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Episode 655: Dragon Warrior Fact Vs. Fiction / Living History!

Jeremy: The title of this episode is meant to deliberate obscure the fact that this episode is a collection of live panel recordings from this summer. Oh no, you say! I hate those! Oh yes, I say. Because these two are pretty danged good!

The first segment comes to you from Portland Retro Gaming Expo, where I discussed the somewhat tempestuous history of the first Dragon Quest game to reach the U.S. Equally tempestuous was the presentation itself—shortly before the talk began, a fire alarm forced everyone to leave the building, which caused the presentation to be cut short by about 20 minutes. Worse, an "all clear" announcement blasted every few minutes during my talk. This episode presents the "director's cut" version of the presentation—all the annoying interruptions have been edited out.

If you'd like to see the more annoying full version of the talk, which includes light video accompaniment, you can give it a look on PRGE's YouTube page. I'd stick with this version, personally.

The backup segment for the Dragon Warrior talk comes from Long Island, where Diamond and I presented a highly abbreviated recap of the recent "how history shaped the games" two-parter. While you may have already heard this material discussed, the speed-round presentation and the audience feedback make it a pretty different experience... certainly I think it was more academic and grounded than the audience necessarily expected....

Heroic edits by Greg Leahy; Hero artwork by Nick Wanserski.

Episode 655: Dragon Warrior Fact Vs. Fiction / Living History!

Comments

I think this fact/fiction format could be really illuminating for other series. Then again, I also think that you should give every DQ game a 10-hour treatment like Stu is with Sonic 3, so what do I know?

Shrunken Shrine

Hindsight is always 20/20. I'm sure it seemed like a no brainer to bring over a hugely popular game that sparked interest in console RPGs in general, especially when we had already seen games like Zelda II that borrowed ideas from it.

Michael Castleberry

The Letterman theme sent me to quite a vibe

Craig

I don't have to listen to this, I lived it!!! Just kidding, I'm listening right now.

littleterr0r


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