Just figured I should share this with you guys, inform you about what's going on with my life. Also share a few little projects I have been working on!
As you may have known, March of this year I took on leadership of Old World Blues as Overall Coordinator ( Essentially, Administrator ) when Happy stepped down.
As such, a lot of my wor...
2022-09-22 03:18:50 +0000 UTC
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https://zusk.neocities.org/
Neocities is a fun little site, essentially trying to aim at bringing back the glory days of web 1.0.
Posted some links in there, to OWB, Argonaut ( The RPG thingy I have been sharing ) and a few Doom wads I made recently!
2022-06-15 11:12:35 +0000 UTC
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My unity stuff has been playable only by me for like.. five years at this point. Finally figured out how to host a neat little WebGL build for my stuff.
This is mostly a little engine test, so its not veery playable. E is inventory, C is crouch. UI is made for full screen right now!
2022-06-09 10:37:21 +0000 UTC
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I essentially went into full time crunch for this. Check it out! Was a huge hurdle for me.
https://www.instagram.com/p/CeTyQjSq06L/
2022-06-09 10:35:39 +0000 UTC
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Alongside the actual Hearts of Iron Old World Blues project, I also do quite a bit of development on tangential side-projects related to it!
One of them I have been working on for about seven months now on-off is a little RPG framework in Unity! The idea of which being that you could make OWB-related vignettes that have OWB characters in ...
2022-03-21 21:11:42 +0000 UTC
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Been, in the last few months or so, essentially in a big dev push to try to wrap up 4.0's development and ship it out to you guys! I get that players are really interested more in the design side of things rather then implementation ( Why I didn't post here about the bug fixing stuff I did for 3.4's launch, even though that took like 100 hours t...
2022-03-21 21:02:35 +0000 UTC
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I had a lot of fun putting this together with SovietCyber. The first glimpse into the Brotherhood in 4.0!
2022-01-20 20:32:21 +0000 UTC
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This time, we actually reached outside of the team for this one. I reached out to Retcon Raider, a Fallout youtuber, who graciously offered one of the pieces he had commissioned for one of his videos to us!
This is a bit of a smaller post, as currently a lot of the stuff I am doing is either.
1) Kind of boring ( Most of November-Decemb...
2022-01-12 15:46:34 +0000 UTC
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She was born into the world that preceded the Holy Flame, before the war with the giants and the heresy of the Saviours. The Flame-Crowns ruled all lands from on high, yet bore no mind to their vassals.
The factory worker’s wife was first approached by the Lord of Veils, a name by which he had not taken yet, and was spoken to.
“In you ...
2021-12-07 18:51:35 +0000 UTC
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With the recent big Reddit teaser, I finally had the chance to show off a big chunk of my 4.0 work in a public fashion! It really felt like a weight was lifted off my shoulders.
I put a lot of thou...
2021-11-01 14:30:33 +0000 UTC
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In 3.2, there was a lot of content I had to scrap as it was iterated through design. One thing of which was the use of the Scarlet Cultist you see in "Lanius's April Fools Tree".
For those that haven't played it, at the end of Lanius's Kaiser's Legion game rule tree you eventually meet a cultist in scarlet robes. He offers Lanius a pen, then ...
2021-09-30 17:02:38 +0000 UTC
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As a part of my western brotherhood content, I really needed to get every brotherhood nation on the map settled in their lore and gameplay functionality - this actually extends to The Cause as well!
Thus, they will be getting a bit of a micro-tree in 4.0!
Eagle-eyed viewers will also notice that in this teaser The Cause gets a few more...
2021-08-03 22:06:16 +0000 UTC
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2021-07-05 00:44:00 +0000 UTC
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This is for a AI leader. Wanted to try to move away from the "Scan Line / Glitch" sort of vibe a lot of our AI leaders go for, felt like a "Wet" leader was a neat concept - reflect degradation through a drippy, faded aesthetic where its hard to make out who they even are.
Ended up going back to a more traditional design for the character ...
2021-06-05 08:07:34 +0000 UTC
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Now hat I am doing things actively in 4.0, its going to be a bit until I can talk about what I am doing squarely openly, but here is a fun teaser for one of the trees I am doing.
Its for a raider nation! Have to be careful with what I show off this early in development, since at this point in development things change a lot. To the ...
2021-05-01 16:42:45 +0000 UTC
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With 3.2 right around the corner, I figured I would give a different sort of update this time. More of a post mortum of how 3.2 came to be, why it was made and what kind of content you can expect in it.
3.0 in OWB, directly following 2.1 and the inclusion of the Oregon and Utah updates was always slated to be a big update. It was so big that ...
2021-03-31 13:35:43 +0000 UTC
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Heyo! Here is another little preview for something I have been working on in tandem with Senor Sentro on the public OWB discord - its a Summers Federation tree!
Not particularly huge, but a cute little one that a skilled player should be able to pilot to give Lanius a early upset.
Should be in 3.2, which will hopefully be coming out so...
2021-02-28 22:59:48 +0000 UTC
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This is becoming a bigger tree then I originally intended! Lanius will, after getting the chance to revolt switch to a entirely new tree.
Something I am experimenting with is letting this tree have unique continuous focuses just for them!
2021-01-30 23:12:14 +0000 UTC
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Hello! Back again to talk about some of the stuff I am working on in a update coming soon.
For 3.2, I am working towards addressing some of the common player issues with Lanius's Cohort and the design of focus trees in 3.0 in general.
The biggest issue? Not enough player freedom! 3.0 had a lot of "No, don't do this!" design with the sm...
2020-11-25 22:12:38 +0000 UTC
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Its honestly the brightest moment of my day when I saw you come in here. It warms my spirit to know that there are people out there this interested in the stuff I do.
Figured I would start posting up some teasers here!
Most of the last few days for me has been doing back-to-back test games for the new upcoming "Last Patrol" focus tree....
2020-10-27 21:08:08 +0000 UTC
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