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Shaun Morris

Shaun Morris

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Shaun Morris posts

MOB OF THE DEAD PLAYTEST CLOSED

With the map's public release in just 2 weeks, the MOTDR playtest is now officially closed! Thank you so much to everyone who has supported and helped polish up the map over the last few months, I'm so happy with the state the map is currently in and can't wait to get it released publicly!

If you already have access to the beta then you wi...

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MOB OF THE DEAD - BETA ACCESS CLOSING

The playtest for Mob of the Dead is coming to a close later today at 6PM GMT (2 hours from now). If you'd still like to opt into the playtest before then feel free however the map will be released publicly for free in just less than 2 weeks from now if you'd prefer to wait!

Thank you all for the support over the last few months! It's been...

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MOB OF THE DEAD - TRAILER 2

MOB OF THE DEAD - TRAILER 2

Hello everyone! Thank you for being patient with me as I get the map ready for release, we are in the final stretch! The map will be publicly available on 5/12/24, less than a month from now!

As the map is soon to be released publicly, the option to opt into the playtest will become unavailable on the 22nd of November (2 weeks before publi...

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MOB OF THE DEAD - UPDATE 13/10/24

MOB OF THE DEAD - UPDATE 13/10/24

Hello everybody! First off I'd like to quickly thank everybody so much for the support over the last few months as I get the map ready for public release, the map has come such a long way since the playtest started and it's all thanks to you all keeping the project afloat! It's been a while since I've made a post on here as I've been keeping eve...

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MOB OF THE DEAD - DISCORD

Hello everybody, the Mob of the Dead discord is now live, feel free to join! It is probably the best way to report any issues you find with the map! Linking your discord account to patreon will grant you access to the server, or alternatively you can click this link to be redirected!

2024-06-12 23:17:05 +0000 UTC View Post

MAP DOWNLOAD - MOB OF THE DEAD

MAP DOWNLOAD - MOB OF THE DEAD

Here's the link to the workshop page for Mob of the Dead!

https://steamcommunity.com/sharedfiles/filedetails/?id=3266098695

Please be sure to share any bugs / issues that you find with me on either the steam page for this map or ...

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MOB OF THE DEAD - PLAYTEST TOMORROW

With the first trailer for Mob of the Dead releasing tomorrow, I've now set up the second tier for people wanting to access the playtest! The link for the map will be up tomorrow at 6PM, everyone who was a member of the "Supporter" tier before now I will get in contact with you and send you the map download personally through the DMs on here! View Post

MOB OF THE DEAD - PLAYTESTING 07/06/24

MOB OF THE DEAD - PLAYTESTING 07/06/24

Hello everybody! I'm happy to announce the playtest for Mob of the Dead will start soon! This is something I've been debating whether to do or not as I've been unsure whether or not it's worth the risk of the map leaking however after giving it some thought and talking to other creators I've decided it's something I will go through with after al...

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ZOMBIES IN VEGAS - TIMELAPSE 04/06/24

Bonus post this week as I hadn't much to update you all on last Friday, tonight I've been working on designing a zombie spawner located within the casino inspired heavily by Gordon Ramsay's Steak House in Las Vegas! In this video I'm focusing purely on the geometry of the building and not worrying too much about detail / lighting, these will be ...

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UPDATE - 31/05/24

Not too much to update you all on this week unfortunately, I'm still waiting patiently for the Black Ops 6 marketing to conclude before I make a start on the marketing for Mob. In the meantime I've been focusing on playtesting and polishing up Mob as well as focusing hard on some of my other projects that I still can't talk on much at this time....

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MOB OF THE DEAD - SECOND TRAILER 24/05/24

MOB OF THE DEAD - SECOND TRAILER 24/05/24

The edit for the second Mob of the Dead trailer is just about finished! Bit of a short one this week as I've not really been working on much else other than getting these trailers sorted, I'm quite proud of how this trailer has turned out, It pays homage to the original bo2 trailers while also being something new, in a similar style to how we di...

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Hello everyone!

Patreon hasn't been sending me any notifications recently for whatever reason so I'd like to just apologise, if I've missed any of your comments / messages you now know why! I'm trying to figure out what the issue is, hopefully I can have it sorted out soon!

Thank you!

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ZOMBIES IN VEGAS - VISTAS 17/05/24

ZOMBIES IN VEGAS - VISTAS 17/05/24

This week for Vegas I decided to make a start on some of the surrounding vistas that make up the skyline you see in game, the bulk of this map is set around the Pas Las Vegas subsection and much of the area will be accessible (including the top of the tower), as a result I must put in the effort to recreate a massive portion of Vegas so you can ...

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MOB OF THE DEAD - FIRST TRAILER 17/05/24

MOB OF THE DEAD - FIRST TRAILER 17/05/24

The edit for the first mob of the dead trailer is just about finished! Just a few more shots I need to clean up and get ready before it's complete! Chromastone10, who created the trailers for Call of the Dead, wasn't available this time around as he now works for Raven Software meaning I've decided to take on the task of preparing the trailers m...

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ZOMBIES IN VEGAS - TIMELAPSE 10/05/24

This week I've been focusing hard on getting the trailers ready for Mob of the Dead, obviously I can't show that off on here so here's a little timelapse I did, working on a little bar / giftshop area for the VIP pool in Zombies In Vegas!

This area is inspired mainly by the giftshop area of the map "Splash" from the bo3 multiplayer however...

