Version 0.60.X
Added 2023-03-01 01:09:03 +0000 UTC
This version comes with a massive update to the underlying Unity engine, which for a very long time stayed in version 5.6.7, making a huge leap to version 2022. I tried to keep from doing this for as long as I could, but the very aged framework and lacking features were leading to issues and workarounds that I could really do without.
Right now I simply moved things over and made sure everything works and looks as intended, but I won't be surprised if this new chapter of development kicks off with a bumpy ride. If not, then I'll be very surprised.
- New options screen featuring integrated graphics and controls settings, which removes the launch panel entirely.
- The new Unity Input System now allows proper mapping to other kinds of peripherals, previously only partially implemented given the nature of the old input manager. Things are still janky on that front, so consider it an experimental start for that kind of support.
- The genie Levi, although still incomplete, now has a big lore dump regarding Eve's curse and a short briefing of a forthcoming mission to purify the Outback from his brother's curse. Go visit him either clean, cursed, or leaving someone cursed in the Outback for the aforementioned story bits.
Known growing pains:
- Due to changes in serialization, buff knowledge will need to be relearned on every character.
- VR has unfortunately been disabled temporarily after some dev quarrel between OpenXR, Unity and Valve took place, so I'll have to gear up my Lenovo and re-study its implementation using the new libraries. Luckily, it was a pretty basic feature right now, so not much is lost; I'm confident it can be brought back easily.
- All characters for some reason always end up appearing the hairiest. Currently trying to fix this oh so unfortunate mistake.
Patch 0.60.1
- Fixed bodyhair issue.
- Buff knowledge now automatically granted to characters saved before the engine change.
- Fixed UI issue where the resolutions dropdown would not update after changing the resolution and reopening the options window.
- Fixed issue where Levi's speech would become stuck while trying to preview his lore dump about Eve's curse.
- Fixed braided beard materials.
Patch 0.60.2
- Mac version recompiled to only intel64 using OpenGL in order to restore the graphics from previous versions.
- Removed a log file spam regarding a missing shader property.
- Throttled tattoo data streaming.
- Added "oncum()" lua listener.
Get it here!