SamuKata
MerlinPendragon
MerlinPendragon

patreon


Status 1.0:

Status 1.0:

 

Name: Osseus

 

Title: Archmagus(ish):

 

Archmagus(ish): Unique

With the knowledge and experience one hundred times that of a common mage

with the power to mach one is granted the Title of Archmagus, lacking

experience in this worlds magic and with power still to be tested one (and only

one) is granted the title Archmagus(ish). This Title grants:

I 20 10 Intelligence I 20 10 Willpower I20 10 Wisdom I

 

Spell Slinger: Common

Able to use the most basic of proficiency, a Spell Slinger may be a novice mage

or spell sword. This Title grants:

I 2 Intelligence I 1 Willpower I

 

Savant: Uncommon

Naturally gifted in your chosen class’s Skills/Spells you got off to a promising

start. This Title grants:

I+10% experience gain in Lich Class I

 

You currently have 1 Title slot available

 

Race: Skeleton:

 

Human

Humans are one of the most prolific breeders in all the land. They come in a

wide variety of colours and creeds and are able to take nearly any class and

profession but have no innate talents for any. They are a short lived species of

average height, not able to live more than a century without magical aid.

Humans gain:

I +10% Xp I

 

Zombie

Zombies are the most common form of undead and can be made from most of

the living races. They are known for they’re lacking intelligence and undying

strength and tenacity. Zombies gain.

I +10 Strength I -10 Intelligence I Ravenous I

 

Skeleton

Skeletons are an advanced form of undead, usually evolved from zombies. They

typically have slightly more intelligence and agility and are harder to kill.

Skeletons gain.

I + 3 agility I -1 strength I Life Sense I Bone Claws I Bone Articulation I

 

Changing Race is incredibly uncommon and only usually happens as the result of a drastic physical change or magical mishap.

 

Class: Lich

 

Lich: Rare Lv. 5 (60Xp to next Lv.)

The Lich class has three requirements:

1. A Lich must have had a magic based class in life.

2. A Lich must be Undead.

3. A Lich’s soul must have been detached from they’re body and attached to an

item (this item can be the aforementioned body but it can also be changed).

if the Lich class is available it is taken automatically. If all class slots are full it

will replace your lowest Lv. class. Lich’s use magic as their main form of attack,

focusing on the death, poison, or elemental schools. Class Skill/Spells are

awarded every 10 Lvs.

 

You currently have one Class Slot.

 

Age: 1208

 

Profession(s): None

 

No professions are currently available. Demonstrate aptitude in a given field to

unlock a profession or apprentice under a Master. Three Profession slots are open.

 

Skills: SP - 2 (available Skills)

 

Active Skills:

Racial Skills:


Life Sense: Lv.1

The undead have a natural hatred for all life, without being able to sense the

living, how might their hunger be sated? At higher level Undead can leverage

their increasing intelligence to perceive life even in the smallest of organisms

creating a facsimile of sight. Leveling up this skill increases the range and

resolution of life sense.


Bone Claws: Lv.1

Skeletons lack the muscles of a zombie making their attacks weaker but their

bodies are far faster making slashing and piercing weapons an ideal choice.

A skeleton's digits grow sharper and longer at will and do bonus damage to

living flesh. Leveling up this skill grants the ability to grow longer, sharper,

and stronger claws.


Bone Articulation: Lv.1

A skeleton’s bones are held together with magic but worry not as

this natural skill allows a skeleton's bones to reform if they are ever scattered,

so long as the head is not shattered. Leveling up this skill increases the

strength of the bond between bones and decreases the time taken to

rearticulate.

Passive skills:

Magically reinforced bones:

Through a variety of ritual magic spells, magical imbuement, enchantment,

and baptised in the abyss your bones have been strengthened to the point that

only the highest level of physical or magical attack stands a chance of

damaging them. Be warned this does not increases the strength of you bones

connections.

Learn new skills through practice or by spending SP. Practice or SP can also be

used to increase skill levels.

 

Spells:

 

Class Spells:

Necrotising bolt: Basic Lv.10 (max)

Folding your mana over itself, spinning it into a vortex and focusing it into a

point one can create a projectile of necrotizing energy that rapidly decays

whatever it hits. The strength and range of this spell is increased with

level and with use.


 

Attributes: 5 Attributes Points available

 

Strength: 3 (-1)

Strength determines how hard one hits, and how much force one can exert and

how much one can carry. 10 is the average of a strong adult.

Agility: 6 (+3)


Agility determines speed and flexibility. The higher one's agility the harder they

are to detect while sneaking. 10 agility is the average of an agile adult.

Charisma: -10 (Undead)

Charisma determines your possessiveness and charm. Those with higher

Charisma will often get better price and be able to talk themselves out of

trouble. 10 is the average for a well spoken noble or merchant. (Charisma and

its effects are inverted among the undead.)

Perception: 8

Perception affects reaction speeds and timing. Someone with high perception

will be able to see events further away and sooner than others. 10 is the

average for a keen eyed individual.

Willpower: 50


Willpower affects mental resistance. Those with high willpower are able to go

longer without food or sleep and have a higher resistance to spell effects,

especially mind altering effects. 10 is the average for a stubborn person.

Intelligence: 99


Intelligence determines one's magical ability. Someone with high Intelligence

will be able to produce and control more mana. 10 is the average for a

bookworm.

Wisdom: 20

Wisdom determines how well one can leverage their knowledge and

experience. One with a high wisdom will regenerate they’re mana faster. 10 is

the average of an experienced individual.


More Creators