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MOB OF THE DEAD - UPDATE 03/05/24

MOB OF THE DEAD - UPDATE 03/05/24

Not too much to update you guys on this week! I've been working mainly on artwork for the maps promotion both on the workshop page and for the maps trailers! I'm not going to be showing that stuff off on here as I'd like it to be a surprise for you all when the marketing season for the map finally rolls around.

A few things I did work on t...

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MOB OF THE DEAD - VISUALS 26/04/24

This week I've been working mainly on some of the visual effects for this map including the effects for afterlife, the effects around zombies as they are teleported by afterlife, the effects for the Electrical Panels and Shockboxes being activated and the effects for the Electric Chair sequence. I've also been working on recreating the afterlife...

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ZOMBIES IN VEGAS - TIMELAPSE 21/04/24

Bonus post this week as over the weekend I decided to do a bit of mapping work on Zombies in Vegas! Here's a timelapse of me doing the geometry for a walkway that goes through the middle of the casino!

Time Elapsed - 2h 27m 30s

In this video I'm just doing the basic geometry for the walkway, ready for it to be detailed at a later dat...

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MOB OF THE DEAD - TIMELAPSE 19/04/24

This week for mob I've been working on detailing a few areas of the map, as well as incorporating scripted details from the original map! Here is a timelapse of me working on detailing the Courtyard area outside the map.

TIME ELAPSED - 1h 7m 49s

This week I've mainly been working on including details from the original map that I want...

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MOB OF THE DEAD - OPTIMISATION 12/04/24

MOB OF THE DEAD - OPTIMISATION 12/04/24

This week for mob I've mainly been working on optimising the map to run at the highest possible performance that I can get out of it. Earlier this week the map was running a little slower than I would have liked it to, with an average FPS of around 90 - 100 and occasional frame drops depending on the current state of the game, this is something ...

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MOB OF THE DEAD - TIMELAPSE 05/04/24

This week I've been continuing work on finishing off the mapping for this project! Here's a timelapse of me doing a bit of work in the mineshaft section of the map where you pick up the rigging!

TIME ELAPSED - 1h 8m 18s

This area went neglected for a very long time while developing this map, I just never really got around to touching...

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MOB OF THE DEAD - TIMELAPSE 29/03/24

This week I've been working on finishing off the mapping in various parts of the prison, here's a timelapse of me starting work on one of the zombie barriers in the showers as well as working on a bit of lighting in the cafeteria / showers area!

TIME ELAPSED - 1h 10m 48s

I've also been working on a few areas towards the top of the p...

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MOB OF THE DEAD - MELEE WEAPONS 23/03/24

MOB OF THE DEAD - MELEE WEAPONS 23/03/24

This week I've finished off all the melee weapons that are on the map! Those being the Shiv, Spoon and Spork! The questline to get the spoon and upgrade to the spork is fully functional and now works perfectly, there were a few complications with the Spoon animations not playing properly / voice lines not playing at the correct times but these h...

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MOB OF THE DEAD - TIMELAPSE 18/03/24

Bonus post this week as I didn't have much to show last Friday! Here's a timelapse of me continuing work on the Vista to the north of the Island as well as fixing up some shoddy patchwork towards the West (near new industries!)

TIME ELAPSED: 1h 35m 47s

The whole island is now mapped out fully! Just left for the mapping now is to deta...

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UPDATE - 15/03/24

Nothing much to update you guys on this week unfortunately! I've been a bit busy working on a few other projects that I don't think I can talk detailed on at this moment! I've been working on music and artwork for someone else's project (unrelated to black ops 3) as well as a bit of mapping too. I can't wait to be able to properly reveal that st...

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OOGIE'S REVENGE - 08/03/24

OOGIE'S REVENGE - 08/03/24

This week I've also started on a small project for NoahJ's next mapping competition! The maps theme is videogames and I've chosen to make a map based on the Nightmare before Christmas PS2 game "Oogie's Revenge".

This is just a small project I'll be doing on the side in order to enter into the mapping contest, my main focus is still going t...

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MOB OF THE DEAD - HUD 08/03/24

MOB OF THE DEAD - HUD 08/03/24

This week I've been working on setting up the HUD for Mob of the Dead! Here is a preview of the Inventory as well as (finally) the Afterlife mana meter! 

The Inventory I'm happy with for the most part however the icons for the parts I think need a bit more work, I also need to do renders for both the Shield parts and the Acid Gat part...

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MOB OF THE DEAD - EASTEREGG 01/03/24

MOB OF THE DEAD - EASTEREGG 01/03/24

The Easter egg for Mob of the Dead is now fully set up! This week i've been putting the systems in place for the main Easter egg on mob, it functions largely the same as the original with the only key difference being a new ending for players completing the Easter egg in solo. In the original map the Easter egg ends on the roof in solo with you ...

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MOB OF THE DEAD - TIMELAPSE 23/02/24

This week I've been doing a bit of work on some of the vista elements of the map, here's a timelapse of me working on an area outside the map, near the docks.

TIME ELAPSED - 1h 35m 28s

This timelapse doesn't show me finishing off the area unfortunately as I had to go out, I will be finishing it off this weekend though! I still need t...

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MOB OF THE DEAD - REDEEMER 16/02/24

This week on Mob I've been working on the functionality for all the various side quests from the original Mob of the Dead. This includes the Hell's Redeemer quest as well as the Free Blundergat! The only side quest left to do from the original map is the Golden Spork, once that is finished I can make a start on the main Easter egg and all the or...

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