so for this months update it would be mostly theorical stuff but definitely improves a lot of stuff,
Added 2024-07-12 13:43:59 +0000 UTCI added cooldowns for enemy skills.The enemies won't use the same skill twice in a row but if you stay in a hold for some rounds then they may have a little chance to use the same skill again thats something i cannot change but only lower the chance to minimum.
The QTE probably will win the poll since there is no vote on the last choice. So we will have it on the game for the next updates(only new enemies not old ones) and with the QTE we will have different style of animations + struggle mechanics. This will let the player control the struggle(either to escape or stay in the hold for desired of time) QTE difficulty will vary depending on the skill but it won't be too hard to wear the player off so dont worry. I will try to improve it as much as i can and also i will need your feedbacks for it so please do not hesitate to give a review to me :)