Hope you all will enjoy this update! (At least I hope)
Changelog: 24,000+
Words 1150 Images
20 Animations
7,000 lines of code
100 SFX and music tracks
P.S. (+10-15k words in codex, just in case, if someone will be interested in this)
Links:
2026-01-15 07:28:05 +0000 UTC
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Good day, my dears! Time for a devlog! (A short one)
So, it looks like I’ve fixed all the current issues of the new update, along with polishing some questionable moments.
Now let’s talk about the update itself. Overall, I liked it, but after you’ve played through it, I’d really appreciate hearing your thoughts.
I’m ...
2026-01-13 16:18:16 +0000 UTC
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Good day, my dear ones!
Another week has passed, and it’s time to open access to the next tier!
There`s nothing much to say, so enjoy! (And if possible, give your tho about this update.)
Links:
https://gofile.io/d/V3tlrJ
2026-01-12 20:34:35 +0000 UTC
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Merry Christmas, everyone!
I hope the holidays are treating you well and bringing some much-needed warmth and rest.
And now, I’m here with some good news!
(At least… I think it’s good news.)
Astreon 0.4 is officially on its way! Yay…
Release Schedule
Deathwatch Captain - December 30
Interrogator...
2025-12-24 15:02:21 +0000 UTC
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In last two renders, we have Kalestra memory, and.... I planned to change her hair into this one in the future so yeah. Quality overall improves, but in some scene its still looks kinda bad, so will change them probably.
2025-12-04 18:05:46 +0000 UTC
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Greetings, my dear ones!
I hope you’re all doing great!
I’ve come with good news — as usual, I suppose. So, let’s get straight to the point. This month, or more precisely next week (if everything goes according to plan), we’re finally getting the Astreon 0.4 release. Yay!
I’m dealing with...
2025-12-01 20:05:14 +0000 UTC
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GOOOOOOOOOOOOD MORNING, EVERYONE!
(Or good night — depends on when you’re reading this)
It’s time for some wonderful news!
Clown Squad is officially finished! YAY!
(Okay, I had to trim the update a little, but it turned out great in the end!)
About the Game
I’m really proud of how it tur...
2025-11-08 05:23:25 +0000 UTC
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The less you know the better you live, some smartass quote. Anyway time for sneak peaks!
2025-10-25 12:43:18 +0000 UTC
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Hello there, my dear ones! 💫
It’s been about a month since the last post—time really flies, doesn’t it? So, let’s jump right in!
About Astreon
This past month after the release, I’ve been working on small fixes and tweaks for the upcoming update.
Overall, I’m happy with the results—but not entirel...
2025-10-18 07:00:25 +0000 UTC
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Good day, dear friends!
I wish I could say I’ve come to you with exciting news… but alas, there’s nothing new to announce this time. Still, you’ll find the latest update below. If you happen to discover any bugs or errors, please let me know. From what I can see, everything is running smoothly—so for now, just enjoy your time!
2025-10-04 16:51:01 +0000 UTC
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And a few renders from 0.3.5, with some minor changes. I reworked a few key characters—
not too much, but still. Some of their designs didn’t quite sit right with me, so please forgive me! Overall, though, I don’t think anyone will mind these changes.
2025-09-27 08:34:39 +0000 UTC
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It’s been a while, ladies and gentlemen!
The release got slightly delayed due to some personal reasons, but we’re finally at the finish line. Just a couple of tweaks left—and it’ll be ready to go!
A quick note before diving in:
This is not a continuation of the story, but rather an alternate route—the path of
2025-09-25 19:55:24 +0000 UTC
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Dev Log – A Whole Month Gone… and Time for a Post!
Hello, my dear friends!
It’s already been a full month, which means it’s time for an update!
Let’s Start with the Exciting Part – the Second Path
And yes, the very reason this new branch might completely wreck my reputation!
In this upd...
2025-09-07 12:39:58 +0000 UTC
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The latest renders from 0.3.5, I guess.
2025-09-07 11:55:01 +0000 UTC
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For 0.3.5 I guess.
2025-08-15 10:02:20 +0000 UTC
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Hey everyone!
It’s been about two weeks since the game's release (give or take), and surprisingly, I’ve got a few things to share already.
First things first — we've got a full Chinese translation of the game!
Huge thanks and endless gratitude to the translators for their incredible work. Seriously, you...
2025-08-08 19:06:33 +0000 UTC
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I decided to share a few renders I made for fun.
(Paid ones, I'll do those a little later.)
2025-07-27 14:00:01 +0000 UTC
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Well, it’s been about three months (or however long it’s been) since the last update — and it’s finally time to release the new version!
Here are the download links:
🔗 Google Drive
🔗 2025-07-25 07:39:37 +0000 UTC
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Good day to you, my dear friends!
I hope this past month has treated you well!
As for me — it most certainly has, and I’m excited to share some great news: I’m almost done with version 0.3!
Well, almost... I still need to polish the writing, finish a few choice branches, andâ€...
2025-07-12 05:05:17 +0000 UTC
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Well the last part of the sneak peaks, I think......
2025-07-04 04:20:53 +0000 UTC
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And, since I`m done already 1.2k reders decide to show some of them for you guys :D
2025-06-16 10:27:14 +0000 UTC
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Another pool to see who you'd like to see in the monthly wallpaper this month :D
2025-06-15 07:48:11 +0000 UTC
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Thanks, for the first 1000 people in discord :D
2025-06-10 14:36:44 +0000 UTC
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Greetings, my dear friends!
How was your month? I hope it went great.
Today, as always, I’m coming to you with some exciting news!
This past month, I ran into a few challenges. While working on the story, many of my initial plans clashed with limitations — mainly in how I could present the scale and scope I or...
2025-06-06 08:49:33 +0000 UTC
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I've run into a bit of a problem, who would you like to see as your wallpaper this month?
2025-05-16 05:59:22 +0000 UTC
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Good day, my dear friends.
I hope everything’s going great for you, as always. I have quite a bit to share in this month’s devlog, so let’s get straight to the point.
Initially, I planned to take a break from work and just relax — but it turns out that’s not something I’m really capable of. So, I’ve return...
2025-05-13 07:34:23 +0000 UTC
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Yeah, yeah rework again 0.2.5
Good day, ladies and gentlemen! Long time no see, right?
I’m back with some great news. At this point, I guess it's becoming a tradition to rework the prologue after every release. And yes, I’ve done it again — once more! But I don’t see your happy face...
2025-05-09 08:17:22 +0000 UTC
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Hey everyone!
The day has finally come — version 0.2 is now publicly available! YAY!
(Though I don’t see a wave of cheerful faces around… Oh wait, that’s right — nobody needs me anyway… classic 😅)
What’s New?
All jokes aside, I’ve spent the past two weeks fixing every issue I came acros...
2025-04-21 03:54:30 +0000 UTC
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These past couple days, I've been practicing to improve my renders.
In the end, I was able to improve my skills a bit more, so 0.3 will be much prettier than 0.2 :D
2025-04-17 15:57:14 +0000 UTC
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