A custom keymap for Blender 4.0 combining elements of the Industry Compatible keymap with Blender defaults to create something similar to Maya or 3dsmax for basic operations like ALT-camera and QWER transforms, but keeping other hotkeys mostly the same so tutorials still make sense<...
Easily set transform pivot & space to active selected object in just ONE click or hotkey, and back again. Useful for temporarily rotating from a specific part of a rig or any selected object.
Especially useful for animation. Works best with IK-rigs.