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spacedev_gtth

spacedev_gtth

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spacedev_gtth posts

Tank Scope prototype, without NV

Прототип танкового прицілу, без НБ

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Working on tanks

Working on tanks

T64 (It will be improved to T64BV) and a slightly parade-looking BM Oplot.

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Працюємо над танками

Т64(Буде представлений як Т64БВ) і трохи парадний БМ Оплот

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Hello, dear supporters!

Recently, we found out about the unfair policy of the Patreon platform in relation to the accounts of Ukrainian content makers, which are subject to bans for no reason, in contrast to Russian accounts that finance the Russian army and remain unpunished.

Therefore, we are currently considering moving to another platform, for example, By me ...

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Hello guys! Appreciate your all support, keys going to be sent until todays evening (GMT+2)

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Hello friends! A little upsetting news for today

We planned to release update 1.1 for alpha on Friday March 31, but unfortunately we faced unexpected issue with packaged game due to migrating to updated Unreal Engine version, so It's taking more time then we expected. Currently we working hard to fix it! However, there is a positive side of this - migrating to Unreal 5.1 allowed us to increase...

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New vehicles destruction VFX + update

Made new vehicle destruction VFX, including scream sounds of the crew if the vehicle is burning. Will be also included in the update.

The update Alpha 1.1 is almost ready and we will aim to release it tomorrow! So don't miss notification in Discord.

Зробили нові аудіовізуальні ефекти для знищен...

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Update Teaser

До вашої уваги - тизер, прем‘єру якого ви могли бачити на ютубі, трохи раніше ніж його можуть побачити усі)

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Here is a teaser, which premier you may seen on youtube. For you its a bit earlier then for everyone;)

Working on sending keys, st...

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Good day to everyone, hope you doing great!

If you still waiting for a key, please, reach us out in direct messages, so we can send it to you

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Knocking out or Bleeding effect \ Система стікання кров'ю

Another important feature we are currently working on. 

Also - fireball glow on shoot weapons totally removed, now should look more realistic (Watch the second half of vid)

Available in an upcoming big update.

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Ще одна важлива фіча над якою зараз працюємо.

До...

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Enemy ragdoll physics \ Фізика тіл ворогів

Another quick showcase of what else we currently working on. Enemies ragdoll physics, coming in MP update or a bit earlier with AI.

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Ще один невеличкий шоукейс того, над чим зараз працюємо. Фізика тіл вбитих ворогів, буде також доступно у а...

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Rifleman's building ability | Зведення фортифікацій Стрільцем

While you are waiting for the MP patch, here is a quick showcase of Rifleman's ability to build fortifications which comes in big update regarding MP, as well as the abilities of other classes. Apparently lack of building animation, but it would be enhanced in the future.

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Поки ви очікуєте па...

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Keys for alpha \ Ключі від Альфи

Good evening to everyone, fellow Patrons and newbies. We almoust finished sending keys to patrons who been subscribed before 15th of February. If you are Patron who subscribed before this date (15of February ) and still have no key (Bot may missed you) - please, send direct message to us here on Patreon and we will fix this.

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Hello guys, the alpha testing started!

Вітаю, альфа розпочалась!

As was stated before about alpha procedure and timelines, first stage of testing (offline) started. Today was the first day of keys sending, keys were sent to top tiers and some amount of random patrons. All keys for every patron will be sent day by day until the 20th February.

Already u...

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‼️Important info about testing

‼️Важлива інформація стосовно тестування

Alpha testing starts tomorrow. About the procedure and timeline:

• 15.02 - 20.02 (Offline testing)

Members receive Glory to the Heroes Demo Steam Keys to try out the non-multiplayer build of the game in random order during the window from 15.02 to...

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Closer look at guns and shooting effects

Більш детальний погляд на зброю та ефекти стрільби. Звісно, ще є над чим працювати. Зокрема трохи прибрати бліки вогню

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Ще трохи футажів із ШІ на полігоні

У бійця в руках заготовка під UAR-10 (Zbroyar), якою буде замінено СВД у ЗСУ. Робота над моделькою в процесі, як можна бачити. Над ефектами крові теж ще працюємо)

Another footage of fight with AI on training range. Operator is...

