SamuKata
Nimble Co.

Nimble Co.

patreon


Nimble Co. posts

Testing the Waters…Something New

Testing the Waters…Something New

Hey everyone, I've got something new today (we'll be back to our normal programming with the next update) pre-alpha rules for what I've been code naming "Kid Nimble."

The Working title is Nimble: Hero Club, and it's for 8–14 year old kids to play with their parents, middle school programs, libraries, etc. To introduce th...

View Post

New Monster Group: Lizardfolk!

New Monster Group: Lizardfolk!

Hey everyone, I'm excited to release the award-winning Lizardfolk monster group. This group features some rad new mechanics, environmental challenges for the heroes to overcome (and for the GM to exploit!), as well as my new favorite ability name "Uh, guys..."

This release features:

  • 6 New Lizardfolk Monsters, from the sneaky ...

    View Post

New Monster Group: Fiends!

New Monster Group: Fiends!

Happy spooky month everybody! 🎃 🎃

I've got an extra spooky monster group for you this week, FIENDS!

From the deepest pits of the Horrible Beyond come the Horrible and Tyrannical Fiends: evil, black-hearted beings of fathomless hunger. They intrude upon the mundane world when the walls between realms are strained. Some arriv...

View Post

New Class: Artificer 1.7 Updates & More!

New Class: Artificer 1.7 Updates & More!

Hey Everybody!

Got some exciting updated for the new Artificer class: a bunch of brand new art from the talented artist Kyle Cox. As well as balance and quality of life changes.

  • Level 3 feature: I've got JUST the thing! Added "Simple" and a FAQ to clarify the intent.

  • Thunder Gauntlets View Post

New Adventure: The Emerald Vow

New Adventure: The Emerald Vow

Hello all!

This week we've got a brand new award-winning adventure for you to try out: The Emerald Vow!

Crash the perfect wedding in this whimsical fae-inspired adventure for LEVEL 6 heroes!

This adventure is unique in that it leans more heavily into RP and exploration/creativity pillars—there is still some...

View Post

🏴‍☠️ Yarrr Here Be a New Adventurrrre: The Last Song of the Cloudwhales

🏴‍☠️ Yarrr Here Be a New Adventurrrre: The Last Song of the Cloudwhales

Hey everyone!

Fresh off the press is a brand new award-winning adventure written by the talented Pablo Dapena. This adventure feature SKY PIRATES, a shipwreck base, and a dynamic, open dungeon layout! It also features:

  • Super quick 10 minute GM prep.

  • 3 Quest Hooks to fit it easily into your existing cam...

    View Post

Shhh! Secret Shop Items, for Patrons Only

Shhh! Secret Shop Items, for Patrons Only

Hey everybody!

As a thank you for supporting the continued development of Nimble I wanted to give you first dibs on some cool stuff I have. All deeply discounted, at cost, below cost, or even free where I can swing it!

Stock is VERY limited on some of these items (low single digits), but more will be made available over time. Apologi...

View Post

THE TARRASQUE

THE TARRASQUE

Weep and lament for the end comes.

An earth Titan of horrific power and primordial origin—The Tarrasque is a cataclysmic force whose footsteps reshape continents. It cannot be defeated, only sent back into depths to slumber for a time before it inevitably reemerges to bring devastation to the world.

I've started developing...

View Post

Adventuring Companions

Adventuring Companions

I've got some rad new content for you guys today Adventuring Companions!

Expanding upon the simple "sidekick" optional rules in the Core Rules book, we now have companions! Some players just love taming pets, gathering friends, or paying mercenaries to join them and this provides a super flavorful but light framework to su...

View Post

New Monster Group: Vampires!

New Monster Group: Vampires!

Hey everybody!

New monster group here, possibly the spiciest ones yet: VAMPIRES! 🧛🧛🧛

It includes 5 new (high level) vampire variants: from the lowly Vampire Spawn, to the grotesque Vampire Gorger, and the true Full Blooded Vampire. As well as 4 new vampiric servants that can aid them in battle: Gargoyles that fly around and ...

View Post

New Monster Group: FEY!

New Monster Group: FEY!

Hey all, while I wait on pins and needles for the books to arrive (the latest update I have from the freight company is tomorrow, but it might actually end up being next week?), I've been working hard cooking up some new monsters. Big thanks to Alexandra Petruk for the art and Frank Hudson for the lead design on this one (which I'm really excite...

View Post

New level 5 adventure: Tears of a Parched god

New level 5 adventure: Tears of a Parched god

Hey all!

I'm finally beginning to publish the winning entries to the Design Jam (adventures take a lot of time to edit!). This one is a spicy cult adventure on the shores of the Sea of Tears, I hope you all enjoy!

In other news Dave Thaumavore just published his (GLOWING) 2025-07-29 16:36:06 +0000 UTC View Post

New Monsters: Mana Constructs & "Design Dials"

New Monsters: Mana Constructs & "Design Dials"

Alright guys, I'm excited about these new monsters! A really cool take on your typical clockwork constructs, these are created by mages— Mana Constructs. Enchanted armors flowing with living mana, they are automata that react to mana being spent, so they can be particularly dangerous against Mages and other spell casters. They gain additional ...

View Post

New Spell School: Terramancy!

New Spell School: Terramancy!

Hey everybody!

