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sfmanski

sfmanski

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[WIP] GitS: Batou, Togusa

[WIP] GitS: Batou, Togusa

Gfycat link: https://gfycat.com/KlutzyCorruptKitty 

I've finished improving parts of the models and I got a starting, basic loop going. Next my focus will be tweaking the speed of all moving parts. I'll begin with the bodies, focusing on the force of impact when Ba...

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[WIP] GitS: Batou, Togusa

[WIP] GitS: Batou, Togusa

I'm working on a small animation between two old school characters, Batou and Togusa from Ghost in the Shell. I guess it's a rare pairing.

The original models were lacking in bones, so I've been adding more through Blender in order to animate jaws, lips, gear and hair. SFM sometimes breaks when doing model improvements mid-process, so hopefully I...

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[Final] TEW2: Sebastian Castellano, Stefano Valentini

[Final] TEW2: Sebastian Castellano, Stefano Valentini

Gfycat Link: https://gfycat.com/BiodegradableAdorableCranefly 

Release of final version. This one took me longer to get out due to my poorly implemented ideas as well as busy times in RL. I'm glad I stuck it out tho and consistently improved it when I co...

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¨[WIP] TEW2: Sebastian, Stefano

¨[WIP] TEW2: Sebastian, Stefano

WIP Gfycat: https://gfycat.com/HopefulFearfulBlackpanther 

80% there. The time manipulation concept is turning out too difficult for me to accomplish, so I've decided to put it aside and focus effort elsewhere. Stefano's pet monster Obscura will hold Sebast...

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[WIP] TEW2: Sebastian, Stefano

[WIP] TEW2: Sebastian, Stefano

Gfycat WIP: https://gfycat.com/WarpedMerryCrustacean 

Current progress. I think time manipulation will be a tough effect to pull. For now, my objective is to refine the main animated pose until it stands on its own. After that, I'm introducing pose variants when...

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[Final] Catherine: Vincent Brooks, Sheep

[Final] Catherine: Vincent Brooks, Sheep

Gfycat link: https://gfycat.com/CleanOrneryGoa 

Completed! The work process for this one was straightforward and I mostly applied lessons learned from my previous Catherine animation into it. I also tried in post-process to simulate the visual effects in Vincent's nigh...

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[WIP] Catherine: Vincent Brooks, Sheep

[WIP] Catherine: Vincent Brooks, Sheep

WIP Gfycat: https://gfycat.com/CookedSimplisticBarebirdbat 

A short, weird Catherine animation I intend to finish in the next few days. After that, I'll switch back to ongoing projects.



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[Final] Catherine: Vincent Brooks, Orlando Haddick

[Final] Catherine: Vincent Brooks, Orlando Haddick

https://gfycat.com/SmoggyJauntyGenet 

I came across models I could finally use for some Catherine fanwork. I guess this animation also works in celebration of the upcoming expansion.

Working on this one taught me how to manage a pseudo anime look as well as us...

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[WIP] TEW2: Sebastian, Stefano

[WIP] TEW2: Sebastian, Stefano

I'm working next on an animation with Sebastian and Stefano from The Evil Within 2 game.

Stefano is a villain in TEW2 with abilities to control time. I plan to work his powers into this animation, with Sebastian being bound by time manipulation. I'll need to find the right combination between mesh animation, texture animation and visual effects f...

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[Final] Vindictus: Aes Sidhe

[Final] Vindictus: Aes Sidhe

Gfycat Version 1 : https://gfycat.com/YoungWelltodoAmericantoad 

Gfycat Version 2  (Minimal Texture Animation): https://gfycat.com/LikableJubilantJavalina  

A...

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[WIP] Vindictus: Aes Sidhe

[WIP] Vindictus: Aes Sidhe

Gfycat: https://gfycat.com/VerifiableEmotionalBobcat

Early WIP but getting there. The next steps will be primarily about refining the character's movements and make sure the poses transition smoothly. 

SFM turned out to be inefficient for animating tex...

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[WIP] Vindictus: Aes Sidhe

[WIP] Vindictus: Aes Sidhe

A small personal project I'm working on next. 

Aes Sidhe is a winged demi-god, enslaved for eternity to be the gatekeeper of realms. There isn't much more story to him, but his design is uniquely gorgeous.

For this project, I'm learning how to animate textures in SFM and mimic the visual effects his body goes through in Vindictus....

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[Final] ME: Mordin Solus

[Final] ME: Mordin Solus

Gfycat: https://gfycat.com/FavoriteFlakyDogfish 

Mordin finally gets his completed animation.

This one has been finished for a long time now but I kept holding back. I continuously improved it in my off hours until satisfied. Hope you enjoy.

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[Final] The Witcher: Geralt, Radovid

[Final] The Witcher: Geralt, Radovid

1080p version 

8K version 

WIPs for those curious about the process:

1. Raw Render 

2017-07-05 22:23:16 +0000 UTC View Post

[Final] Yakuza 0: Kiryu, Nishiki

[Final] Yakuza 0: Kiryu, Nishiki

Edit: Fixed a rough vertex on Nishiki's hand. Updated final links.

