Hello everyone!
The last month or so has been a hard time for both myself and Nerton. That said, I now have a good first draft of Day 3 (technically, splitting the game up by days starts to break down at this point). This includes the first murder scenes and also several scenes of the Arran.
Nerton is of course doing everything he ca...
2023-10-09 17:40:05 +0000 UTC
View Post
Hello everyone!
I'd like to thank you all for your continued support! I acknowledge the lack of concrete updates and in turn, I understand if you feel I am being unduly quiet or lacking in updates and/or content.
So on the side of what I am spending your money on, It is and always will go on backgrounds, sprites and CGs. I have at le...
2023-08-29 20:59:08 +0000 UTC
View Post
Hello everyone!
Thank you for your continued support! August has been a very difficult month on account of my day job. That said, I have written much of the script for Day 3, but more than that, I've commissioned a lot of assets!
2023-08-21 19:22:57 +0000 UTC
View Post
Hi everyone!
So June was an intense month, although I did have a two week leave during which I made a lot of progress on outlining the next act, which is, to put it lightly, a big one. It represents not just a change from Act 1 to Act 2, but a complete change in setting as well, with all the resulting backgrounds it requires.
You can...
2023-07-07 17:34:10 +0000 UTC
View Post
Hello!
My workload from my day job has cooled recently, plus I have a two week holiday starting from the 10th. I intend to use this time to translate my outline into a script for day 3 that could be released, backgrounds notwithstanding.
As you can see from the sketches, Nerton is working hard to produce the assets required to ...
2023-06-03 23:48:38 +0000 UTC
View Post
Hello!
Commissions continue apace, this one being in response to feedback I've received that the player doesn't get enough of a look at our MC, Garret. This is a sketch for when Garret is in the bathroom, lamenting his appearance.
I feel this is important as currently, we only have one image of Garret in game, ...
2023-05-23 16:47:07 +0000 UTC
View Post
Hello!
So April and May have been, to put it politely, murder for me. Most nights I am working late, up to 8 or 9 pm, waking at 6 or even earlier for remote meetings. I have booked off June 10th for two weeks, which coincides with the release date of my current project.
I have made much progress on my outline and now that...
2023-05-21 19:02:08 +0000 UTC
View Post
Hello!
So in my last update I mentioned how I was pondering how to proceed in light of the fact the story currently has unfinished paths and how I am planning on having multiple branching storylines. i find myself facing two major choices:
Focus on writing one storyline at a time, writing each branch to its conclusion before moving t...
2023-05-09 14:58:27 +0000 UTC
View Post
Hello everyone!
To put it mildly, the last couple of months have been mental at my day job, frequently requiring out of hours work and irregular meetings. Working on a 7-10 schedule on a semi regular basis has killed my productivity on Polar Night to put it mildly.
That said, I have written a lot of my outline, specifically settling ...
2023-05-09 14:45:38 +0000 UTC
View Post
So Nerton surprised me with these, totally out of left field and I adore them so much I decided to share them with you! At some point I may try to sell these as stickers or merch but that is something I have no knowledge or experience of, so for now, just thought I'd share these with you all! I am particularly in love with the PS1 box/disc art, ...
2023-04-12 18:28:08 +0000 UTC
View Post
Hi everyone!
So the release 0.2 was a long time coming and I'm doing my utmost to ensure the next update won't be as long in the making. However, the next update will involve the end of the story's first act and there are a *lot* of assets I require which I am discussing with the artist.
In addition, I am taking April to complete an ...
2023-04-06 16:41:01 +0000 UTC
View Post
So the stable public release is finally out! Work on the next build is already underway but as before it's difficult to give a time frame due to the need to commission the backgrounds required. The nextrelease will be the end of Act 1, where... significant events will occur, not to spoil anything! But it's going to require a lot of assets.
2023-03-04 20:15:13 +0000 UTC
View Post
It's been a long time coming, but I've finally got a release candidate!
As I said in the last update, there are still placeholder backgrounds, one of which is a sketch rather than the old blurry photo. This background is currently in progress and will be replaced once it is complete and before the final build is made, so please ...
2023-03-01 20:22:10 +0000 UTC
View Post
Hello everyone!
Thank you all for your patience! A build candidate for patron-only release is almost ready. I will be adding all patrons to a special backers screen, which I will complete tomorrow. Besides that, I've been been painstakingly playing through day 2 over and over, tweaking, fixing and revising. I believe I am about finished, b...
2023-02-28 22:58:41 +0000 UTC
View Post
So the poll has been up a couple days and I can't imagine it's going to swing a different way short of an act of God, so it's official: I shall keep the Patreon as-is!
Words can't describe how much it warms my heart that people still want to continue to support me. Thank you all! I intend to finish coding Day 2 by end of February, by which...