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Ближній бій (Тест ШІ)

Ви напевно втомились трохи від Зміїного, тому ось вам невеличкий футаж ближнього бою з штучним інтелектом на локації «Околиці Бахмута».

Надихалися відосами третьої штурмової бригади

<...

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Ayo fellas. Do you want some exclusive in game patches for all Closed Testing members?

We decided to make exclusive in-game patches for your soldiers, they will be available only for closed testing members. If you have any ideas about it’s design - let us know in comments

Вітаю, ми вирішили зробити ексклюзив для учасників ЗБТ у вигляді внутрішньоігрових...

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Ho ho ho! What's that, a vehicles dev video!

Greeting everyone. Here is dev vehicles overview video on the Snake Island. Hope you like it! This is no comments version. Version with comments will be available on YouTube tomorrow. Idk how Patreon will cut quality but YouTube version will be in 4k 60 fps.

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Вітання! Пропоную перегляну...

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Working on Snake Island

Working on Snake Island

Quick screenshots I just made during my playtest on the map. The white structures you can see are gameplay prototypes of actual buildings, currently working on moving them to the map.

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Зробив декілька скрінів під час плейтесту, подумав чому б не викласти. Білі с...

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News

News

The vehicles overview video, as well as the Ukrainian localization of fp gameplay overview, will come out soon in the next couple of days (Was planned on weekends). I (Sergii) got a bit I'll and need a lil time for recovering to record and voiceover it.

But here is a little thing to cheer you up - a screenshot from the reworked location of...

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About upcoming updates

Vehicles overview video planned for this weekend on our YouTube channel. Also, localised Ukrainian voiceover of previous video (The FPS gameplay overview) coming alongside it. Stay tuned.

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Трохи про найближчі апдейти

Відеоогляд техніки заплановано на ці вихід...

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Full list of weapons in Early Access

Full list of weapons in Early Access

Повний список зброї у ранньому доступі


RU:

AK-12

RPK-16

AK-105

PP-19 "Vityaz"

VSS

ASVK (.50 cal)

OC-14 "Groza"

RPG-29 "Vampire"

MP443 (Handgun)

APS (Handgun)


UA:

AK-74

M4

RPK-74

AKS-74u

FN-P...

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Snake Island concept arts

Snake Island concept arts

Концепт арти острова Зміїний

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And one more last thing for this year

Report for patches and other tiers goods!

We’ve sent Patches to almost all Patrons, but there appeared so many peoples that our patches are over now. Of you haven’t received your patch yet - we kindly apologise, but don’t worry, we will make a new party of patches at the start of January and send it!

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Звіт п...

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🎁 New Year present for fellow Patrons

As of New Year eve, we going to make a little reward for You.

If you are one of the top tier supporters (Gold, King, Giga Chad), you can request a personal skin of your choice for one of this weapons:

AK-74, AKS-74u, M4 (5.56 NATO), SVD, VSS, Remington M2010

This could be a photo reference from other games, your own art, or ju...

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Little update on Weapon Tuning System

AKSU rail mount fixed with AK-100 series custom cover

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Невеликий апдейт по системі кастомізації зброї.

Кронштейн на аксу змінено на кришку ствольної коробки стотої серії із вбудованою планкою пікатін...

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Weapon tuning and customisation system v1

Weapon tuning and customisation system v1

AK-74/AKS-74U

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У нас є важлива новина для Вас (Референс до Кіберпанку)

Ми вирішили перенести випуск закритого раннього доступу на 15 лютого. Ми знаємо, що багато хто з вас чекали кінця грудня, але є три причини цієї затримки, і оскільки ми сприймаємо Вас (Наших па...

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We have important news to share (Cyberpunk reference)

We’ve decided to move release of closed early access to 15th of February. We know many of you have been waiting for end of December to play, but there is three reasons for this delay, and because we perceiving you (our Patrons) as investors of this project, here is three reasons of this delay:

1) Initial roadmap containing end of Decembe...

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