I know I promised the Mana Constructs this week (they're still coming), but I've got something even more exciting! A brand new spell school TERRAMANCY. It is a plant and earth based school that focuses on control, and big (slow) damaging spells. The plant spells deal low damage but offer strong controlling options at decent ...

View Post

Final Hexbinder playtesting & editing!

Final Hexbinder playtesting & editing!

Hello all!

The new Hexbinder class is ready for it's final playtesting and editing pass. If you'd like to playtest it and get your feedback in, please do it in next 2 weeks! We'll be going to print on it shortly after that. We've been doing a good bit of playtesting and iterating on it and I feel like it's really in a great place.

Th...

View Post

Updated Goblins, New Design Jam, and More Adventure Feedback Videos!

Updated Goblins, New Design Jam, and More Adventure Feedback Videos!

Hey All!

More people have been asking me for adventure feedback so I went ahead and recorded more detailed feedback for them, and I wanted to share that with you all too! It's a bit too niche to publish widely so I've left them unlisted, but if you're a writer or an aspiring one, you might get something out of them:

Behold, Stench &a...

View Post

Artificer Beta

Artificer Beta

Some big changes with the Artificer class! Testing has been going well so far, lots of great feedback. The class feels very customizable, uniquely so, and I think that's definitely the fantasy I'm trying to hit. A genius who can make inventions and upgrade them in lots of different ways.

There are currently about a dozen different inventi...

View Post

New Monster Group: DEATH KNIGHTS!

New Monster Group: DEATH KNIGHTS!

Wow, you guys…

This is definitely my favorite monster group yet. I feel like I'm really honing in on the GM tools that will be most useful to run them now too. Because the tactics are so subtly deep, I really like having different tactics spelled out for the GM, including ways to make it harder (and seem like a tactical genius) or easie...

View Post

New Monsters: the Orcs are upon us!

New Monsters: the Orcs are upon us!

Hey all! really excited about this new monster group, THE ORCS! In the PDF below, you'll not only find 7 new monsters and 1 new legendary monster, but also something I'm QUITE happy about: additional handy info for the GM running these guys. Premade encounters and tacti...

View Post

Artificer Updates!

I was quite surprised to see not only the instant support for the earlier artificer draft, but also how many people volunteered to do extended playtesting! Seeing that, I wanted to put some extra time into the class so that it can be a more more solid foundation from which to collect feedback. The first draft was really more of a loose ...

View Post

Artificer Class Alpha

Artificer Class Alpha

Hey All, it's tinkering time!

I've been working hard on the first draft of the new ARTIFICER class, and the first few levels are ready to be played (link to the PDF below)! Being an alpha version, it's obviously rough around the edges and quite unrefined, but if you don't mind that, you can get a very good idea of the direction and goals o...

View Post

Creator's Kit!

Creator's Kit!

Hey all!

As promised, the Creator's Kit is now available!! I'm super excited about this, it ended up taking a lot longer than expected because I kept thinking of really useful things to put in there. Then, if I was spending this much time on the content, surely I'd want the design to look decent as well… and here we are :D

Note tha...

View Post

Hexbinder Beta v1.2

Hexbinder Beta v1.2

Hey all!

Initial playtesting of the Hexbinder (formerly the Witch) is going well, and I've got the next draft ready to review and playtest. The class is really feeling like it's in a very good place already, if anything, maybe a bit too strong? It has tons of neat little interactions and subtleties that I think make it quite...

View Post

New Monsters: Troglodytes!

New Monsters: Troglodytes!

Hey all!

I've just cooked up half a dozen new monster stat blocks, the ever-stinky and spooky TROGLODYTES! Perennial GM favorites for any low to mid-level campaign that ever goes underground, these stinkers pack quite a nasty punch.

Some new things you'll notice I'm trying out:

Flavorful new ways to get into combat. View Post

Witch Beta & Artificer Updates!

Witch Beta & Artificer Updates!

Hey everyone! I'm excited to send some updates on the witch and artificer classes. First off, the Witch is now called Hexbinder. I wanted something a bit more evocative, and Hexbinder works on so many different levels: it better describes what the class is like (HEX is in the name now, for crying out loud!), and bindin...

View Post

First look: printed proofs & the Artificer

First look: printed proofs & the Artificer

Hey everyone, quick update here on the Nimble printed books. Just got an update from the printer, they were supposed to have the wet proofs (the small batch of test prints) shipped to me already, but there wee some internal delays on their side (out of stock on a certain kind of paper, and their first print run they used the wrong thickness grey...

View Post

What I'm cooking on: Kid Nimble first look (and more)

I announced last year that I may be working with an illustrator on a kid's version of Nimble aimed at teaching TTRPGs to middle school aged kids, for afterschool programs, libraries or parents with young kids. Working title: Kid Nimble, but I'm leaning toward ...

View Post

POLL: What should we work on next?

As Patrons, you can help point me in the right direction, what would me most helpful to you, what is most exciting?

Please vote and then leave a comment with additional details, or your 2nd or 3rd favorite option!

To give you an idea of how long ea...

View Post

The Witch Class Alpha

Thank you for continuing to support the Nimble development! The first thing we'll be working on here is the new WITCH class (see the next post for a poll and vote on what to work on next/simulta). Initially a collab with the folks who ma...

View Post