Hey everyone!
As I get more used to the routine of going to work, I finally have more motivation to continue production after coming home. Progress improved last week, but as I kept writing, the script got longer and longer... so the schedule is looking a bit tight (and scary) right now. 😰
I'll push hard this week, and it looks li...
2026-02-10 11:32:19 +0000 UTC
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Hey everyone,
I have to apologize again. This delay is purely a "me" problem... 😰 I severely overestimated how much energy I’d have left after work. My laziness got the best of me. So, unfortunately, the update will likely be pushed to February 16th. I am truly sorry!
大家好!
再次跟各位說聲抱...
2026-02-01 06:49:47 +0000 UTC
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Hey everyone!
I started my new job this week, and with perfect bad timing, I also caught a cold... Every day I just come home, eat, shower, and instantly pass out. So, I haven't been able to make any progress these past few days—really sorry about that! I estimate the update will have to be delayed to Feb 8.
This ...
2026-01-22 14:04:58 +0000 UTC
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Hey everyone!
In this chapter, I'm adding some physical contact scenes. Since Fletcher is a gym coach, I really wanted to include these moments of touch and tension.
But to be honest... making these scenes is incredibly difficult. I spent over 20 hours just making this. It probably would have been faster to just draw it by hand, but ...
2026-01-12 09:17:26 +0000 UTC
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Hello everyone!
I'm back! After finishing up some presentation work for an interview, I’ve officially returned to development over the last couple of days. I’ve started planning the plot for Chapter 3 and working on Hailey's sprites.
A Reminder on the Price Update: As I mentioned in previous post...
2026-01-05 07:18:29 +0000 UTC
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Hi everyone!
v0.2 is being released about two days earlier than expected. The main reason is that the final content volume ended up being roughly 1/5 smaller than originally planned. This wasn’t about cutting corners — it simply felt like the pacing worked better if the update ended at this point.
Because the content scope was sligh...
2025-12-17 14:35:04 +0000 UTC
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Hi everyone!
Since the game is still in its early stages, and this game will have a slower pace. The main focus of this version is on the relationship development between Eric & Grace.
Personally, I’m quite satisfied with the remade content this time, including the music choices, and I hope you’ll enjoy this direct...
2025-12-13 14:35:38 +0000 UTC
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Hi everyone!
NBMD v0.2 will be released shortly, so I’d like to give a quick heads-up to anyone considering subscribing.
大家好!
NBMD v0.2 稍後就會釋出,因此想先提前告知有意願加入訂閱的朋友:
我將在十二月中之後休息兩個禮拜,期間不會有任何新的 post,下一次更新預計會...
2025-12-13 14:10:37 +0000 UTC
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Hello everyone!
As mentioned before, the pacing of the game will be much slower this time, so this update will mainly focus on developing Eric & Grace’s relationship. The CG and animation I’m sharing this time are ones I personally really like. Even though it’s just a simple Eric & Grace sex scene, I’m very happy with how ...
2025-12-07 13:24:37 +0000 UTC
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Hi everyone! For the past week, I’ve been fully focused on rebuilding almost everything from the ground up. I also implemented the new “Attribute Display” feature requested by players, so there aren’t any new story CGs yet.
Today’s sneak peek is one of the remade CGs/animations. It might not be as fancy as the late-stage NBMF animat...
2025-11-25 15:50:44 +0000 UTC
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Hi everyone,
NBMF has finally reached version 1.0, marking the official ending of the project. This update adds the Hopeful Bittersweet ending.
To be honest, compared to the NTR/NTS routes, I have a much clearer idea of what players generally expect — at least I have my own references when writing them. But for the Ho...
2025-11-20 07:00:07 +0000 UTC
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Hi everyone,
NBMF has finally reached version 1.0, marking the official conclusion of the project. The key addition in this update is the Hopeful Bittersweet ending.
To be honest, compared to the NTR/NTS routes, I have a clearer grasp of what players usually expect in terms of emotional intensity and erotic tension (at ...
2025-11-16 07:02:48 +0000 UTC
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Hey everyone!
When I first worked on NBMD, I had already been developing NBMF for over a month. I’d learned quite a lot by then, but I was still figuring things out, so a lot of details slipped through, and the overall consistency wasn’t quite where I wanted it to be.
Honestly, I’ve been thinking ab...
2025-11-10 18:14:07 +0000 UTC
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I ’m so sorry that I forgot to set up the publish…
Truly apologize for the delay…
Hello everyone!
First of all, my apologies to all the loyal NTR players out there 🙏
The NTS path ended up with 32 animations and 15 CGs (though 4 of those animations are just Alan’s… solo scenes 😅).
Honestly, in terms of visual qua...
2025-11-08 15:10:31 +0000 UTC
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Hey everyone!
Originally, v0.13 was planned to be split into two parts:
Part 1: NTR (three endings)
Part 2: NTS + Hopeful Bittersweet
However, this month has been extremely busy for me, and production took longer than expected.
