Stuart: What else is there to say? Look, we’ve done three of these now, you know what you’re getting into. This is part four, and there’s one more left—that’ll be in the new year. Then it’ll be finished and your life will suddenly feel almost impossibly empty. In the meantime, please do enjoy this continued extensive ex...
2024-12-09 12:00:15 +0000 UTC
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December 3, 1994: We Were NOT (red)e*
by Diamond Feit

When I repeatedly describe the medium of video games as young, I must confess I do so with an ulterior motive of self-reassurance: Video games can't be th...
2024-12-08 12:00:05 +0000 UTC
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Jeremy: This episode is a bit different than the usual Retronauts Radio format, since it's not just me soliloquizing at the mic. It would probably come off as self-serving if it weren't all kinda moot! Nadia and I chat with former Ship to Shore Phono Co. boss Aaron Hamel about the now-defunct record label, its releases, and our own...
2024-12-02 12:00:12 +0000 UTC
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November 26, 1999: Certainly, they existed…Those blinded by ambition
by Diamond Feit
For creative types working on any long-running franchise, continuity can turn into a real bugbear. Calling back to an element fro...
2024-12-01 12:00:14 +0000 UTC
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Jeremy: The title of this episode is meant to deliberate obscure the fact that this episode is a collection of live panel recordings from this summer. Oh no, you say! I hate those! Oh yes, I say. Because these two are pretty danged good!
The first segment comes to you from Portland Retro Gaming Expo, where I dis...
2024-11-29 12:00:14 +0000 UTC
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Stuart: Worms has been a part of my life since I was around 1995. Which is why I spend most of my time going to and from the veterinarian. No, no, no, sorry, gross joke. I speak, of course, of Team 17’s venerable artillery series, which has attempted to spin out into various different perspectives and evolutions—not to mention ...
2024-11-25 12:00:09 +0000 UTC
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Hello listeners, Diamond Feit here, and I am Ser-Not-Appearing-In-This-Program. Yes, if you've been paying attention to social media or you noticed that last week's column had no audio portion, you know I caught a cold this month (just in time for my birthday, argh) and it unjustly impacted my ability to speak. Luckily, a joke I made during last...
2024-11-24 12:00:08 +0000 UTC
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Kevin: Today’s episode focuses on a topic that has absolutely fascinated me since I was a small child reading decade-old video game books from the library: the coin-op video games of the 1970s. This was a formative and experimental era of video games that has gone largely overlooked and forgotten due largely to how inaccessible t...
2024-11-18 12:00:09 +0000 UTC
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November 16, 2004: "Welcome to City 17, it's safer here"
by Diamond Feit
[Apologies for the lack of audio this week, but my voice is gone. At the very least, here's proof that catching a cold didn't stop me from ...
2024-11-17 12:00:07 +0000 UTC
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Jeremy: Hey. So. This episode... it's a lot of middle-aged people realizing suddenly that they are pretty old because of a small piece of consumer electronics. We didn't intend for Retronauts to double as a memento mori, but sometimes it happens.
Don't let that deter you from enjoying this podcast, though. Because this podcas...
2024-11-15 12:00:13 +0000 UTC
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Hey there Feit fans, it's me, Diamond Feit. I trust you're also fight fans because we're following up episode #607 with a hearty conver...
2024-11-11 12:00:09 +0000 UTC
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November 1994: Buy me BloodStorm or go to hell!
by Diamond Feit
We've all heard the expression "life imitates art" but increasingly in the 21st century, this saying gets a lot less traction than a more eye-popping version, "<...
2024-11-10 12:00:05 +0000 UTC
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Stuart: I still don’t know what to call throwback games. I don’t like “throwback games” because it kind of seems negative. I used to say “faux-retro” to distinguish from actual retro games until some guy online castigated me for ages because “retro” covers that distinction anyway. I hate him, it’s been years and I...
2024-11-04 12:00:08 +0000 UTC
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October 29, 2009: The Witch Hunts are just getting started
by Diamond Feit

