Duncan Gohl Asks
What’s a gaming memory that you can look back on that always makes you smile/feel happy?
I was actually just reminiscing about this with a Friend from the memory itself at lunch today. Back when I was a kid and my family was middle class rather than poor, I'd invite many of my friends to crash at my house for a week in the Summer.
One of those Summers, my parents bought me a Nintendo Gamecube with a copy of Star Fox Adventures, sweet!
One problem, it didn't have a Memory Card.
Yet, being the dumb kids we were, for some reason, we decided to simply just get in the game as far as we could, and just don't turn the Gamecube off at night.
Sure enough, the thing turned off by itself, disconnected, or closed by my Parents, and we'd wake up to find ourselves speed running the game's opening hours.
I've got that damn thing burned into my brain for the rest of my life as a result, but looking back, it was a funny mix of stupidity, comradery, teamwork, and selfishness over who got to play the Space Fighter levels...
The Phantomnaut Asks
Would have Concord made sense if released in 2018/2019 when people still had interest in hero shooters and invested in the Marvel Cinematic Universe pre-Endgame?
No, because Lawbreakers, Battleborn, and before then, Dirty Bomb and Monday Night Combat already died in that market which was already conquered by the big dogs.
What's more baffling about Concord isn't that a development team put all their heart into a failed project, but much more so, what the hell had Sony convinced they were acquiring a sure thing? Being they apparently bought out the Studio after the initial pitch.
Here's my solution.
Every CEO of a gaming company should be forced to run their own Youtube channel.
I can't think of any other way for these people to wrap their heads around how the attention economy works, that you can't have Overwatch, Paladins, TF2 and fifty other Multiplayer hero-shooters exist simultaneously.
Matthew Malone Asks
Due to the recent success and appraisal from certain shows like Twisted Metal, Fallout and The Last of Us, do you think movie tie in games could make a return and actually be good?
So far... it's not looking to be the case.
Considering how long and expansive even a linear Triple AAA game is compared to a film, it's not surprising that most video-game adaptations into the Two Hour bigscreen format don-
Actually you know what, disregard that.
Books are sometimes 1000+ pages, and yet they still can make a good film.
I think the bigger problem with video-game movies is the same problem with most anime to live-action adaptations, that the people funding these projects don't actually have faith in them, and as a result, don't put all their muscle behind them.
You're not getting Spielberg, Scott, Villeneuve, or Nolan; the most so far was Blomkamp, and as much as I adore District 9... that was a long time ago at this point.
Coincidentally, my favorite video-game movies, Tomb Raider & The Cradle of Life, did have a lot put behind them for the time, with the most obvious being Angelina Jolie during the peak of her popularity in Hollywood, and since the second films inability to recreate the original's profit, it seems like Studios, outside of the Mario Brothers Movie (which, common, that's cheating) just aren't ever going to take a serious chance on them... which ironically, is why what keeps them in the dumps.
Submit your questions in the comments below, for future Patreon Q&A's.
The_Surviv0r
2024-09-28 03:21:00 +0000 UTCHoly Shift
2024-09-19 06:24:17 +0000 UTCSaxm13
2024-09-19 05:27:00 +0000 UTC