SamuKata
xdew

xdew

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Version 0.4 will be released on June 27

Version 0.4 will be released on June 27

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Princess in the Tower II – 0.3.2 Download

  • Enabled 2 more ways to persuade the princess about her skincare routine.

  • Added 2 new items:

    • Encyclopedia I – Found in the library. Increases Insight by up to 2 levels.

    • Best of Jokes: Mild – Found in a dungeon chest...

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Princess in the Tower II – 0.3.1 Download

Changelog:

  • Added three new soundtracks

  • Fixed the Reading Event repeating twice after the first failure

  • Fixed a Linux environment bug in the code

  • Adjusted the animation player plugin to reduce glitches on...

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Princess in the Tower II [0.3.0] Release

Princess in the Tower II [0.3.0] Release

Changelog:

  • Changing Clothes scene added

  • Skincare Routine Event 1 (temporarily repeatable)

  • Alchemy Unlocked
    • Alchemy system and techtree now available (temporary free to unlock)

  • New Items Added
    <...

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Princess in the Tower II – 0.3.0 Download

Download - MEGA

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Dev Log #02 Updated Recipes

Dev Log #02 Updated Recipes

Hi everyone,

With new recipes coming in the next version and some changes to existing ones, I’ve decided to prioritize compatibility with old saves and rework how recipes are handled. From now on, each new version will recognize old saves, reset all recipes and disciplines on load, and then automatically re-learn everything that was prev...

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Patch 0.2.4b

Changelog:

  • Resolved an issue where animations would occasionally fail to display correctly.

  • Zoom now centers properly.

  • Instant and seamless video transitions implemented.

  • Resolved memory leaks caused by repeated switching of ABCD-button videos.

Bu...

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Version 0.2.4a - Scene UI + Message System

Version 0.2.4a - Scene UI + Message System

This update brings a major improvement to animated event scenes with the introduction of a fully custom-built UI and new transparent message system.

Since animations are rendered outside the game canvas to bypass RPG Maker's resolution limits, the standard message window couldn't appear above them. Previously, the only workaround was to cr...

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Patch 0.2.3b

Patch 0.2.3b

New Features & Changes:

  • UI Redesign: The interface has been redesigned and is now clearer to see in dark areas.

  • Mischief Skill Hotkey: The Mischief skill can now also be triggered via a hotkey

  • Whirlwind: New Area-of-Effect...

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Patch 0.2.3a

Gameplay Changes:

  • Sprinting and Stamina Rework

    • Sprinting is now disabled when Stamina reaches 0%. You must release the Shift key before it can be used again.

    • Sprinting now costs 10% less Stamina

    • Stamina...

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Patch 0.2.2a

Changelog:

Reading Lessons

  • Reading Lesson 2 is now partially repeatable.

    • If the lesson 2 is passed, the princess refuses to continue teaching.

    • If failed, the test cannot be retried in the same event, but a new variant of...

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Fix Patch 0.1.4a

Changelog:
– Fixed missing SE file bug when entering the hideout a second time
– Updated Questlog

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Princess in the Tower II [0.2.4c] Release

Princess in the Tower II [0.2.4c] Release

Happy Friday!

Changelog:

  • Replaced 150+ animations

  • All scenarios rewritten to match the new Goblin main character

  • The Princess now has a more spoiled, bratty personality and reacts differently to the MC

  • New stat add...

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Princess in the Tower II – 0.2.4c Download

Download - Mega

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Ready for Mischief?

Ready for Mischief?

Update coming tomorrow.

  • Replaced 150+ animations

  • All scenarios rewritten to match the new Goblin main character

  • The Princess now has a more spoiled, bratty personality and reacts differently to the MC

  • New stat added: View Post

Here We Go Again...

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Dev Log #01 Updated Characters & Room

Dev Log #01 Updated Characters & Room

Hi everyone,

As many of you saw in the recent poll, the Goblin will officially be the main character. I removed a little bit of dirt (it was maybe too much), made a few tweaks to his model, and also decided to adjust the princess most importantly her body, her height (to better match the goblin), and some other details. Since I’m already...

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FIX 0.03

Fixed issues:

  • Fixed low FPS issue in dark dungeon areas

  • “Ask About the Curse” event now works correctly

  • Game no longer freezes when the princess falls

  • Fixed missing Parry SE

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Voting Poll #01 — Human vs Goblin MC

Hey everyone,

There’s been some feedback about the new MC. Some people like him, some don’t mind, and some aren’t really happy with the change.

Having a human MC definitely changed the feel of the game. He’s not seen as an ugly monster, which affects how everything plays out the whole relationship leans more ...

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HOTFIX 0.0.2

Fixed issues:
-Waiting function now works correctly. The event responsible for advancing time was previously being skipped during waiting.
-Level Up sound effect missing
-An issue where right-clicking on the screen could sometimes bring up the inspect/reload menu when the video container was still visible.

Download - 2025-05-09 23:49:17 +0000 UTC View Post

HOTFIX 0.0.1

Fixed issues:
-Several missing sounds effects
-Event Reading Lessons, missing animations
-Several issues with random sprites on the map

Download - Mega

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Princess in the Tower II – ALPHA TEST 0.1.3 RELEASED

Hey everyone, it’s finally here.

This is the very first playable version of the game, now available for testing!

It’s still rough around the edges. I recently remade a whole bunch of animations, and not all of them have been updated or fully integrated yet so you might run into some incomplete events.

I’ll be fixing thing...

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Princess in the Tower II coming May 9

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Happy Easter Sunday🐰🌸[Bonus Gallery]

Happy Easter Sunday🐰🌸[Bonus Gallery]

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Video Preview Available on Discord

Video Preview Available on Discord

I can’t upload the video directly to Patreon but it's available on Discord link-> here

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News #01 – Princess in the Tower II

Hey everyone,

First, I want to say a huge thank you to everyone who supported this project. Despite my long break, many of you were still playing and talking about the game, and that kept its spirit alive.

To be honest, I lost all drive to keep developing Princess in the Tower 1. I was doing everything on the fly, with very limited r...

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Three Ways to Play

Three Ways to Play

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Keep an eye out, something’s coming.

Keep an eye out, something’s coming.

Info will be shared in the coming days

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Many winters passed, but not everything faded

Many winters passed, but not everything faded

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Reunion of Old Friends

Reunion of Old Friends

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