SamuKata
ScorpioGraphics

ScorpioGraphics

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ScorpioGraphics posts

🔸Bedrock Daily Update : #185

🔸Bedrock Daily Update : #185

Weathered copper lantern - What’s New

  • Added Normal Mapping

  • Added Physically Based Rendering (PBR)

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🔸Java Daily Update : #198

🔸Java Daily Update : #198

Weathered copper lantern - What’s New

  • Added Parallax Occlusion Mapping (POM)

  • Added Physically Based Rendering (PBR)

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🔸Bedrock Daily Update : #184

🔸Bedrock Daily Update : #184

Oxidized copper bars - What’s New

  • Added Normal Mapping

  • Added Physically Based Rendering (PBR)

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🔸Java Daily Update : #197

🔸Java Daily Update : #197

Oxidized copper bars - What’s New

  • Added Parallax Occlusion Mapping (POM)

  • Added Physically Based Rendering (PBR)

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🔸Bedrock Daily Update : #183

🔸Bedrock Daily Update : #183

Weathered copper bars - What’s New

  • Added Normal Mapping

  • Added Physically Based Rendering (PBR)

View Post

🔸Java Daily Update : #196

🔸Java Daily Update : #196

Weathered copper bars - What’s New

  • Added Parallax Occlusion Mapping (POM)

  • Added Physically Based Rendering (PBR)

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🔸Bedrock Daily Update : #182

🔸Bedrock Daily Update : #182

Weathered copper chain - What’s New

  • Added Normal Mapping

  • Added Physically Based Rendering (PBR)

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🔸Java Daily Update : #195

🔸Java Daily Update : #195

Weathered copper chain - What’s New

  • Added Parallax Occlusion Mapping (POM)

  • Added Physically Based Rendering (PBR)

View Post

🔸Bedrock Daily Update : #181

🔸Bedrock Daily Update : #181

Weathered lightning rod - What’s New

  • Added Normal Mapping

  • Added Physically Based Rendering (PBR)

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🔸Java Daily Update : #194

🔸Java Daily Update : #194

Weathered lightning rod - What’s New

  • Added Parallax Occlusion Mapping (POM)

  • Added Physically Based Rendering (PBR)

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🌍 RealisCraft JE: Realistic Default Textures [1.29.0] [256]

🌍 RealisCraft JE: Realistic Default Textures [1.29.0] [256]

Many shaders, such as SEUS Renewed, PTGI, and Sildur’s, work seamlessly with the LabPBR format.
👉 Therefore, in most cases, LabPBR is the recommended choice for best results.

📜 Changelog

🔗 [2025-10-05 07:57:47 +0000 UTC View Post

📝 Java Changelog – 1.29.0 Version Update

📝 Java Changelog – 1.29.0 Version Update

🆕 New Textures

  • Lime Shulker

  • Magenta Shulker

  • Orange Shulker

  • Pink Shulker

  • Purple Shulker

  • Red Shulker

  • White Shulke...

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🌍 RealisCraft BE: Realistic Default Textures [1.24.0] [Full]

🌍 RealisCraft BE: Realistic Default Textures [1.24.0] [Full]

I recommend using the RTX version for the best visual results — but please note that it’s only supported on devices with RTX capabilities. To make your game look even more stunning, I also suggest installing BetterRTX.

📜 Changelog

🔗 [2025-10-05 07:53:17 +0000 UTC View Post

📝 Bedrock Changelog – 1.24.0 Version Update

📝 Bedrock Changelog – 1.24.0 Version Update

🆕 New Textures

  • Jungle boat

  • Mangrove boat

  • Oak boat

  • Pale oak boat

  • Spruce Boat

  • Ender Chest

  • Chest

    View Post

🔸Bedrock Daily Update : #180

🔸Bedrock Daily Update : #180

🔧 Chest and Ender Chest - Fixes

  • Fixed inverted textures.

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🔸Java Daily Update : #193

🔸Java Daily Update : #193

Yellow shulker - What’s New

  • Added Parallax Occlusion Mapping (POM)

  • Added Physically Based Rendering (PBR)

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🔸Bedrock Daily Update : #179

🔸Bedrock Daily Update : #179

Chest - What’s New

  • Added Normal Mapping

  • Added Physically Based Rendering (PBR)

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🔸Java Daily Update : #192

🔸Java Daily Update : #192

White Shulker - What’s New

  • Added Parallax Occlusion Mapping (POM)

  • Added Physically Based Rendering (PBR)

View Post

🔸Bedrock Daily Update : #178

🔸Bedrock Daily Update : #178

Ender Chest - What’s New

  • Added Normal Mapping

  • Added Physically Based Rendering (PBR)

View Post

🔸Java Daily Update : #191

🔸Java Daily Update : #191

Red Shulker - What’s New

  • Added Parallax Occlusion Mapping (POM)

  • Added Physically Based Rendering (PBR)

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🔸Bedrock Daily Update : #177

🔸Bedrock Daily Update : #177

Spruce Boat - What’s New

  • Added Normal Mapping

  • Added Physically Based Rendering (PBR)

View Post

🔸Java Daily Update : #190

🔸Java Daily Update : #190

Purple Shulker - What’s New

  • Added Parallax Occlusion Mapping (POM)

  • Added Physically Based Rendering (PBR)

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Bedrock Dev news : #176

Bedrock Dev news : #176

Adding a Pale oak boat.

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Java Dev news : #189

Java Dev news : #189

Adding a Pink Shulker:

  • Added POM.

  • Added PBR.

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Bedrock Dev news : #175

Bedrock Dev news : #175

Adding a Oak boat.

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Java Dev news : #188

Java Dev news : #188

Adding a Orange Shulker:

  • Added POM.

  • Added PBR.

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Bedrock Dev news : #174

Bedrock Dev news : #174

Adding a Mangrove boat.

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Java Dev news : #187

Java Dev news : #187

Adding a Magenta Shulker:

  • Added POM.

  • Added PBR.

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Bedrock Dev news : #173

Bedrock Dev news : #173

Adding a Jungle boat.

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Java Dev news : #186

Java Dev news : #186

Adding a Lime Shulker:

  • Added POM.

  • Added PBR.

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