SamuKata
Vistonwafi

Vistonwafi

boosty


Vistonwafi posts

Pre-Release #1 (19.06.2025)

Pre-Release #1 (19.06.2025)

Pre-release Build_2 will begin on Wednesday.

Almost all the mechanics planned for Build_2 are at the polishing stage. Sorry to say, I had to push back certain game mechanics to Build_3 due to the extensive time required to overcome technical hurdles in RenPy and handle my day job.
I am excited to announce the launch of an ope...

View Post

Alpha Build_2 (10.06.2025)

Alpha Build_2 (10.06.2025)

- Looting T0
During the exploration of the complex, there is a chance to find items in the room. Currently, all you need to do is wait for the appearance of the button with a Magnifying Glass, indicating the possibility to find items in this room. You can fi...

View Post

Alpha Build_2 (09.06.2025)

Alpha Build_2 (09.06.2025)

- Crafting Expansion
Some items may require several unique components. Their presence in your inventory will be highlighted in color, allowing you to understand why crafting an item is unavailable.

Alpha Build_2 (08.06.2025)

Alpha Build_2 (08.06.2025)

Note: Start new game. Send screenshot with error desc about bugs in comments.
Another patch with game improvements.
- Combat System: Rape
Regenerator has been completely replaced by Creeper from Haydee 2. On...

View Post

Combat update

Combat update

Another improvement of the combat system will be released this weekend. Update will focus on the sex scenes and the replacement of the Regenerator with Crepeer from the original Haydee game.

Alpha Build_2 (01.06.2025)

Note: Please report any bugs you find in the comments to the post.
Today's patch contains fixes for the combat system:
Bugfix:
- After installing the mine, the monster could lock up and not attack the player. View Post

Alpha Build_2 (30.05.2025)

Alpha Build_2 (30.05.2025)

Note: Start new game. Mine can be crafted.
- NEW! Endurance & Lewdness System
New elements of "survival". Every action will use your energy, whether it's fighting or searching for things in the room.

Combat&Exploration Update

Combat&Exploration Update

The new alpha patch is scheduled for Friday of this week.

Alpha Build_2 (22.05.2025)

What has been included in today’s build (May 22, 2025):
- Revised and improved English translation from RatherDevious
- NEW! Crafting System.
C...

View Post

Announcement of the Alpha Testing.

Announcement of the Alpha Testing.

Hey folks! I’ve got some exciting news to share – alpha testing of the new Build_2 version will kick off on May 19th!
In this new version, I’ve been focusing on enhancing the sandbox and survival elements, as well as improving the gameplay features introduced in Build_1. I’ve wo...

View Post

Build_1 is here!

Build_1 is here!

Build_1 is published on itch.io!

Status: Build_1 "Orange Update"

Status: Build_1 "Orange Update"


Build_1 "Orange Update" at the stage of polishing and minor adjustments. All the basic mechanics of the game have been polished and improved as part of the QoL. The plan for making Build_1 publicly available on the page itcho.io it is planned for the end of April....

View Post

Report News #2 - Combat Update

Report News #2 - Combat Update

I'm coming back with a progress report. Let's talk about improving the combat part of the gameplay.

Report News #1 - UI Rework.

Report News #1 - UI Rework.

Progress report on Build_1 development.
Build_1 will be a polishing of everything that was presented in Public_Demo. Over the past couple of days, all the screens have been redrawn for a better look.

Public Demo "project_haydee"

Public Demo "project_haydee"

The first demo version is published. Many animations and backgrounds were made as temporary. This version is a technical demo, rather than a game filled with content. During development, I came to the conclusion that it is better to switch from SFM to Blender, it will take time, so you can check out the features that have been imple...

View Post