List of resources [work in progress]
Continuing the topic of resources. Here the list of all raw resources available. The list may change a bit and also supposed to be editable for users.
2021-05-08 21:28:48 +0000 UTC View Post
Continuing the topic of resources. Here the list of all raw resources available. The list may change a bit and also supposed to be editable for users.
2021-05-08 21:28:48 +0000 UTC View PostAs a part of the planned Economics update I'm working on resources generation. This is a first look on how Resources Editor may be implemented in the future. It's far from being production-ready, more like a proof-of-concept. But as the update may take months, I would like to start sharing the work in progress screenshots to keep the co...
2021-05-05 19:43:14 +0000 UTC View PostI have added 17 new types of crosses. I believe now it should be enough for most cases. Going to add more complex charges next.
2021-03-18 22:44:38 +0000 UTC View PostJust a bunch of new charges added to Armoria. All images are from wappenwiki.org.
2021-03-17 20:18:08 +0000 UTC View PostHello. Here is pretty tricky update for Armoria API. It was generating random coat of arms, but now I've added an ability to get COAs created in Armoria GUI. So you can make a request like below and it will always produce the coat of arms you want, not a random one.
This is manly a refactoring and code optimization effort, but as data model for rulers and ocean pattern is not changed, I have to move the version to get your old maps auto-update.
Just a few visible changes:
* Linear Rulers is replaced by Polyline ruler. It's easy to use for route distancing, just drag yellow circle to add a new po...
2021-03-06 17:17:12 +0000 UTC View PostThis update is coming quite unexpectedly. About a month ago gitHub user CanisArtorus was able to resolve an issue with river system we had: rivers were ignoring lakes on generation, so lakes were completely out of river system. Now I was able to furt...
2021-03-02 13:00:04 +0000 UTC View PostHello-hello! Finally, after 8 months since the last big update for Fantasy Map Generator, I'm glad to publish a new one: v1.5 - Emblems Update. As you probably know, these months were mainly spent to build a completely new tool - heraldry gen...
2021-02-23 20:37:15 +0000 UTC View PostHello! Emblems update (v1.5) is almost ready. The only thing that is left is public testing and hence the link to the test version is below. Please take a look and report issues on gitHub: github.com/Azgaar/Fantasy-Map-Generator/issues
...
The final checkout before releasing Armoria in a stable version 1.0! The release version will integrate Armoria into Fantasy Map Generator and add more charges.
The current update turning Armoria into PWA, which means that desktop and mobile browsers will allow to install it as a standalone application. It also means that application can w...
2021-01-22 14:31:05 +0000 UTC View PostThe update mostly contains optimization and UX changes. The tool was not optimized and Edit screen was pretty slow if coat of arms is complex. Now the UI should work smoothly not matter how many elements are added. I did not try insane numbers, though.
Another important change is ability to customize stroke of charges and ordinaries and al...
2021-01-18 22:16:39 +0000 UTC View PostA number of update for quality of life.
This time I have added quite a lot of new shield shapes and organized them all into 8 catogories.
Now we have 38 shapes in total, including all common historical ones, 5 generic fantasy and 7 from Tolkien's Middle Earth arts.
Regarding the Middle Earth ones. I invented only the one for Erebor. Others are created for the LOTR films by...
2021-01-05 22:24:17 +0000 UTC View PostNew update for Armoria: now you can not only change color of existing tinctures, but also create new custom ones and manually define how frequently they will appear in your coat of arms.
See wiki-page for more details about heraldic colors. Please not...
2020-12-29 11:15:07 +0000 UTC View Post
An important update, took me 3 days to complete. Now custom charges can be loaded to the Tool. Source images may be in png, jpg or svg formats.
PNG and JPG should be transparent to look good. If not, an external image editor can be used to add tr...
2020-12-24 16:41:23 +0000 UTC View PostHello. Glad to introduce a new project I'm working on: Armoria. This is a heraldry generator and editor, I hope the best that can be found in the web.
The work is still in progress and be progress more soon. However the project alpha is already available at https://...
2020-12-10 21:59:34 +0000 UTC View PostHello! Version 1.4 is now released. The release is mainly devoted to the Battle Simulator - a new feature that allows to simulate combats between any number of regiments. Hence the name of the release. There are 6 types of battles available and I have prepare a detailed description in wiki: 2020-06-21 17:10:27 +0000 UTC View Post
Hello! Here is the first major FMG update in 2020. It is almost completely devoted to military forces and hence call be called a Military update ⚔️.
Now each state has military forces generated based on state population, land possessions and cultural specific, diplomacy and other factors. Generation is cell-based, but ...
2020-04-01 18:28:29 +0000 UTC View PostHello!
I would like to invite you to participate in the First Azgaar's Fantasy Map Generator map-making contest!
Valuable prizes for winners and our gratitude to all participants. See 2019-10-29 14:10:44 +0000 UTC View Post
Main changes are:
Fantasy Map Generator is now officially released. Main changes:
People ask me how they can help and I'm usually say that they are helping me just using the tool and sharing the link. That's true, but some people are good to help the project financially. I'm not a huge fan of the subscription model and not going to make any special content for supporters, sorry. All content will be public.
I doubt it's a good ...
2018-11-14 15:07:32 +0000 UTC View Post