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thinmatrix

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Beekeeping Devlog Video - Early Access

Beekeeping Devlog Video - Early Access

Here's the latest devlog video about the bees. It'll be going public on Youtube tomorrow.

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HomeGrown 0.6.5 - Bees!

HomeGrown 0.6.5 - Bees!

Since finishing the Gamescom videos I've been working on a big new feature for HomeGrown: beekeeping! Get yourself some bees, look after the hives, and start harvesting that sweet honey.

Gamer Tier+ patrons can download and play Homegrown 2025-10-14 09:19:18 +0000 UTC View Post

Gamescom and HomeGrown Update

Gamescom and HomeGrown Update

Hey everyone!

Sorry that it's been a while since my last update, but the Gamescom preparations pretty much took over my life for the last couple of months. The event went really well and I had an absolute blast, but I'm also glad to now be back home in my quiet little room where I can get back to programming in peace after all the crazines...

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New Devlog Video - Early Access

New Devlog Video - Early Access

Here's the latest devlog video, all about the preparations I've been doing for Gamescom. It'll go live on Youtube this weekend. Hope you enjoy!

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HomeGrown News: Gamescom, New Graphics, Logo, Fruit Trees

Hey everyone! Sorry for the lack of updates recently - I had to wait until I was allowed to tell you this news and talk about what I've been preparing for over the last couple of months. But the lineup is now official, so I'm excited to tell you that I'll be exhibiting HomeGrown at this year's Gamescom in Cologne!

I've spent much of my tim...

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Homegrown 0.6.1 - Automation!

Homegrown 0.6.1 - Automation!

Apologies for the delay, but the first iteration of the automation update is finally ready! This introduces sprinklers, auto-harvesters, and auto-planters to the game. You can now give it a try using the download link in the usual place. As a one off, you'll start with a bunch of machines and sprinklers already in your inventory, allowing you to...

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Automation Devlogs Part 1 & 2

Automation Devlogs Part 1 & 2

I've almost finished work on the automation update now, and I've made two devlogs about how it went.

The first devlog is all about the sprinklers and is already public on Youtube.

The second devlog covers the development of the auto-harvester and auto-planter machin...

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Homegrown 0.6.0 - Town Features Finished!

Homegrown 0.6.0 - Town Features Finished!

After half a year of working on the town area, it's finally done! I've just been finishing up the last of the town features, which is all about marketing boosts that you can apply to your farmers' market stall.

Gamer Tier+ patrons can download and play Homegrown 2025-03-15 08:32:54 +0000 UTC View Post

New Devlog Video

Here's the latest devlog video: https://youtu.be/WbP8hM8J9L4

It's all about the final feature for the town area, which is a new marketing mechanic for the farmers' market.

The download links for the code and game will be updated soon - I'm just finishing off some lo...

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Homegrown 0.5.7 - Shop Updates

Homegrown 0.5.7 - Shop Updates

A load of shop related changes in this update! Shops now support a couple of new features, their UI has received an upgrade, and there’s a brand-new shop in town where you can sell your unwanted items.

See the changes in action in the latest devlog video.

Game...

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Homegrown 0.5.6 - Villagers Update

Homegrown 0.5.6 - Villagers Update

Happy New Year everyone! I hope you all had a lovely time over the holidays and are having a good start to 2025. I've begun the year by wrapping up the villagers update - they've now got a fresh new look, improved behaviours, and even some simple dialogue!

You can see how I implemented the villagers in the 2025-01-05 09:27:37 +0000 UTC View Post

New Devlog - Early Access

Hey everyone,

Here's the link for the latest devlog video: https://youtu.be/h3L9KE-A3j4

It's the longest devlog I've ever made! In the video I show the progress I've made on the villagers in the last couple of weeks, including new models, a behaviour system, and som...

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Homegrown 0.5.5 - New Tree Features!

Homegrown 0.5.5 - New Tree Features!

Over the last month I've been implementing various tree related features, including cutting trees, raking up leaves, and growing saplings! Originally this was going to have more of a connection to the town area (hence it's part of the "Town Gameplay" update that I'm currently working through) but I ended up changing my plans a bit. Oh well - I d...

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Homegrown 0.5.4 - Vegetable Competition!

Homegrown 0.5.4 - Vegetable Competition!

This update is all about the town's vegetable competition! Available every market day, the competition allows you to gamble your best vegetables for the chance of winning a variety of prizes, including some collectible medals that increase your farm's reputation!

You can see how I implemented this feature in the 2024-10-17 14:15:18 +0000 UTC View Post

New Devlog Video - Early Access

Hey everyone!

The latest devlog video is now available to watch for Patreon supporters: https://youtu.be/OH8ghi2bwwY

Sorry it's been a while since the last update! This was quite a large feature to implement, plus I had a busy September outside of gamedev. The next ...

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Homegrown 0.5.3 - Restaurant Task System!

Homegrown 0.5.3 - Restaurant Task System!

