Greetings, Solid and Material Viewers!
Here's a scene from one of the renders in the latest tutorial.
It renders in Cycles, and should be possible to simulate on most systems. If you have a strong GPU, check out the hidden collection with extra walls to add some interesting bounce light!

This project file ended up being a playground where the Time Scale setting in the Rigid Body World has been keyframed, allowing for some interesting slow motion physics in real-time (still struggling to wrap my head around that).
Looking forward to see what you will create with this. Have fun!
- Asbjørn
Drzigzag
2021-09-16 01:29:54 +0000 UTCCosmo
2021-08-19 02:13:29 +0000 UTC