SamuKata
kinggath

kinggath

patreon


kinggath posts

Voting for Plotapalooza 2!

Voting for Plotapalooza 2!

We need some help choosing the top 3 for Plotapalooza 2, if you click the link, you should see all the entries and be able to give them stars.

https://www.simsettlements.com/home/p-a-p2/

  • 5 Stars for your favorite,

  • 3 Stars for 2...

    View Post

Patch 3.4.0 Early Look

Patch 3.4.0 Early Look

Patch 3.4.0 ended up with so much content, it deserved its own trailer!

Please don't share this, as the patch isn't out yet, but should be very, very soon!

View Post

Introducing the Wingpack!

Introducing the Wingpack!

As part of our first Starfield project, you earn a new Jetpack. Due to the nature of the little story surrounding this, it needed to be something extremely unique and stylish, so our wonderful concept artist Cynical_Bounce came up with the idea for a winged jetpack which is now fully realized and playable in-game!

Coming soon to a Creatio...

View Post

WMD Patch Incoming...

View Post

WMD Patch Incoming...

View Post

Next Big Patch Level Design

Next Big Patch Level Design

As part of the next major patch (3.4.0), we've got some new quests for you!

These ended up needing a pretty significant amount of level design - thought you guys might like to see some of the work and speculate on what we've got cooking.

Still no date on the patch, but we're pushing for August/September!

View Post

Sneak Peek - Faction Outfits

Sneak Peek - Faction Outfits

I've mentioned this idea in the past, and it's almost here - faction outfits!

Throughout Chapter 3, we have you establishing a Faction - choosing a name, setting up an ideology, building an HQ and army - but we don't have much in the way of a visual identity yet.

We've always wanted to have a system where you c...

View Post

Vote for Plotapalooza!

Vote for Plotapalooza!

Now that the audience choice award has been selected on the forums, our dev team is voting - but there's not enough of us to make a decisive cut. So we need your help to select the best!

View Post

WRK Expansion Incoming!

WRK Expansion Incoming!

View Post

A Big Announcement

A Big Announcement

It's time for me to take a leap.

I wish I could have shared it sooner, but the news involved a much bigger fish than me making an announcement first.

I invite you all to a private Q&A tonight at 9PM Central so we can discuss the future! If you'd like to be a part, please join our new Discord: 2023-12-05 14:08:26 +0000 UTC View Post

Help Wanted - Footage Collection

Currently on a mission to get some footage for all of our talented voice actors so they can add their performances to their demo reels.

If any of you has a system powerful enough to run OBS and would be up for recording a few play sessions, we could use the assist! I posted on the forums with some more specific details: 2023-10-24 20:02:54 +0000 UTC View Post

Post Battle

Post Battle

One of the things I knew we were lacking is an immersive way for people to see the results of a battle. While I absolutely love the arcade-y post battle screen in cinematic mode, it's not for everyone.

When Patch 3.1.0 drops next month, this new note based report system will offer an alternate way to view results!

In addition, this...

View Post

Gearing Up

As part of our post-launch plans, we're preparing a series of major patches that will introduce new features and story content. Thought I'd start sharing some of these with you all as we get them closer!

First up is the Uniform system. You'll be able to establish a standard underarmor set for all your troops so everyone can have a sort of...

View Post

Chapter 3: The Thumbnail

Chapter 3: The Thumbnail

As you guys know, we like to have an epic graphic for each Chapter to use in all of our thumbnails and marketing materials.

Thanks to our amazing artist CynicalBounce, I think we've got the best one yet for C3!

Please don't share this yet! Want it to be revealed to non-patrons when we finally drop the trailer (I promise its soon, we...

View Post

C3 Logo Reveal

Animator just finished work on the logo portion of our upcoming trailer!

(I removed the sound as it will feel off without the rest of the trailer)

View Post

City Plan Contest Voting! May 2023

Citizens, Leaders, Managers, and Companions: We need your help in deciding the finalists!

To vote, head here: https://www.simsettlements.com/home/may-2023/

Give 5 stars to your first choice, 3 to your second choice, and 1 star to your third choice...

View Post

Choose Your Colors

Choose Your Colors

Imagine this with 30 color options and dozens of emblems (hundreds after addon authors get their hands on it)!

Ignore my poor color palette for this prototype, one of our artists is on the case to bring you a great set of color and emblem options.

View Post

Alpha Testing

Hey City Leaders - I'm looking for some alpha testers!

We're starting a new round of testing of all the new mechanics coming to C3! Test will start in the next day or two.

Anyone who would like to be a part, please DM me here with the following and I'll get you access ASAP.

- Discord<...

View Post

Immersive Assaults

Immersive Assaults

One of the things I love about the plot gameplay, is that you can actually use it without ever reacting to a pop-up message by default. Just place a plot, and it will do it's thing eventually. (Obviously we have menus via the ASAM Sensor - but if you don't activate it ever, the plot will still eventually be assi...

View Post

Medical Treatment

Medical Treatment

With the 3.0.0 patch, you'll be able to treat patients yourself if you have Medic perks!

In addition, even those of you without Medic perks will be able to do this so long as your settlement has a medical plot (ie. Clinic, Hospital, or Field Medics)

This Treatment bypasses recovery timers, plot limits, and known cures!

We'l...

View Post

Surprise!

Surprise!

This trailer may actually drop publicly tonight - waiting for our graphic artist to send me the thumbnail. For now - this is a sneak peek for Patreon City Leaders+!

Would have loved to get it to you guys a little sooner but I've been all over the place for the holidays.

View Post

Because Settlements Aren't Enough

Because Settlements Aren't Enough

One of my dream features for Conqueror is becoming a reality- capturing strategic locations!

We're still working out the mechanic specifics, but the basic idea is we want to allow you to secure various locations with your soldiers to provide bonuses to your empire.

This is one of those mechanics that once we started exploring it, r...

View Post

Battle Report

Battle Report

This was on my wishlist through Conqueror's development, but I didn't know how to do it back then- so glad we finally get to add it for SS2!

View Post

An Experiment Update

Last week I posted an idea for an experiment for next patch and it's going well! You guys have some great ideas for me to put to the community for vote, and have put some bugs on my radar that weren't in the queue.

It is taking a little longer to line up schedules with the folks participating than I had hoped, so the ideas will be part of...

View Post

An Experiment

For next patch, I'm going to do an experiment.

Before I explain it, I want to lay out the current SS2 bug handling pipeline so we're all on the same page. Also, this will act as a filter - as if you're not willing to read this wall of text, you're probably not going to want to be part of the experiment anyway!

This m...

View Post

Almost makes you wish for a nuclear winter.

Almost makes you wish for a nuclear winter.

So glad to have Patrols back! For those of you who missed Conqueror, you'll basically be allowed to setup people to patrol between two settlements to help protect both of them!

View Post

Get Angry!

Get Angry!

Lot going on in this video, first off it's showing the simple Conscription system whereby you'll be able to bring settlers into your army - much like you can bring them to HQ... but obviously the aggressiveness of the player has to leave you scratching your head.


One of the systems coming in Chapter 3 is an ideology system, wher...

View Post

Become a Firefighter!

Become a Firefighter!

As part of the upcoming disaster system, you'll be able to help out if you like!

View Post

HQ Testers Wanted!

The new HQ update is well underway, but given the amount of new content and complexity - I'd like to get some more eyeballs on it.

If you are interested in helping test the new features, please message me here or on the Discord!


Notes about testing: 

- There will be several builds over the next ...

View Post

Scrub Scrub

Scrub Scrub

Facilities department preparing for your arrival to the HQ 2.0 patch.

View Post