Happy June, folks. Here's a seasonally appropriate poster of a game which I think may be this year's gayest yet.  You can get the 1080p version here and the 8K version 2017-06-05 20:19:07 +0000 UTC View Post

[WIP] ME: Mordin

[WIP] ME: Mordin

Mixtape link: https://my.mixtape.moe/melomh.mp4

Current progress. ETA is uncertain; busy times at work, so I can't guarantee further updates this month. For now, I plan to blend these animations together so that they flow smoothly into one another. 

It was brough...

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[W.I.P] ME: Mordin

[W.I.P] ME: Mordin

 Mordin gets his turn:  https://gfycat.com/GaseousIllustriousAfricanrockpython


Of all models I tested for this, Mordin's was hands-down the best I found.  I'm looking forward to animate as many fun Salarian expressions as I can...

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[Poll] ME: Asshole Shep March Edition

Not an actual poll but an interest gauge.

With the upcoming release of ME: Andromeda, I'm planning to work on a new Asshole Shep piece. If you have character suggestions from the original trilogy, feel free to post them or like any existing suggestion below.

Hoping to make a decision in the next few days. Currently, I'm considering the icon...

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[Final] RDR: John Marston

[Final] RDR: John Marston

Mixtape Link: https://my.mixtape.moe/efkdzw.mp4 

I had some days off so I used them to finish Marston. It's up on the archive and eventually Tumblr. A little something fans can enjoy until RDR 2's release later this year.

Hey, if you like, 2017-03-05 22:58:07 +0000 UTC View Post

[WIP] RDR: John Marston

[WIP] RDR: John Marston

Mixtape Link: https://my.mixtape.moe/vunggu.mp4 

80% there. Light, textures and post-process have been further improved. Unfortunately, I  broke the camera's animation in this render. Will be fixed in the next one. 

It's the toughest stage now but I jus...

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[W.I.P] RDR: John Marston

[W.I.P] RDR: John Marston

Gfycat link: https://gfycat.com/GroundedImmenseImpala 

Current progress. New poses are in and the base structure is set. Final animation length time is still uncertain. 

Next I'm cleaning and refining each pose, fixing clipping and any mistakes.

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[W.I.P] RDR: John Marston

[W.I.P] RDR: John Marston

WIP Gfycat: https://gfycat.com/VioletDelectableJay 

I'd been on the lookout for a decent model of his for a while now and I finally got lucky. So I ported John Marston over from GMOD to SFM.

I'm setting an hour a day to work on it this month. Right now I hav...

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[Final] Persona 4: Adachi (Ver.2)

[Final] Persona 4: Adachi (Ver.2)

No Censor: https://gfycat.com/YoungBraveKakapo 

JAV Censor: https://gfycat.com/BlissfulEducatedDodobird 

Somebody pointed out to me that Izanagi's cock looked fairly more f...

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[Final] Persona 4: Adachi

[Final] Persona 4: Adachi

Final versions on Gfycat.  Also up on the archive. 

Uncensored: https://gfycat.com/VapidFabulousArcherfish 

JAV: https://gfycat.com/TotalSourBaldeagle

Hey, I ca...

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[WIP] Persona 4: Adachi

[WIP] Persona 4: Adachi

Gfycat Link: https://gfycat.com/EqualBraveClingfish 

Results of the 2-3 days crunch. I'm leaving it sit for a few days and revaluee quality later in the week. It'll probably need some more work.

The model lacks an anus, so I masked the area with a censor eff...

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[WIP] Persona 4: Adachi

[WIP] Persona 4: Adachi

Adachi's model was recently released. I'm using my days off to play with this fucker.

First time working with anime. I want to introduce lights and shadows to up the visuals but without destroying the original style.  I may improve  textures for his lower body and Izanagi's robo-cock  at a later stage.

Goal is to crunch this ...

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2016 and beyond

Hey, Happy Holidays. I want to let you know of upcoming changes before the end of the month.

You know I'm on a job trial until the 31st. Thank you all for your good wishes, it's been going pretty well.  I'm still unsure how much this job will affect my output in the future, but I'm predicting changes. I want to be confident of what I can pro...

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Activity

Hey, due to career changes in my personal life, animation and poster work may pause until December 31st.

I've entered a trial for potential new employment. This will take over most of my work and personal time. I will still be active but can't guarantee output for that period.

As always, you'll be able to reach me here or on Tumblr.

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[Final] DAI: Solas, Inquisitor

[Final] DAI: Solas, Inquisitor

Mixtape: https://my.mixtape.moe/kittor.mp4 

Finally finished. Learned a lot with this one. It'll be shared on Tumblr soon.

Some changes coming. I'll post more info sometime this week.

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[WIP] DAI: Solas , Inquisitor

[WIP] DAI: Solas , Inquisitor

HQ export. Mixtape link: https://my.mixtape.moe/ohuirt.mp4 

Working out those final 90-100%. I already see a lot of mistakes in this first high-quality export, so I'll be fixing those and tweaking details in the next couple of days.

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