As a result, I ended up delaying another week and was only able ...
2025-11-04 09:32:31 +0000 UTC
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Hey everyone! I’ve got some good news and some bad news!
The good news is—the NTS route keeps getting bigger and bigger… I was originally planning around 10 CGs, but now it looks like it’s going to be around 14! 😅
And yes, the NTS route should still be ready for release on November 4 (UTC+8)!
N...
2025-10-28 13:26:42 +0000 UTC
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Hey everyone!
Real-life stuff has been a bit busier than I expected, and this update includes quite a few complex animations. Some scenes aren’t just simple penetration or a single blowjob, there are multiple actions happening at the same time, which makes experimenting the parameters take much longer than usual. It looks like the update wi...
2025-10-21 13:52:26 +0000 UTC
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Hi everyone! It’s been two weeks since the last update, so I wanted to ask, which ending did you like the most? At the same time, I’d like to share some of my thoughts behind how these endings were designed. This might get a little long since I’ll also talk a bit about my overall setting ideas for the game.
To start with, I personall...
2025-10-15 13:47:50 +0000 UTC
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Hey everyone!
Sorry for being a bit late — I’ve been busy these past few days, but here’s the first sneak peek of the next update!
This CG took a lot of work, mainly because there were so many random variables: both characters’ outfits, size and shape variations, the scenery outside, the car’s interio...
2025-10-11 16:53:38 +0000 UTC
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Hi everyone!
I sincerely apologize for the delay. Honestly, I have no idea why my time estimate was so far off this time. For the past five days, I’ve basically done nothing but work on this update, aside from eating and sleeping. Even the translation process took way longer than expected.
As for the story itself, I’ll leave it for ...
2025-10-05 04:17:01 +0000 UTC
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Hi everyone!
I sincerely apologize for the delay. Honestly, I don't know why my time estimate way off this time. For the past five days, I’ve basically done nothing but work on this update—aside from eating and sleeping—and even the translation process took much longer than expected.
As for the story, I’ll leave it for you to ex...
2025-10-01 04:51:49 +0000 UTC
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***UPDATE***
Unused scenes uploaded and Replay fixed.
已上傳未使用的畫面以及修復回想的問題
https://mega.nz/folder/YsxnWJiA#W1jjFQb6ZvwYL_ZjFMjjnw
Hi everyone!
I sincerely apologize for t...
2025-10-01 04:46:01 +0000 UTC
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Hello everyone,
I’m really sorry, but I couldn’t make it to the planned update before September 30th. I’ve been working non-stop these past five days, but during the process I kept coming up with new ideas—like adding a new character and even creating an extra outfit for Cristine. Looking back, the orange outfit feels a bit wasted sin...
2025-09-30 13:55:05 +0000 UTC
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Hi everyone,
I’m really sorry to bring bad news again. Once I actually started writing, I realized that some of the story elements I thought would be simple actually required more buildup—especially in managing Cristine’s progression. On top of that, I also wanted to add 1 or 2 CGs, which took extra planning. Because of this, the update...
2025-09-26 13:43:47 +0000 UTC
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Hi everyone!
Blake the big baby is happily drinking his milk 🍼
I need to apologize once again. A few days ago, I developed an eye stone, and it hurt every time I blinked. It’s nothing serious, but since it was my first time experiencing it—and I have very little tolerance for physical discomfort—I ended up doing almost nothing ...
2025-09-20 15:16:16 +0000 UTC
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Hi everyone!
It looks like the update will need to be delayed by about 4 days. The main reasons are:
Hi everyone!
We’ve finally reached the final version of NBMF! 🎉
Cristine is about to step into a new chapter of her life, and I hope you’ll enjoy her new look.
Since I was stuck for a few days trying to sort out the story structure, this update will take a bit longer than usual. Here’s the planned schedule:
Hi everyone,
Sorry for the slight delay this time—and thank you for your patience!
I’m actually quite satisfied with the animations in this update, and I also experimented with some new visual effects that turned out pretty well. That said, I’m not entirely sure if the story flow and dialogues are stronger than v0.11, so if you ha...
2025-09-02 17:20:01 +0000 UTC
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Hi everyone! Cristine’s new outfit is ready. Since this will be the final update, the design is intentionally more daring and sexy. But I’m still debating how daring it should be. Because this outfit will appear in the NTR path, making it too revealing might make Alan’s self-justification (“it’s just a new experience”) feel ...
2025-09-02 14:31:47 +0000 UTC
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Hi everyone!
I’m really happy with how the animations turned out this time, and I hope you’ll enjoy them as much as I do! ✨
Release Schedule
Tester+: Aug 30, 01:20 (UTC+8)
User: Sep 3, 01:20 (UTC+8)
Public: Sep 13, 01:20 (UTC+8)
2025-08-29 17:24:43 +0000 UTC
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