And there goes another very busy month improving on the latest feature.
Reformated all the building piece data, allowing much smaller download sizes for online sessions.
Limited per-player object placement online, still allowing unlimited placement offline. The central maze area will also blast any structures that are visible from any of the stone circles, preserving the look of the area and also preventing grievous placement of obstacles on important locations.
Some chairs and benches now allow basic sitting by approaching them and using the standard sitdown key.
Added more LOD and culling to all custom objects.
Players can no longer use the building tools to delete assets that belong to specific story sections and cutscenes.
Lights now have a larger range.
Added HardHat and Prince Albert piercing. Enjoy the pain.
Fixed item masking issues when using socks and boots. Also some mesh clipping issues that showed up on the leather chaps when characters are huge.
Fixed bending shapes on the back of the neck for the chunkiest characters. Might break on slim ones because I haven't checked those yet...
Improved server administration tools in order to better handle player reports.
Fixed seated animation issues online.
Fixed Prince Albert piercing showing up while wearing pants.
Command rel can no longer be used online, which would otherwise trigger a reload on everyone else connected.
Fixed issue where items placed online would remain offline.
Fixed Hardhat material issues and shape around the character's ears.
Get it here! 🎃
hussene luis
2024-11-10 12:00:16 +0000 UTCkumar
2024-11-07 09:13:47 +0000 UTCUruso
2024-11-03 15:27:21 +0000 UTCjianghu
2024-11-03 10:35:06 +0000 UTCRazzper
2024-11-01 04:02:58 +0000 UTC