2023-02-06 17:33:36 +0000 UTC
View Post
A fantastic track provided by Hop Skip and the Chew Toys! This is now integrated into Day 1 and Day 2. I cannot describe how wonderful it is, how it captures a windy, frigid theme.
Please, give your love to them on their YouTube and also on their twitter: https://mobi...
2023-02-02 16:56:02 +0000 UTC
View Post
Hello!
So as you know, I kept my job and have been getting on with programming day 2. it’s been slow going with my day job, but musician Hop Skip and the Chew Toys made an amazing track for me! I will add it shortly!
While programming Day 2, I’ve been seeking out musicians to create not just incidental tracks, but a more cohesive...
2023-02-02 16:51:56 +0000 UTC
View Post
Hello everyone!
So first things first, I survived the redundancy process. I still have my job!
I’m trying to get back on track but the uncertainty left me unable to concentrate as I wrote up my CV and approached potential employers. my new deadline for a patron only release is end of February although I am hoping to have...
2023-01-30 19:49:41 +0000 UTC
View Post
Hello everyone,
I had intended to aim for a patron-only update for Day 2 at the end of January, with a public update in the middle of February, but I have learned the past Wednesday that I am possibly to be made redundant from my current stable full time job.
To put it mildly, this has upset my life, making it difficult to sleep, let...
2023-01-20 17:40:58 +0000 UTC
View Post
Hello everyone!
It's been quite a year, not just for Polar Night but in my life in general. I started this story (in its initial form) as far back as 2020 and went through a number of iterations, revisions and settings before finally settling on Polar Night. When I released the first build, I was doing it primarily to light a fi...
2022-12-03 19:50:01 +0000 UTC
View Post
Hello everyone!
It's been a while, apologies. Just thought I'd update everyone and give some peeks at some assets that are finished and underway!
So back in September, my health took a nosedive and I was in no position to do much writing for a couple weeks. Once I got back into it, I decided I needed to adjust the way I was working. ...
2022-11-13 16:10:21 +0000 UTC
View Post
Hello!
This month has been quite a ride. A very heavy workload, illness and my birthday all in one month has made it very difficult to work on the script, but I am happy to say the first draft is close to completion. I have enlisted the aid of an editor to help go over it too, so hopefully will avoid the hassle of Day 1, where I had to do ...
2022-09-29 14:04:50 +0000 UTC
View Post
Hello!
It's been a while, apologies for being quiet!
So a status update, day 2 first draft of the script is almost complete, along with parts of day 3. I've also gotten the first of several backgrounds in lit/unlit and torchlit variants which you can see here, to get an idea of what lies in store! I anticipate the first draft will be...
2022-09-09 16:10:05 +0000 UTC
View Post
So welcome to recent new patrons! Thank you for your support, it really does mean everything to me!
Because this project does not have set updates on account of the need for assets, I've decided to keep you up to date with concepts, WIPs and the like.
One particularly time consuming aspect is getting backgrounds. Because this i...
2022-07-22 15:32:03 +0000 UTC
View Post
My workflow has been a bit chaotic as I learn how to manage a project like this, so I am organising the builds I provide to patrons onto a google drive folder where you should (hopefully) be able to access each build in its own folder. I am currently uploading 0.1.0 so if you don't see it yet, please give it a few hours as my upload speed isn't ...
2022-07-15 11:41:58 +0000 UTC
View Post
Please see the devlog for a full feature update!
So for the avoidance of confusion, I don’t have a release schedule or ETA for the next major update. While I am working on it as much as I can in my free time, much of the content relies on my artist who can only do so much in a given space of time. Plus, I am still paying for m...
2022-07-14 22:52:00 +0000 UTC
View Post
Hello!
Build 0.0.2 is now available for patrons. There is no new story content, but it does contain a lot of script polishing and some rewriting of certain scenes. Nothing major, but I would recommend giving it another read through from the start to get all the changes and revisions as there are quite a few. Also, there's finally an in-gam...
2022-06-30 00:07:45 +0000 UTC
View Post
So it’s been quite an amazing week. I‘ve been taking a break since launch to recharge after an intense year and change of writing, planning and commissioning the sprites. Nerton has provided the last CG required to finish the first version of Day 1 and as you can see, they’ve outdone themselves!
While I can’t give a build schedule ...
2022-06-25 00:57:54 +0000 UTC
View Post
So the first build has no visual depiction of Garret, I thought I'd provide a glimpse to his appearance. The ref of course done by the lovely Nerton who captured his essence wonderfully.
Even includes a bonus image of his beloved Elisorn lighter!
2022-06-20 14:47:16 +0000 UTC
View Post
Thank you to our new patrons for your support! It's been humbling to get support so soon after launching the demo, particularly with how long and difficult getting it to this point has been!
Just so people are kept up to date, the next build will be to fix some typos and script issues, plus adding a new CG of Garret just after he lea...
2022-06-18 17:02:23 +0000 UTC
View Post