SamuKata
DroidCartographer

DroidCartographer

patreon


DroidCartographer posts

Gothic Spaceport - [64x64][Sci-Fi Variant]

Gothic Spaceport - [64x64][Sci-Fi Variant]

View Post

Gothic Spaceport - [64x64][Regular]

Gothic Spaceport - [64x64][Regular]

View Post

Modular Derelict Cruiser

Modular Derelict Cruiser

View Post

The Atomic Vault - [Ruined]

The Atomic Vault - [Ruined]

View Post

The Atomic Vault - [New, Worn Out]

View Post

Modular Dark Academy - Part 3

Modular Dark Academy - Part 3

View Post

Important news!

View Post

Map Collections are now here!

Map Collections are now here!

View Post

Modular Casino Complex - Pt1

Modular Casino Complex - Pt1

View Post

Agricultural World - Modular

Agricultural World - Modular

View Post

Modular Dark Academy - Part 2

Modular Dark Academy - Part 2

View Post

Aquila Lander - [14x19] Free Release

Aquila Lander - [14x19] Free Release

View Post

Modular Dark Academy - Part 1

Modular Dark Academy - Part 1

View Post

Modular Gambling City - Part 2 (Poor Area)

View Post

Modular Gambling City - Part 1 (Poor Area)

View Post

Poll Results

Hey everyone! The votes are in — and ideas in 3rd and 4th place ended up tied, so instead of picking just three, we’re jumping in on all four of the top choices!

Here’s what’s coming your way over the next couple of months!

1) - Canto Bight Outer-Rim chaotic town (and, most likely, a standalone map as well)<...

View Post

Dungeondraft Assets Update

Dungeondraft Assets Update

This DD assets update features a variety of Ancient statues, consoles, displays and walls.

DC_Cyberpunk_World_A: 2025-10-31

(Objects added - Cargo_Crate_Ancient_A01_2x2, Cargo_Crate_Ancient_A02_2x2; Door_Frame_Ancient_Single_A1_1x1, Door_Ancient_Reinforced_A2_4x1, Console_Ancient_A01_1x1, Console_Ancient_A02_2x1, Con...

View Post

Eternity Vault - Modular set [Map File]

Eternity Vault - Modular set [Map File]

Hey again! As always, under this post you can find the map file and edit it to fit your story even better.
Please note that the map file contains not just the modular hallways and rooms from this release, but also all the Eternity Vault Arena variants.

View Post

Eternity Vault - Modular set

Eternity Vault - Modular set

Greetings, friends!
Our final October release has arrived — the Eternity Vault Modular Set!

These ancient ruins still whisper the secrets of a forgotten age. Most of the halls and chambers have long since crumbled, burying the treasures of a vanished civilization beneath the dust of millennia — but fragments of its machin...

View Post

Eternity Vault Arena- Phased Battlemap - [40x42]

Eternity Vault Arena- Phased Battlemap - [40x42]

This phased map is built to evolve as the boss fight heats up. Platform by platform, the battlefield sinks lower and lower — until it suddenly drops into molten lava, leaving your players scrambling for whatever ground is left beneath their feet.

Huge thanks to everyone in the Discord for the awesome feedback! I’ve added a fol...

View Post

Future Maps Poll

Hey guys!

Excuse me for the long wait! Time to decide the new directions, and which maps will be done next. Please leave your vote - as always, several of the most upvoted maps will be in the works and made in the coming months! You may pick several ideas you liked.

Please share your ideas and suggestions in the comments below or...

View Post

Modular Temple - Capital - Part 5[Map File]

Modular Temple - Capital - Part 5[Map File]

Hey again!
As always, under this post you can find the map file with all the Temple stuff Captain and I have prepared for you so far.

Have fun tweaking the map! :)

View Post

Modular Temple - Capital - Part 5

Modular Temple - Capital - Part 5

Hey guys!

Modular Temple Part 5, that we cooked together with Captain Fluffy, is ready! These new pieces expand the complex with more rooms, hallways, stairways, hangars and exterior tiles

Modular Temple Part 5 consists of:

17 new Hallways (Medical hallways and extra corners for other hallway types)
15 Ex...

View Post

Foundry Integration Update

Foundry Integration Update

Hey guys!

New version of Foundry integration is ready, including several new Modular and Standalone maps!

You can now hit the update button to get all the new stuff! And...

View Post

Dungeondraft Assets Update

Dungeondraft Assets Update

This DD assets update features a variety of Desert plants, animal bones, rocks and stones.

DC_Nature_World_A: Updated 2025-09-30

(Objects added - Horn_Animal_A05_3x3, Skull_Animal_A05_2x2, Skull_Animal_A06_2x2, Plant_Cactus_A01_1x1, Plant_Cactus_A02_2x2, Plant_Cactus_A03_2x2, Plant_Cactus_A04_2x2, Plant_Cactus_A05_2x...

View Post

Modular Terrains - Part 2[Map File]

Modular Terrains - Part 2[Map File]

Hey again! As usual, under this post you can find the map files with all the Desert content from this release. Have fun editing the map :)

Please disable the Above Roofs level in levels selection - to avoid selecting the sandstorm overlay object.

View Post

Modular Terrains - Part 2 - Desert Biome

Modular Terrains - Part 2 - Desert Biome

As the final August release, take a look at the Desert modular biome, made together with Defarlian!
Modular terrains expand versatility for packs like 2025-09-30 21:30:23 +0000 UTC View Post

Zeta-class Cargo Shuttle [Map File]

Zeta-class Cargo Shuttle [Map File]

Hey again! As usual, under this post, you will find the map file, including all the Zeta-class shuttle content.
Happy tweaking :)

View Post

Zeta-class Cargo Shuttle [40x40]

Zeta-class Cargo Shuttle [40x40]

Hey everyone! I'm excited to share with you the Zeta-class Heavy Cargo Shuttle, the imperial cargo workhorse, a great addition to the recent Imperial collection.


Here's a quick decks overview:

  • Deck 1: Includes the primary ramp and a central slot for its modular unit. Thanks to its adaptable frame, the sh...

    View Post

Modular Temple - Capital - Part 4[Map File]

Modular Temple - Capital - Part 4[Map File]

Hey again!
As always, under this post you can find the map file with all the Temple stuff Captain and I have prepared for you so far.

View Post