Another new gameplay feature for the town! The restaurant has opened for business and is making orders for vegetables. If you complete these orders you'll earn some extra cash and bonus rewards.

You can see the restaurant in action in the latest devlog video.

Ga...

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Homegrown 0.5.2 - The Farmers' Market!

Homegrown 0.5.2 - The Farmers' Market!

It's the farmers' market update! It took a little longer than expected but there was a lot to do - it's probably the biggest feature I've added to the game so far. You can read all about the new feature below.

Gamer Tier+ patrons can download and play Homegrown 2024-08-11 14:51:23 +0000 UTC View Post

New Devlog Early Access - Farmers' Market!

New Devlog Early Access - Farmers' Market!

Hey everyone!

I've been working loads on the new farmers' market feature over the last few weeks. It's not quite finished yet so there's no download link right now, but I can give you early access to the next devlog video: https://youtu.be/Ld9qvxoaB6Y

If you're just...

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Homegrown 0.5.1 - New Town!

Homegrown 0.5.1 - New Town!

Over the next couple of months I'll be adding a lot of gameplay features to the town area. In preparation for this, I've been overhauling the town scene to get it ready for the upcoming updates.

Gamer Tier+ patrons can download and play Homegrown View Post

Homegrown 0.5.0 - UI Overhaul Complete!

Homegrown 0.5.0 - UI Overhaul Complete!

Work on the game's UI is done...for now. Over the last month I've been cleaning up all the little UI related loose ends as I prepare to move back to gameplay. I'm pretty satisfied with the result, but there's definitely still room for improvement so I'm sure I'll keep tweaking and adjusting it as I go. For now though, I'm more than ready to turn...

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Homegrown Update 0.4.8 - New Icons!

Homegrown Update 0.4.8 - New Icons!

Recently I developed an icon generation system that can programmatically create the item icons in Homegrown. Not only has this allowed me to quickly update a lot of the old icons, but it also allows for tool icons to update when you upgrade their stats!

Gamer Tier+ patrons can download and play Homegrown View Post

Homegrown 0.4.7 - New Shop UI!

Homegrown 0.4.7 - New Shop UI!

A big update for the shops in this version! They've got a new brighter design, more options for choosing how many of an item you want to buy, and some satisfying visual effects when you sell your vegetables.

Gamer Tier+ patrons can download and play Homegrown 2024-04-14 09:04:14 +0000 UTC View Post

Homegrown 0.4.6 - New Inventory!

Homegrown 0.4.6 - New Inventory!

Getting close to the end of the UI overhaul now! This time it was the turn of the inventory to receive a makeover, with a new design and some improved functionality to make it more user friendly.

You can check out all of the new updates in this week's devlog video. View Post

New Devlog Video - Early Access

New Devlog Video - Early Access

Hey everyone, here's the latest devlog video: https://youtu.be/lfYfmqKbPM4

I'll probably be putting it live tomorrow, but as Patrons you can check it out right now.

Have a good weekend!

Karl

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Homegrown 0.4.5 - Tile Examine Tool

Homegrown 0.4.5 - Tile Examine Tool

More UI progress to tell you about! The tile examining tool has received a makeover plus there have been a few other tweaks to the inventory and button icons.


Gamer Tier+ patrons can download and play Homegrown View Post

Homegrown Update - Basic Mod Support & UI Work

Homegrown Update - Basic Mod Support & UI Work

Happy new year! Hope you're all having a good start to 2024. I've been getting back to work on the UI overhaul with some new pop-up info UIs for the entities. I also spent a bit of time during the Christmas break looking into adding mod support to Homegrown!

Gamer Tier+ patrons can download and play Homegrown View Post

Make your own custom plants for Homegrown!

Make your own custom plants for Homegrown!

It's now possible to add custom plants, objects, and items to Homegrown without having to edit any of the game files! Eventually I'd like to add full-blown mod support and this is the first small step on that journey. For now, the mod support simply allows you to provide the game with custom objects and items. The mods can't provide extra code y...

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Homegrown 0.4.4 - Main Menu Improvements

Homegrown 0.4.4 - Main Menu Improvements

The final update of the year has been largely code based, with work on game initialization to allow for a loading screen on start-up, improvements to game-state management and controls, and a new system for handling custom cursors. In-game I also made a host of small improvements to the main menu; mostly quality of life changes.

Gamer ...

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Homegrown 0.4.3 - Main Menu

Homegrown 0.4.3 - Main Menu

The latest version of Homegrown with the new main menu is available for Game Tier+ patrons here.

And the latest code is available for Programmer Tier+ patrons 2023-12-10 09:52:14 +0000 UTC View Post

Main Menu Implemented & Early Access to Devlog

Main Menu Implemented & Early Access to Devlog

Homegrown finally has a main menu! It's fairly basic for now but it at least provides some functionality that's been very lacking, such as some audio settings and the ability to load, delete and start new save files!

The updated version of the code and game will be available very soon - I'm just finishing up some loose ends in the code...

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