SamuKata
Simon Fuchs

Simon Fuchs

gumroad


Simon Fuchs posts

Hardsurface Basics 04: Photon Cannon and modeling approach

Hardsurface Basics 04: Photon Cannon and modeling approach

Includes:

  • 1 HD video file
  • Haywood Tools max script
  • Turbosmooth max script
  • Final Renders in jpg format




Description:

In this tutorial, I will show you how I use 3d Studio Max, Zbrush and various scripts and plugins to create my...

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Hardsurface Basics 03: Using 3dsMax and Zbrush

Hardsurface Basics 03: Using 3dsMax and Zbrush

Includes:

  • 1 HD video file
  • 3d Studio Max source file
  • Zbrush4R7 source files
  • Decimated OBJ Files
  • Haywood Tools max script
  • Turbosmooth max script

Description:

In this tutorial, I will show you how I use 3d ...

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Hardsurface Basics 01: Using UV coordinates to deform geometry

Hardsurface Basics 01: Using UV coordinates to deform geometry

Includes:

  • 1 HD video file
  • 3d Studio Max source file
  • Haywood Tools max script
  • SlideTools Slideknit max script



Description:

In this tutorial, I will show you how to use UV coordinates to deform geometry. This techniqu...

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Hardsurface Basics 02: Spline deformer and carving meshes with Max and Zbrush

Hardsurface Basics 02: Spline deformer and carving meshes with Max and Zbrush

Includes:

  • 1 HD video file
  • 3d Studio Max source file
  • Zbrush4R7 source files
  • Decimated OBJ Files
  • Haywood Tools max script



Description:

In this tutorial I am going to show you how to add detail to your highpoly meshes ...

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