I've had The Prophecy on my mind lately, a 1995 motion picture that depicts angels as brutal creatures at war with one anothe...
2024-11-03 12:00:08 +0000 UTC
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When the HD era of gaming launched nearly 20 years ago, the gaming public eagerly awaited highly detailed experiences absolutely packed with characters swarming around the screen. Capcom delivered just this with 2006's Dead Rising, though gamers anticipating endless zombie mayhem were greeted by what's essentially Majora's Mask in a mall. This w...
2024-11-01 07:00:07 +0000 UTC
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Nadia: Happy Halloween! When is a horror game a not-horror game? Pardon the tortured phrasing, but the answer is thankfully elegant: When the game scares you out of your pantaloons. Even the friendliest, most gentle video game can feel like a screaming read of the Necromonicon if you're a kid with an overactive imagin...
2024-10-28 11:00:09 +0000 UTC
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Hello Retronauts fans, Diamond Feit here. I hope you love baseball and Halloween because both are upon us and come up during the course of this, our latest community podcast! Stuart Gipp and I discuss what we'...
2024-10-27 11:00:06 +0000 UTC
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thick Austrian accent: I'm a listener of Retronauts. I was told that you podcast here. Can I listen please? Where is the download button?
NO! Sorry, everyone, this is Diamond Feit, and you do not want to tell that man anything. He's not a man, a ...
2024-10-21 11:00:13 +0000 UTC
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October 14, 2014: Scream if you love barbed wire!
by Diamond Feit

As much as I hope that the words I write might find an audience, I don't know if I could handle true fame. Sure, I might get lucky one day and strike...
2024-10-20 11:00:10 +0000 UTC
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Jeremy: Last month (episode 640), we presented an episode recorded on-site at Long Island Retro Expo in which Diamond, Nadia, Jared, and myself dug into the legislative, cultural, and political trends of the 1970s and ’80s that had a huge impact on the evolution of gaming in that era... and, as you might expect from such a massiv...
2024-10-18 11:00:14 +0000 UTC
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Last year, we explored the NES era's few horror games and ranked them on their general spookiness levels—given the standards of the time. And now we're back to do the exact same thing for a whole new generation of consoles! This week on Retronauts, join Bob Mackey, Kole Ross (of Duckfeed...
2024-10-14 07:00:07 +0000 UTC
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October 10, 1924: Ed or Shirley
by Diamond Feit

When you're a kid and you first discover the magic of movies or television or video games, you don't ask questions about where things come from. The giant logo or bran...
2024-10-13 12:00:09 +0000 UTC
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Stuart: I hear you. I hear you all. Stu, you bellow, Bayonetta is not retro, go to jail. First of all, no jail on the planet could hold me. Second, yes it is. It is, and there’s nothing you can do about it. Bayonetta is retro, as proven by this indisputable fact: there is now an episode of Retronauts a...
2024-10-07 11:48:15 +0000 UTC
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October 1974: Who will survive and what will be left of them?
by Diamond Feit

As a father and former English teacher, I've had to answer a lot of grammatical questions over the years from children—and a fair numb...
2024-10-06 12:00:10 +0000 UTC
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These days, Tim Burton might be known best for applying creepy spirals and eerie stripes to existing IP, but in his early years, he was busting into the world of cinema with unique, disturbing, and hilarious films like 1988's Beetlejuice. This bawdy supernatural comedy turned up the Burton factor to 11, and ended up warping millions of adults an...
2024-10-04 07:00:32 +0000 UTC
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Stuart: I make no secret in this episode of my Discworld ignorance. And you may ask why, you bald, bald man, why would you host an episode focusing on a subject of which you’ve very little knowledge. A good question, but easily answered. You see, I am interested in Discworld. It has always existed somewhat on the fr...
2024-09-30 12:00:13 +0000 UTC
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With most of Retronauts in Portland this weekend and myself just getting back from Tokyo, this community podcast is a little later than usual BUT it is no less GOOD than usual! Stuart Gipp and I had the foresight to record this early—before TGS in fact—and now it's here, for you, our dear listeners and supporters.
Make sure you listen ...
2024-09-29 14:45:02 +0000 UTC
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Nadia: Once upon a time, magazine racks were filled with video game magazines. Most of these publications moved to publish exclusively online by 2010, leaving the magazines that dominated the '80s and ’90s to crumble into ash. But what did video game journalism look like during that awkward growth spurt? How did we collect, write, and...
2024-09-23 11:00:13 +0000 UTC
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September 22, 1999: Literal Final Girl Jill Valentine
by Diamond Feit

Fans underestimate the degree to which hardware demands shape the caliber and direction of the video game industry. Back in 1981 when Ninte...
2024-09-22 11:00:07 +0000 UTC
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WHAT: Our "The History of Bowser" panel, live at PRGE 2024
WHERE: Auditorium 1 (E141 - 144) at the Portland Retro Gaming Expo
2024-09-20 16:00:13 +0000 UTC
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