints 1.0.1

I decided to make a quick update since an annoying bug has been spotted.


What's new?

- Fixed a bug that would make the plugin not function correctly on a character with FK enabled.


Requirements (for first time users)

A fully updated game with the 2019-05-05 17:29:05 +0000 UTC View Post

[HS] RendererEditor 1.4.0

[HS] RendererEditor 1.4.0

After almost 6 months, it's a huge update coming through! Alright, time to see what's new here.


What's new?

- RendererEditor is finally compatible with the Import feature of StudioNEO.

- New field: Reflection Probe Usage for each renderer.

- Fixed a bug that would copy modifications to the wrong renderer when...

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[HS] NodesConstraints 1.0.0

This is the same thing as the Koi plugin I released the other day. Basically, it's very close to the advanced ik feature present in HSStudioNEOAddon (but with way more freedom). This wasn't really supposed to get out for HS but it seems there is some kind of demand, so I ported it.

(This was a commission)


What does this m...

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[KK] NodesConstraints 1.0.1

Aaaaaaaand here is already an update.


What's new?

- Fixed a bug where the "Set as parent" button would be disabled under certain conditions.

- Added a way to filter the node type for the simple list (All, IK and FK).

- As requestion by Anon11, data from KK_AnimationController is loaded in NodesConstraints if ...

View Post

[KK] MoreAccessories 1.0.4

I'm pretty sure I'll have to uptade that stuff in a few days, but here you go nonetheless.


What's new?

- Compatibility with KK_GuidMigration.

- Other stuff that you really don't care about if you're not a plugin maker.


Requirements (for first time users)

2019-04-25 19:01:35 +0000 UTC View Post

[KK] NodesConstraints 1.0.0

EDIT: Get the new version HERE 


Something totally new here (and for once it's for Koi):

(This plugin was a commission btw).


What does this mod do?

- This mod allows the user to link objects together that shouldn't...

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[HS] VideoExport 1.0.0

Got something brand new for you guys. 

TL;DR: It's a plugin that allows you to make videos.

Here we go!

What does this mod do?

- This mod takes a sequence of screenshots at a constant rate and transform them into a video file.

Features

- Uses either ...

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[HS] HSStandard 1.0.1

[HS] HSStandard 1.0.1

This thing keeps getting better to be honest. Let's see what happened since the last version.


What's new?

- Potential optimizations (not even sure it's noticeable though).

- Some transparent items fixed.

- Pubic hair being displayed weirdly and conflicting with other clothes fixed.

- Fixed certain items...

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[KK] KKPE 1.2.0

[KK] KKPE 1.2.0

After a while, KKPE is finally catching up to HSPE. Just read what's below really.

What's new ?

 - KKPE is compatible with items, not just characters.

- Blend shapes have names (can't remember if this was there before).

- Search bar for the bones tree.

- A new "Rotate Around" mode in the Bones tab. This allow...

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[HS] Eyelashes Redrawn

[HS] Eyelashes Redrawn

Have you guys ever noticed how low quality the vanilla eyelashes are? Not saying that it's a bad thing, it's actually okay from a game making point of view since they're supposed to be seen from far away.

Anyway, that doesn't matter really. Today I bring you better quality vanilla eyelashes. I used my """amazing""" drawing skills to redraw...

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[HS] HSPE 2.8.1

Really, those are just fixes.

What's new?

- Fixed a bug that would reset all Dynamic Bones upon parenting an object to another.
- Fixed multiple minor UI/Behaviour bugs related to the new FK interface.

Requirements (for first time users)

A fully updated game with the 2019-03-23 13:06:59 +0000 UTC View Post

[HS] HSUS 1.7.1

Last version of HSUS was a bit wonky, so here is a bunch of fixes to repair that:


What's new?

- Fixed search feature being stuck in the maker while switching categories.

- Added a new field in the config file for Items FK nodes color.

- Fixed a bug preventing users to save coordinates in subfolders.

- S...

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Idea for my Patreon

Hey everyone! This is not a new plugin or anything, I just want to know your opinion about something.
Lately, I've been thinking of making pre release Patrons only posts that would contain test versions of my plugins.


Pros of doing this:
- It helps me tackle bugs before the final release thanks to you guys (that...

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[HS] HSPE 2.8.0

[HS] HSPE 2.8.0

I'm running out of things to say seriously.


What's new?

- HSPE is now compatible with FK.

- The Copy Limbs feature also works with FK.

- Dynamic Bones have more settings exposed.

- Introducing the new Blend Shapes Presets feature: it allows you to save facial expressions as files that can be shared fo...

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[HS] HSUS 1.7.0

[HS] HSUS 1.7.0

It's a pretty massive update if you ask me. A lot of new stuff.


What's new?

- It is now possible to have subfolders for characters and coordinates. Be sure to backup your bonemod files just in case, there shouldn't be any problem but you never know. Subfolders color can be changed in the config file.

...

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